I rest my case.
It would be less so if you werenât the same person.
Well, that's ironic.
(Tab showed one character in the top-right, yet posted on the one previous used when posting to a Prot thread. /shrug.)
When you go beyond vague âit was better back before,â all must connect the dots in your favor. When someone uses a term differently from the way that specifically suits your argument, no matter how clearly, you call foul. When they actually give their warrants and connect their dots instead of assuming good faith from you, itâs verbose.
Iâve disagreed with you only on what points seem more problematic than helpful. Sorry that I donât take âjust trust me, broâ as sufficient evidence that MM would be better off (capable more more intricate design) without being able to choose whether to use a pet, or that Outlaw would be better off as a sniper.
You present a claim that, if accepted, would remove something people currently like. Why would it not be on you to prove out the benefits beyond just âHunter/Outlaw has no identity anywaysâ?
Instead, you require others to actually simulate your ideas, and then call them sophists the moment that doesnât come out in your favor or they disagree with your wholly subjective premises. ???
I played hunter from MOP to legion and i always wanted to play a lone ranger spec without a pet. Its a shame that hunters dont have that. If we didnt have to go pet it would open up like 5-6 new buttons that could be anything.
I would prefer if they removed pets fully from MM and gave us new abilities for mobility,kiting etc. We have tons of pet specs but only one bow spec.
PVP wise you always have to run pet because pet gives you freedom and sac, now in dragonflight for MM you basically have to have a pet because of intimidation not working with lone wolf SIGH. So i have never experienced hunter petless before. Maybe one day they will create a lone wolf bow spec rather than a gimped spec, and yes i think MM has been gimped for far too long and i think its the pets fault because due to the pet we lose so many options around abilities\keybinds.
There is only one spec around guns and bows and you want to force pets on it.
Pets are annoying to micromanage and i say remove pets on marks. Remove pets and give us 6-7 new ranger like abilities to replace them.
The latter idea is attractive (as, sure, if those new buttons are decently well designed, I will like pressing them) but:
- I like my pets, and would therefore rather they remain a wholly competitive option.
- Youâre giving up only 4 affordances at a time (passive, snare/wounds, tanking, and Lust/Call/SotF). That does not deserve 6-7 compensatory abilities.
well if MM doesnt have pets then we would need mobility\utility to make up for it. Think about sliding around abilities\ Rope bow abilities to travel to different elevations kind of like batman. Pet doesnt interact with MM at all its half baked. I was hoping we would get dark ranger so we could have an actual BOW class (no pets) but we are stuck with MM.
You could have such a cool Assassin like Dark ranger bow spec, i was so dissapointed we are only stuck with one Bow Spec and we gotta play it with a pet that doesnt really interact with the spec at all.
I think thatâd be fun and possibly even appropriate⌠if/when a pet-user can likewise do something like grabbing onto their dire wolfâs mane and have it dash to a target location, comically pulling their master along with it. Until then, though, whatever is meant as a mere replacement for the pet skills must not offer anything better than those pet skills.
This seems more a matter of allowing for further build options off of and around Camouflage, and perhaps better pet family racials (such that a Cat, too, could suit your needs) than merely Lone Wolf.
Isnât an MM describes as a sharp shooter
Having a pet kind of ruins the play style MM hunter is more of a sniper stile Archer type while BM and surv use pets
You might have your facts wrong.
Iâve criticized and ridiculed Lone Wolf, and stated I think it was a mistake on Blizzes part, but what Iâve called for is that it stay baseline.
You havenât seen it, and ask where itâs happeningâŚ
satisfied, wordsmith?
Hot take, remove MM. People think they really be legolas out there
Removing lone wolf would be stupid; imo its one of the best things theyâve ever added to the class (especially when it used to be 25%). Lore wise, there are rangers, sharpshooters and such that donât run around with pets everywhere. Sylvannas is one such example of a true marksman (though sheâs evolved quite beyond that).
Gameplay-wise, if you love the play style of pet management and having most of the dps coming from pet abilities, then play BM. There are different kinds of hunters(just like different kinds of [enter class here]), and a marksmanâs dps focuses on powerful shots from the hunter him/herself. So if you want to play pet managment, I donât see why youâd even spec MM in the first place as their focus is different.
âLone Wolfâ is an apt talent for MM as it places the focus where it should be, just as the pet damaging talents fit BM. The only change they need to make is increasing the damage.
I wouldnât mind it so much if they made Dismiss Pet instant cast, so i can still pop lust for the group and only lose a GCD instead of what feels like eons (more so if I have to move due to mechanics).
The angst comes from feeling punished for using something thatâs part of the base class*. Thereâs making it viable to be independent of a pet, and then thereâs making the use of a pet a massive and unacceptable loss of performance. Plus the implementation just leads to weird things like having to dismiss your pet and then bloodlust right before the cast ends, or worse: keeping multiple lust pets and abandoning them as you go because abandon is an instant case while dismiss is not.
I still think the best solution is a) make the damage difference between Lone Wolf and using a pet as small as possible, and b) making Lone Wolf only buff single-target damage.
* This was arguably precedent for melee Survival which is punished for using a ranged weapon despite them being a core part of the class.
They literally made kill command baseline.
Not for MM until Df and every build has us taking LW. Sorry but Baseline we are hunters and what do hunters have its a pet. So taking a spec of hunters and turning it into a wannabe ranger/sniper no we are hunters and should have our pets.
Itâs partially because a lot of us actually want that sniper/ranger LOTR type character that does not rely on a pet like the other specs.
We have plenty of flavors of casters to fill most magic niches but MM is the only spec in the game to fill that niche. We have BM to really fill the pet niche with a ranged archer type character. Itâs actually really nice in raids and stuff not needing a pet as they cause more trouble than they are worth in the current game more often than not. Having your damage tied to your character and not a pet is also really good.
MM with pets are still good in open world solo content + PvP but Iâm glad itâs not always needed thanks to LW. The main problem with LW Iâve always had is losing out on pet utility that is really helpful in PvP content but itâs been part of the trade off.
I would personally love it if LW and Pet builds did the same DPS but LW gain pet utility so we can make both sides happy.
Not true. A ranged pet-based Hunter is called a âBeastâ Master, if you wants âpetsâ that is your best option unless you want to be a Survivalist with Pet and melee. Marksman is akin to a long ranged sniper like character, and a pet seems rather silly. That is if you are into the favor of the character.
Every class that has a pet should have a viable pet-less option, and some others should have a pet option. IMHO, the 3rd class for Demon Hunter should have been pet-based.
If I was functionally creating these trees (which are awful) I would have made it so that Lone Wolf would be a path and Pet Based the second path, and there would be a hybrid between the two.
Survival would have had a ranged and melee version too. But Blizzard is just bad at what they do with the remaining devâs. Frankly that is it.
One could argue that given the building blocks of the Hunter class were ranged weapons and pets, making Lone Wolf which lets you opt out of one of those things gives precedent for core parts of the Hunter foundation being optional. So it could have been precedent for melee Survival. Notice how many shallow takes there are about how SV needs to be melee because then the class is âranged and pet, ranged no pet, melee and petâ, i.e. they only see the class in terms of those 2 variables and nothing else. Lone Wolf is a prerequisite for that sort of (mis)understanding of the Hunter class.
Remove Lone Wolf and give us old Silence Shot to couple with Countershot (the worst kick in the game)