Doesn’t sound dumb at all. I usually have the enemy mob targeted for dps. I don’t have to switch targets or click on player characters for heals - I put my cursor over their raid frame, push my skill keybind, then easily move immediately back to dpsing said enemy.
Can I quantify how much faster that is than:
Target is enemy > click player > cast spell > go back to enemy target > begin dps ?
No, probably not. But it feels infinitely smoother to me than when I was a clicker.
I’ll add, this is all anecdotal since I don’t have any programs to actually time my clicks and see which is more efficient. In my opinion mouseovers are particularly useful for spikey damage and clutch heals/saves. Again, that’s my preferred play style and I’ve done it long enough now that it just feels smooth. I know other healers who are clickers and can’t imagine doing MOs. And that’s fine, too. Gotta do what works for you.
No it saves ZERO time. You can target a person and queue up your heal before your previous cast or GCD finishes and that is all that matters. If you do that (which is possible without a mouseover macro) then you lose exactly 0 total seconds.
I did keys >15, I did some mythic raiding…
…I don’t use any healing addons.
I have a macro tied to my Lava Burst, but otherwise I use a single row of hotkeys, click the rest, and click my targets. I think MoP was the last time I used a healing addon.
Brah. You ain’t gonna convince anyone with a brain who has healed before that you can perform JUST as well clicking the portraits and then pressing the spell is as fast as just clicking a portrait with the key and it happening instantly.
It won’t work. Nobody will suspend their brainpower to fathom it.
Literally 2Head
It’s like claiming using a typewriter is equally fast to using a computer to type an essay.
A lot of this game isn’t based on speed or reaction time, though, but more on the consequences of what you choose to cast when. That’s not to say reaction time is not relevant, it just isn’t the sole player in the equation.
I don’t know about that. I guess it makes sense in one way. However, if casting the wrong spell impacts negatively, then that is saying you have a window of time in which there are priority casts based upon ever changing variables. AKA reaction time? Like we can’t predict if the tank will dodge 3 hits in a row or be hit all 3. If the monster hits once per second, then it is reaction time entirely.
It is not just as fast, but it is not slower to the point that it matters at all. You’re limited by gcd, not by how fast you can click frames.
If you cloned a healer and taught the clone to heal without addons, the performance between the person using the addon and the clone using the default ui would be nonexistent.
I briefly played around on my resto shaman during season 3, and I can’t think of any heals in the toolkit that are big, clutch spells (please correct me if I’m wrong, it’s been about a year).
With hpally, I’ve got Lay on Hands and Blessing of Protection, which can be huge clutch saves that may require a faster reaction time that a MO would excel at.
Yeah. I just imagine that people that don’t use any addons or macros are likely going to be slower than the 1 second GCD to click the frame, then probably click the spell too. That the only reason they would not use mouse over or an add-on is they are not tech savvy and stuck in the old way of doing things. Therefore, likely not lightning reaction times either. Assumptions? Yeah. Likely true? Yeah.
The only people that I know that use zero add-ons and don’t understand anything about macros, are a little bit older/not tech savvy and click their spells and use the keyboard to turn. Not the pinnacles of performance. You can definitely feel it when they heal.
You’re shaving half to a full second off of reactions on each cast using a mouseover macro versus pressing & clicking, by removing the click. You still have the option of canceling the spell, so you’re not locked into the cast.
The biggest factor that pushed me to accept the mouseover gameplay was during WotLK. Competing with the short and instant casts of Paladins and Priests while casting Chain Heals there was no other option. It might be a bit different for druids, but I found plenty of benefits of being able to machinegun Riptide/Flameshock instant casts across targets with mouseovers either in Raid frames or on the battlefield. I could very much see the same benefits for Rejuvs/Moonfires. Thus I’d strongly recommend integrating it into your playstyle.
This is not at all correct-- for me, anyway. I have some mouseover macros I set up when I tried to do hpally, but I just don’t like things being automated. I also play FPS games where reaction time IS king, though, and perhaps that skews my experience.
HTT falls wherever you’re standing, but SLT is click -> place the green circle at the desired location. I just included HTT to illustrate that rsham isn’t TOTALLY without “uh oh” healing skills