The fact you still seem to think you can somehow seperate the contributionn of tier set bonuses from the total astounds me. As I have said many times already: class design + tier set bonuses + gear + covenant abilities + aura modifiers = damage profile. Since class design, tier bonuses, and coveneant abilities are pretty much set into stone at this point, the only ways left for BM to get straight is gear and aura modification. Since gear is relative and consistent among classes (despite the consistent myth of scaling bias) then the only way for BM to become viable is through Blizzard implementation of aura modifiers.
Tier is the only thing that changed. So yes itâs a tier issue.
Bm has terrible tier sets MM and SV have amazing set bonuses. Itâs not rocket science.
No one is even debating that.
Or the tier were to get fixed. This doesnât work because different classes are affected by tier differently.
BMâs potential (via sims) in single target, without any tier bonuses, is 4th or 5th from the bottom. This bears out in tens of thousands of logs. Not horrendously bad, but definitely low for a single target niche spec. Most of the specs with similar potential got a much greater boost from their tier set, which put them in a better place with 4pc. There are other specs with terrible tier bonuses, but since they started in a better position, they are still in the top half of the rankings. Arms Warriors are in a similar situation as BM; and Aff Locks are even worse off.
BM Hunters, Arms Warriors and Affliction Locks are the outliers on the bottom - while Destro Locks and SV Hunters are the outliers at the top. Saying itâs due to fight mechanics doesnât rationalize those gaps, because the specs should be balanced around the current content. You can disagree with that statement, but if theyâre not balancing around the current content, what is the point of balancing at all?
Imagine trying to talk down to someone when youâve never learned what a paragraph isâŠ
Aff locks maian issue is that after 9.0/9.0.5 the spec was completely destroyed because people couldnât handle the rotation and wanted all their damage to come from dots.
I gave actual breakdowns on why BM is behind.
I still want this from my Aff lock, DoTS and drain soul as a filler. Easy on the fingers, satisfying to melt things.
And thatâs why the spec was dumpstered since 9.1.
9.0 aff was super fun.
I got my 4pc for MM and now do as much damage in ST as I did in BM with lower ilvl, suboptimal stats and pressing 2 buttons.
But youâre level 40 how can you even equip the tier set!?
I have my ways.
That doesnât really follow what Iâve been seeing. Not saying youâre wrong - just saying I got different results.
Testing completely on a single target dummy with 5 min parses, I got the following results with 4pc bonuses. I did not use Lust for any of these parses, as I didnât want to wait for the debuff to fall off between tests.
- BM 272 ilvl - 12,947 DPS
- MM 272 ilvl - 12,788 DPS
- SV 271 ilvl - 12,342 DPS (Only have 272 ilvl melee weapon)
For me, all three specs were relatively the same in single target, with BM slightly overtaking the other specs. SV might actually be higher than what I was able to do, because I donât play SV and was simply focusing on the rotation laid out by those that play it. It was also hindered by a lower ilvl weapon.
On AoE dummies, it was another story. Same stats as above, but testing on a 5 target AoE dummy over 5 min.
- BM - 20,456 DPS
- MM - 27,390 DPS
- SV - 31,194 DPS
What this shows me, and seems to be backed up on countless logs, is that BM is competitive in ST compared to the other Hunter specs, but falls way behind on AoE. If BMâs ânicheâ is supposed to be single target damage, then our single target damage needs a significant boost. Also, the single target damage of all three specs is well behind other classes.
This is accurate for me as well tbh, I was a bit hyperbolic by implying that my MM ST is exactly the same as my BM ST. Itâs a 2-300 difference like you show.
Which is what I have been saying this entire time. Fix the tier bonuses for BM and the single target damage should go higher as well.
Yea, I (obviously lol) donât give a hoot about my parses. Traps, interrupts, baiting bombs, tranqs, soaking bad, clearing trapsâŠall of these things end up tanking parses but help the raid to be successful. Begging PI and tunneling the boss is how you parse purple these days, to the detriment of the team.
When your Hunter averages #2 on raid interrupts, you have a fundamental problem with that raid teamâŠbut someone has to be the adult and do the mechanics so thatâs usually me.
Iâm terrible. FineâŠbut I can still read the charts and they ALL show that BM is currently underperforming by a large margin.
I think itâs safe to say that you won this argument by a landslide. The orcs need to give up.
they should just change the 4 pc to empower BC to 40% more dmg instead of the stupid +6 secs which does absolutely nothing
Thanks, but I feel that the only winners in this thread are the people who read it, understood the staggering BM performance deltas I outlined, and decided to play something else as a result.
Come back if/when they fix it.
in pvp i actually do better on bm then i do with mm and survival for pvp bm hunter is ok.
And our AoE? Again, not saying that it has to be on par with MM, nor SV, but a 25-40(ish)% disparity, depending on spec, is a bit much.
Our AoE isnât the worst in the game. I would love to see the tier set changed to increase it, but my personal priority is seeing the single target damage increased. If theyâre so gung-ho about that being our niche, then it needs to be significantly increased to offset the lack of AoE.