i quoted you and you didnt rebuttal because you cant thats okay champ, maybe one day you wont try to gatekeep everything because you prefer how vanilla wow played. but hey, thanks for not addressing anything i said and just randomly started talking about utter nonsense. shocking.
Why do you accept the narrative of the âretail downfall?â
To even think like you do, you have to first believe that retail has âfallen.â Do you even realize it is still going strong?
Retail has more players, generates more money, and has proven to keep people subscribed longer than classic.
Why is it so hard to believe, that in the modern day where we have commercial skips, on demand TV services where you can watch any movie/TV show anytime you want, etcâŚThat people would prefer to also play video games on their own schedule?
RDF, LFR, and retail version of raid locks offer this. It gives people with tight or varied schedules the ability to still play the game theyâd like to play. Yâall arenât realizing there isnât a scenario where you could force these people to play how you want them to play. Theyâre not going to stay subscribed. Catering to their needs doesnât take anything away from you.
But now that I think about itâŚI guess itâs a mindset right? We see it in politics too. There is a group of people who are convinced the old way is the best way. They fight any changes even if theyâd benefit from the changes. They even believe giving other people the ability to do and benefit from the things they do and benefit from will somehow harm them.
Yeah I can see why I donât get anywhere with yâall now.
Your access to dungeons is not limited because others wont invite you to their group. It is limited because you wont make your own group. You are the only one gatekeeping yourself.
How exactly did OG Wrath encourage people to play the content for fun or for rewards in a way that Wrath Classic isnât?
And how many Naxx 10 runs do you think weâre going to continue to see as we get late into Phase 2 and beyond? The later in the expansion we get, the wider the gap between fresh level cap and current content becomes. The only gap closer we had was 1 new dungeon during ToC and 3 new dungeons during ICC. Heroic+ adds one extra granular step for people to take.
Youâre oversimplifying my point and pulling it out of context. Iâm not saying that Heroic+ dungeons are a pathway to Naxx. Iâm saying theyâre a pathway into Ulduar, and eventually all of the other raids weâll see in the future. The whole point is to give you the gear that drops from the very raids youâre trying to skip over.
âŚUnless you mean to say that Heroic+ dungeons are harder than Ulduar?
Why is that a comparison youâre unwilling to see? In the heroic version of a raid, numbers are tuned to be harder and there are extra mechanics. The same thing applies to Heroic+ dungeons, though itâs not boss-specific.