Hey guys its not cool just to rdm

This incentivization was a very, very bad idea, especially in the oceanic servers where alliance are the dominant faction

But still I think it’s player choice as it’s an opt in system without unique rewards, just an efficiency gain (Against All Odds doesn’t seem to apply to OP as they weren’t seeking out wpvp).

Except, they don’t. If everyone had it on you would have people also camping the enemy and making it easy for you.

Well, what is your solution then?

A timer system that turns WM off if no PvP happens after a certain allotted time? That could be abused with camping a player. And going further, if each kill had to be unique, you’d face opposing realm population pressure.

As Byucknah touched on, the rewards for having WM on would have to be PvP rewards for something like WM to be beneficial.

The solution is simple actually.

Have the reward structure towards WPVP/PVP. Promote Warmode to people wanting to PVP, otherwise, remove the reward structure entirely.

Hey, there wasn’t a reward stucture when rolling on a PVP Server.

If you have war mode on it means you acknowledge that you could be teamed up on by the other faction at any time.

PvP happened in war mode. Seems like it’s working as intended. If you don’t want to be ganked while questing, don’t turn on war mode. If you want the benefits of using war mode you run the risk of others ganking you, and camping your corpse, and camping the spirit healer. You can’t be flagged “Only Questing” and make it so others can’t gank you while in war mode.

If you’re getting a 30% bonus to leveling, perhaps you should be asking “Why am I getting a such a large bonus to experience? Could it be a trap?”

Yes, it could very well be a trap.

No… Its really not. I leveled this toon not too long ago (Hit 120 on 8/12/19 specifically) when the bonus was 30%. The only “Horde” groups I saw were during incursions, outside of that everyone went on their own business and I experienced no camping.

I am not saying that it does not happen but I will say, from my experience, its greatly blown out of proportion. I get that different servers have different masses of people and different faction balances but that whole “Risk of Player vs Player” does not even factor when the bonuses are that great.

Lmao I love it. PvP is 100% optional and completely opt in and people still complain about PvP happening.

:joy::joy:

2 Likes

Said “PvP” mode also gives increased “PvE” rewards to the point of making people feel like they HAVE to play in said “optional” game mode else they are playing sub optimally. Imagine if the old PvP servers also offered 10-30% increased rewards and bonus, weekly, rewards for the least dominant faction region wide. It didn’t happen back then, that’s where the frustration comes from in this thread.

1 Like

That might be true, except that Blizzard deliberately put some of the best raiding essences (like Conflict & Strife) behind the Conquest grind, and things like War Mode Incursions are a good source of Conquest.

A lot of people with War Mode on probably don’t really have any interest in PvP, they’re just doing what they need to get what they need for PvE.

Warmode is for WPvP not just some free bonus you want to use, there is risks. Being ganked is one of them

1 Like

Yeah and that’s understandable, but it is still 100% optional content. If you don’t enjoy it, then you sure as hell don’t need to do it. Look at me, I don’t do World Quests anymore and I am suffering because of it. However, my enjoyment in the game is much more important than being full optimal.

Then again, I’m probably not the best example because I’m just…done caring lol.

2 Likes

Blizzard obviously disagrees with you which is why they keep putting stuff into War Mode to lure PvE players into doing it.

When ever I get camped in warmode, I send an S.O.S out, and The Alliance start coming over the hill like its Lord of The Rings.

Seriously, you’d be surprised how many Alliance are actually out there.

2 Likes

That’s fair, tbh for the last week of retail before Classic hit I was 100% checked out. Since Classic has come out I have had no interest in Retail, I am just burnt out of the high speed, go go go, vibe it has.

I honestly really loved a lot of the content but its done in such a way you burn yourself out so fast. Been enjoying the slower, more journey focused, pacing of classic.

Still, I love WoW as a whole. Its been a 14 year dedication and even at its worst I love it still :slight_smile:

/sigh
How many times must I say this? The “bonuses” to WM ARE NOT BONUSES! They’re off-sets. They are there because Blizz knew that some players would spend X time running to their corpse because of PvP. The XP off-set balances the time / xp earned metric.

“I joined the army because I wanted to shoot guns and have everyone’s unconditional respect. NOT TO BE SHOT AT!”

1 Like

Same for me. It is just a much chiller atmosphere than Live. I get the game has to evolve, but I really miss the more relaxed atmosphere with less mechanics, but more diminishing returns & immersive make or break abilities.

1 Like

The Conquest & Strife essence is a 30% DPS increase for me when tanking adds on Orgozoa, which is a tightly tuned DPS fight. I’m 2nd on add damage on that fight (only our Shadow Priest out-DPSes me).

Conflict & Strife is also one of the best Minor Essences for many DPS specs.

This isn’t an off-set. This isn’t a bonus. On Mythic raiding, where you cannot overgear the fights because you can’t get Titanforged gear in Mythic, this is required.

Every Mythic raider I know would be THRILLED if they didn’t have to do arena and cap conquest weekly to get Conflict & Strife, or didn’t have to farm 50k Honor for Blood of the Enemy. But they do, because Blizzard keeps deliberately funneling PvE players into PvP to prop up its participation numbers.

Sorry if you don’t like that, but I assure you that the people who have to do it are FAR more unhappy with the situation than you are.

I’m referring to the XP bonus… I honestly have no clue what you’re going on about. Your damage numbers mean nothing to me in the argument. I think you need to rethink what you just typed. Besides, Blizz said long ago that the XP buff is an off-set.

1 Like

Which are also AP bonuses, Gold Bonuses, Rep Bonuses, War Resource Bonuses, ect.

They can say it until they are literally blue in the face, its a horrible way to offset PvP. It promotes using the system and avoiding PvP for the purpose of PvE gain, as opposed to being an offset for extra time spent.

There are far better ways they could have handled it, in fact I outlined several ways up above.