Honest DPS reviews of a BM Hunter

Hold on there Snozzie. I was just checking to make sure i didn’t miss a post or something. So what 'design" makes BM a single target spec, and are all other classes/specs have this design set-up. Also for clarification what are MM and SV designs for future reference?

Of course you are. but that’s not a bad thing really. you provide people with entertainment. i laugh at you all the time. So do others. It’s no big thing

I knew you didn’t understand the game but I wasn’t expecting it to be this bad.

It’s literally how the spec is designed by the developers.

If you can’t look and see that most of BMs damage is ST then I can’t help you.

The funny thing is that you’re the one being laughed at. You’re the one that lacks understanding of the game and warcraft logs.

I may have people disagreeing with me about the level of BMs underperforming however you’re the one that can’t maintain frenzy stacks

Maybe my question was a little vague for you, or maybe you are trolling me again. I don’t know… So let me ask you again: do all the other classes have this design parameter that they excel in one are (ST) and fall short in the other (AoE)?

Yes. All the pure dps specs follow this design and have their own niche

In case you were wondering.

Mage
Arcane ST
Frost two target cleave
Fire heavy aoe

Rogue
Sub ST
Assassin two target cleave
Combat/outlaw heavy add cleave

Warlock
Demo ST
Destro two target cleave
Affliction multi target

Hunter
BM ST
MM three target cleave
Survival heavy add cleave.

So based on you own criteria, class design dictates performance. So Demo is single target. By design, it should top the meters on two fights in SotFO and tthen drop to the bottom in the remainder of the fights similar to BM. And since Affliction is multitarget, they should be doing really well in SotFO because their design lends its self to 8/11 fights. Doesn’t seem like thats the case though. But I’m claiyvoyant so I already know what you are going to say: its their tier gear right. Well then the class design/damage profile you keep harping on can be overcome through gearing, borrowed powers, or perhaps even something as mundane as aura buffs. Given that, every argument that you made that BM shouldn’t be doing well based on class design is meaningless. Instead like many people have pointed out, it isn’t a design failure for BM but an implementation failure that Blizzard should fix. Unless of course you could always advocate that every spec performing well in both single target, two target cleave and AoE needs the big nerf bat. That will go over well in the wow community I am sure.

Design is but one aspect of of a damage profile. Yes Demo is primarily single target damage but it also has short burst windows with tyrant windows as well as a bit of burst cleave with their demons.

That doesn’t overcome BMs lack of burst which is the second biggest factor after the tier. What you continue to not understand is that class design is only one aspect of the damage profile.

You haven’t understood a single argument I have made yet.

Name a spec that excels in all three.

So we are finally inching you closer and closer to understanding there Snozh, but I sense you are still fighting the obvious. You see Demo is good right now in all aspects of the game (Single target, AoE, two tarrget cleave, etc) not because of this fantasy of class design, or burst windows or burst cleave. They are very good in all phases right now because they have a tier set which affects single target and cleave damage output and were given a 5% aura damage buff. But this isn’t a thread about Demo locks and why they are good, its a thread about BM hunter and their performance, You see, you have stated in the past that “BM is NEVER going to do more damage on multi target fights over MM or survival” because its class design is ST damage. But clearly we have a single target spec in Demo Lock that is absolutely doing more more damage in multi-target fights than its counterparts. So design doesn’t ultimately determine outcome. Its all about the tuning which has nothing to do with design but is simply about implementation. In other words the “BM damage profile” you keep mentioning with regard to BM’s perfromance in the majority of fights in SotFOs is nothing more than a tuning issue. It doesn’t require a tier set rework, it doesn’t require a fundemental rework of the talents, legendaries, or anything else. It just requires a number change.

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I’m not the one struggling to understand anything

Demo locks are under performing compared to Destro right now.

Demo locks are/were primary PI targets so their numbers are massively inflated. (These are the things that show you don’t know what you’re talking about yet again)

It’s not out performing Destro in multi target so again please stop talking about things you don’t understand.

No. It absolutely needs a tier rework.

Like you’re so out of touch and clueless you’re making my head hurt for you.

