The people not understanding why the incentives are only for tanks and healers are like the Patrick not my wallet meme from spongebob ![]()
there are no queues. What incentive does a tank have to join YOUR group. Which is what we’re really talking about. I recall in TBC classic at one point the LFG chat included a payout (anywhere from 30-100+ gold) to join and run them. This way it doesn;t come out of your pocket
If a company needs more people to fill vacant jobs in IT, how would offering more pay for jobs in the finance department help?
I was more trying to represent your argument vs. mine. You’re saying people just don’t want to pug. I’m saying they don’t pug because they just have no reason to go back. I have more to say but I wanted to make sure I understood your premise correctly.
As for…
You aren’t rewarding just tanks, you’re rewarding everybody. If everybody wants to reward, everybody is going to go for the reward. If we were playing Vanila/TBC, nothing would change.
However, we aren’t playing TBC, we’re playing WotLK and we have dual spec available to me. So now, I play a Druid. I’ve got all my gear but hey, I could use a few raid consumables this week so I’m going to join a PuG to get my shiny loot bag. I try to find a group but I’m looking at a giant wall of groups that are nothing but 3 DPS looking for tanks and healers.
Cool! I can just flip my spec over to tank and join any of those groups. Sweet, I’m in and I get my reward bag much more quickly. Not only that, but three other DPS got their rewards/run more quickly because I had incentive to switch specs. That incentive exists regardless of which spec it’s awarded to.
This isn’t how real life works, you play retail, you should know this.
I’ve been trying to avoid using queue entirely but everybody keeps using it and I slipped up. Replace “queues” with “invites” in the quoted text and the point remains the same.
The problem: less tanks and healers running dungeons.
The solution: get more tanks and healers to run dungeons.
Glad we finally agree?
(You’ll have to replace “queues” with “invites” in my post since there will be no queues in WotLK)
I mean, the entirety of your point seems easy grouping is incentive enough for tanks and healers but 15 years of history/anecdotal evidence does not seem to bear that out.
EDIT : In which case we wouldn’t need the bags at all, for anybody
“In that scenario, why does someone else getting the same reward you do prevent you from wanting that reward? You’re already getting it at a much higher rate than they are.”
If they excluded the MOUNT chance to just pug groups, I would queue pugs as a tank. This would be a better scenario to help alleviate the problem they are attempting to alleviate. All of this has very little to do with consumes and everything to do with gaining additional mount chances.
As it is currently understood with the little details we have gotten from Blizzard, the bribe bag isn’t excluded to PUGS. In Cata I believe it was an dungeon finder exclusive, so without that being implemented all signs point to being able to do a premade for the extra reward.
No, and at this point I think you’re trolling.
If the bag is to be the incentive to tank/heal, but you can get it without healing/tanking, it’s not an incentive for those roles.
There is no historical precedent for rewarding all roles and relying on the availability of spec switching to sort it out. There has only been a reward for the “in demand” role.
We do. The bags give you a reason to continue to run dungeons once you’re fully geared from running those dungeons.
Except it’s not solved. See retail, where this exact same problem exists and the solution is drumroll healer and tank incentives…
I am concerned about this too. What is stopping me from snagging 4 friends and taking turns farming bags.
depends on how you look at it, majority of the raiding scene requires very little tanks. Healers vary depending on the raid format, 10/25. If DPS had this, I still wouldn’t care.
But why are people not wanting to tank or heal? Take a look at how people have been doing those roles during the prepatch. Don’t get me started with how players even did it during classic because it’s no different. The players out there are being intimidated by it. Especially if they don’t know how to play the roles, efficiently.
When they had the RDF bags in WotLK, I would actually get them semi-often as DPS because dual spec enabled so many people to tank and heal, especially with the addition of DKs.
I’m not sure how Blizzard will identify PuGs vs. Premades in the absence of RFD. I don’t think there’s any reliable way to do this… for anything I’ve been able to think of thus far, I’ve also been able to think of a way to work around it ![]()
I’m not trolling you at all. I’m trying to get you to the understanding that the role doesn’t matter, it’s the reason to run the dungeon that does. It feels like we’re close, just not quite there.
The bag is the incentive to run the dungeon, tank/healing is the incentive to gain access to that dungeon more quickly.
It’s not this. There isn’t really a shortage of tanks and healers. The problem is there are not many tanks and healers willing to group with random dps. That is what this is an attempt at solving. It did work in retail starting in Cataclysm and continues to this day. Not solved, never solved, but better than it would be without the bags.
I have questions about the iteration now without LFD, but the base point of bribe bags for tanks and healers is proven to help alleviate wait times for DPS. This is not a theory, or conjecture, this is reality.
Not really directing this at you, just woke up from my nap and decided to hop back on the crazy train.
I was willing to give you benefit of the doubt and assume you were being intellectually honest, but you’re just being ridiculous. You’re just talking out both sides of your mouth here. Either easy queues are incentive enough or they’re not. One answer has bags for tanks/healers the other is no bags for anyone.
I addressed this above. That retail uses the same system it’s always used isn’t proof that it’s better, or that I’m wrong. It’s just an observation that something currently exists unchanged since it was introduced. Cool, I guess?