Horde Advantages in AV

AV is designed so that each side has its own set of advantages and disadvantages in equal measure.

The pure PvE race favors the alliance. A pvp rich turtle favors the horde.

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Did you look at that video? Show me an alliance zerg that is equal to or faster than this.

If I remember right that was mostly a premade group with the appropriate amount of raid geared tanks and what not. If you want to use it as an exception to the rule I guess that’s fine but its doesn’t go much farther than that.

Your run of the mill xrealm pve race has always favored the alliance for almost no other reason than the horde typically skip right over their biggest advantage because a fast loss is almost as good as a lengthy win.

Raid gear isn’t why they made it inside DB in 2:30. The truth is, a straight up race on the classic AV map favors horde. Raid gear also doesn’t explain their arrival at SH within seconds of alliance.

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And this is /thread

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all stop at Bal rather than straight rushing north like the video shows.

The problem with AV is that the Alliance have the ability to zerg, and the horde always lose when they also try to zerg.

Horde’s win condition is time consuming, where as the Alliance win condition is fast and simple.

Hence there being a balance problem.

Yeah the horde CAN win, but we lose a lot because we have a win condition that requires Horde players pay attention to the mechanics, while the alliance are rewarded for ignoring them…

That is the problem.

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The horde losing when zerging is because they don’t actually zerg. They stop at Bal/kill lts/cap bunkers/gys

We usually lose even when we straight out zerg. Not sure if you’ve ever watched the Alliance run through our base, but it’s pretty easy for them to not pull any of our NPC’s on the way up the ramp. We have to run right by a bunch of NPC’s in order to get to Vann’s room.

Not to mention that paladins actually trivialize the content.

Which we never do. This is how Horde plays:

nice name.

you may be Ecks but are you Xecksi?

Yep, the number of times I have seen alliance capping the south graveyard before horde even make it across the bridge is crazy. They like ALL stop to kill Balinda.

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no, i’m the dead inside you

On a map where neither side are engaging each other, Alliance will always win due to their advantages.

On a map where there are defensive and offensive engagements, Horde will have a serious advantage due to their advantages.

Let me tell you why alliance have a base race advantage…
Galv/Belinda matchup always ends up in Alliance favor when evenly matched due to…ICEBLOCK LOLZ. I’m actually serious, when both sides are base racing, 10 seconds of immunity is the determining factor.

There is a very dense amount of LTs, commanders, NPCs and archer fire in Dun Baldar Bunkers/GYs. This is VERY impactful when both side are base racing as it is objectively easier to wipe out RH GY and FW Towers due to most of the npcs being in the huts closer to FW GY. Also the FW archers don’t have such a wide range as they get LoS’d almost everywhere there.

And the Horde advantages support any choice to attack and defend in PvP…

IW Choke is one of the best defensive chokes in WoW BG history. This means horde has an extreme advantage when choosing to start a turtle as they can wipe the initial push. Alliance have to be very coordinated and strong to win against IW choke strat.
SH Choke is one of the best offensive chokes in history. This means alliance aren’t gaining ground during a turtle, it means they are imprisoned and can’t break it.
SP GY can be attacked from 3 different angles. SP choke can be bypassed in 2 different ways.
The bridge to Dun Baldar towers are extremely difficult to attack due to the choke there but you can bypass this in by jumping up the side mountain (Currently confirmed to work in Classic).

She doesn’t iceblock in this version fyi

This one I give you.

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I know she got Water Elemental later but i thought she always iceblocked like how Galv always did his fear shout.

Nope not yet anyway.

advantages for the alliance:

Horde apparently WANTS to lose AV, and refuse to defend.

The generals are SO undertuned.

Stopping to kill Bal or Galv isn’t really a base rush. Galv also fears and can reset if his target is feared out of the room. There are a lot of variables when you include NPCs and buildings, but in a full on race, horde have a definite advantage.

When both sides are ignoring each other to complete the objectives, that’s a base rush. Think of it like Starcraft where your armies bypass each other to start destroying each other’s buildings.

Definitely not. When both sides are ignoring each other, Alliance have the advantage, that’s why they win often in that situation.