Lol really? Are you sure about that? Like really sure?

Here are three multi-target fights demo seem to be doing really well in.

Yes.

The fight difference between heroic and mythic is vigilant guardian is activated during the entire fight.

Heroic has too much downtime for Destro to maximize its cd windows.

Once again once you swap to mythic Destro is ahead. Because once again the fight in mythic is actually different with more add phases. Heroic is pretty much a single target fight for arty.

And again once you swap to mythic Destro is on top. In fact in mythic on all percentiles affliction is beating demo.

RNG stacks of frenzy? Huh? Yeah you’re confused .

What I believe is biggest issue with raid logs is that they never capture human behavior that constantly favors their own DPS over the survival of the raid.

We aren’t seeing the wipes because a DPS was more interested in maintaining their frenzy stack than getting to a location where if they are chosen to be the trap drop location then said trap is effectively neutered. Those people end up leaving traps in the way which now are forcing more movement.

Pretty much every encounter has some form of mechanic that DPS will abuse and cause wipes.

I get the sense that Lego and Snoz are those types of players :slight_smile:

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So this entire thread, in fact in multiple threads, you decried using the 95th percentile of mythic parses, yet here i notice that you use the 95th exclusively. Hmm wonder why that is. Oh i see because if you use the all percentiles on Mythic Vigilant, Demo’s median DPS is significantly higher than Destro’s. And of course i can understand why you don’t want to use heroic parses at all (all bosses, 1 week, all percentiles) since Demo is so far ahead of Destro. Couldn’t try to make your point there very well. face it, by your own rules, I’m right and you are wrong. Also may want to recheck “And again once you swap to mythic Destro is on top. In fact in mythic on all percentiles affliction is beating demo.” Look at the number of parses and then go scroll up a bit in the thread to where I try to explain significance to you. I don’t think you grasped the concept well since you are using 3 Mythic parses to try and make a point.

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I literally explained why demo is ahead of Destro.

On heroic arty is primarily a single target fight with two small 5 add intermission. Anyone that understands damage profiles for classes would see that is slanted 100% in demos favor. However on mythic there are three platforms with adds that spawn and have to be dealt with on top of the intermission adds which is why Destro slingshots over demo.

Literally all you’re doing is looking at the numbers and not understanding how or why those numbers are that way.

You clearly didn’t look at where demo is below Destro and affliction for mythic arty.

Like I know you’re desperate to prove you know what you are talking about but you really don’t.

Lol, you give me endless entertainment Snozzel. You keep changing the parameters of every single point. here you started with Demo is a single target spec, Destro is a multi-target spec. Then when its pointed out to you that Demo is actually doing better than Destro in SotFOs with 8/11 multi-target fights, you switch gears with Demo has better burst that Destro and of course now you neeed to look at the 95% in mythic because that is the important thing. (Btw since we are using that metric, its hard to argue that BM is severely underpermoring on fights in SotFOs now but i digress) And then of course you give us the logs for Mythic Lihvium with 3 Affliction parses to show that affliction even beats demo, but when its pointed out to you instead of acknowledging it you say " You clearly didn’t look at where demo is below Destro and affliction for mythic arty" which isnt remotely true. Affliction, the other AoE spec, is actually dead last with just 10 parses on Mythic Artificer. But getting back to how all this relates to BM. Your idea of design determining damage profile is severely flawed. We don’t need a rework of our tier sets or our spellbooks at this time to be viable in SotFOs or high M+keys. We simply need Blizzard to adjust what we have in place already.

It’s pretty sad that you still can’t comprehend damage profiles

Using mythic arty in comparison to heroic arty the fight completely changes so no you can’t use heroic logs to justify anything because mythic is what matters.

Like it’s actually sad that we’re at this point and you still can’t understand that different specs have different damage profiles with different cd timings.

The only way you can even think I am flip flopping is that you’re lacking WoW basics which would explain your personal performance issues.

The fact that you can’t realize that pre tier BM was fine in comparison to MM and SV and the only change was tier set bonuses.

Tier is the main issue whether you choose to stick your head in the sand and act like you have a clue or not.