Hotfixes -- Updated March 12

I like to think I’m smart enough to identify the problem.

If you play a class/spec without a lot of burst, you’re at a significant disadvantage. There is no way to balance classes/specs when some specs can zero your health bar in under 2 seconds, it’s impossible to balance things unless everybody can do it or nobody can do it.

https://i.imgur.com/MgWSbhd.jpeg

Everybody is going to be crying "NERF HIM!’ There are always calls for that, but it’s especially bad now because we have a burst meta. If you nerf those burst classes, then they are defenseless against other burst classes, and they complain “Now that you removed my burst, I don’t have anything going for me.”

Add to that the massive gear imbalances in PvP (which can be fixed with a item level cap on gear when engaged in PvP - eg 200-207), and the forums have become a whiny mess.

Scaling was introduced for a reason, and this is the reason. Blizzard didn’t plan on having a burst meta. They did virtually no PvP testing prior to release. It just happened because they just removed scaling for the new expansion (see the Stoopzz interview).

The second they removed scaling, I noticed it on my alts, and I started warning people this would happen (on the forums). I wish I could find all of those posts, but the beta forums don’t appear to be entirely searchable right now.

Of course, you could be right, and I could be wrong.

We will find out in time. These were all posted before SL was released:

A lot of people had enough foresight to identify this problem before it was a problem. Blizzard could have predicted it too had they given PvP a modicum of dev time - which they didn’t. Heck, they didn’t provide PvP forums until Stoopzz called them out on their gear itemization. Most people were never able to get a BG to pop in Beta. They could have tested in arenas, but they didn’t fix the broken PvP trinkets until 3 days before release. There was no way to test anything PvP until it was too late.