I just came back after a few months off. I ate the fish from that Austyn dude in IoC along with another 10 people. I laughed because I forgot about it.
In the long run if the 10 of us died then stayed on D we would have probably won.
Neither of these people are trolls, IMO. The alliance one just tends to be very positive. She also plays outside of prime time mostly, and I think that makes for a different experience.
I mean yea but they would have a much bigger headstart on the gates. 10 out of 40 who can’t do anything until they die once is a pretty big game changer.
But you never know, in some/most? IoC games teams massively zerg one node (usually hangar) and the others are left with a couple souls who weren’t paying attention.
Never know, it might be Hangar that was left a “freebie”, it does happen from time to time. Meaning the defenders would be against the glaives and demos.
Merc mode has too many advantages for the horde. It gives them the only advantage that the Alliance has with PvP, it opens the gate for not just this kind of game sabotage, but grabbing flags and running around the horde base until they’re killed.
Merc mode is the result of the game telling everyone that PvP is broken; there are so many more horde PvP players than Alliance that the actual problem needs to be addressed.