HC server is Pay to Win. How is that Hardcore?

Eh, the alternative is an addon people constantly cheat on. People will always cheat, just have fun. The world is full of cheaters.

Keep in mind, nobody is going to level in the open world without first trading all gold and mats to alts.

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Many folks donā€™t care about personal glory, they want the satisfaction of believing others recognize their talent - hence the cheating.

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You people that donā€™t want people to group up or use the AH on HC are so weird. Goes against everything wow stands for. HC sounds like a fun idea and Iā€™m going to check it out but I wonā€™t forsake certain cornerstones of how the games natually supposed to be played. And you guys think way more people buy gold than they actually do. Blizz really need to hire GMs to ban gold sellers though.

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Yeah, the one that worked well, succeeded and gained popularity on a RP server! Where trading, grouping, more than one dungeon a day can be ran and the AH was fully usable!

Keep it exactly like that!

GladysKravitzHC canā€™t have fun if Iā€™m living it up in a dungeon more than once with friends.

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The concept of fun has been completely lost on the WoW community. Its intrinsic rewards or nothing at all.

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KEEP HOPE ALIVE
imma do what i want and even rp at folk for fun on a hc server
and thereā€™s nothing anyone can do about it

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you can spend hundreds of thousands of gold on the AH but if you die you still only have one life. Iā€™ve tried not dying on a regular server character just to see how far I could make it and I did not make it as far as I thought I would. you will be fine with trading and AH. itā€™s still an MMO even if this is a challenge mode.

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Not really, itā€™s a different way to approach the game. Rushing to endgame is the norm and Iā€™m bored with that. Itā€™s fun to shake things up now and then.
Iā€™d like to see other approaches to HC supported as options.

Sweet summer child, oh my.

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learn the difference of HARDCORE and IRONMAN. /fin

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What do you think the difference is?

:rofl: :rofl: :rofl:
These are types of takes game designers have to deal with.

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I remember back in the day when people would actually put TL;DRs in the posts they wrote.

They will probably add in wow tokens anyways.

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Wow.

Ok, this is a gameā€¦

If you want real life, quit already.

Or better yet, go do your own private server where all of the rules are yours, everyone must follow your plan, or not play at all.

All of this whiny crap reminds of the kid who wants to play and have friends, but only ā€˜theirā€™ way.

I disagree, to me, it is more reminiscent of being upset that the guy in front of you in traffic is slamming on his breaks, throwing glass out the window and weaving between lanes.

Other peopleā€™s negative behavior has an impact on those around them. This is a lesson taught to toddlers, friend. Iā€™m not sure why that is difficult to understand for a number of people in this thread.

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I repeatā€¦

It is a game. You choose to play, no one has your arm up behind your back, threatening ā€œplay or I break itā€ type stuff. And if you are teaching toddlers to play MMORPGā€™s you are a sad person indeed.

And again, i am still hearing the whine come through because everyone isnā€™t playing to what you deem ā€˜fairā€™. Get over yourself, please.

The OPā€™s suggestion could be enforced by an addon rather than server rules built in by Blizzard. If you have an idea for a challenging play mode that allows some AH trade, but with limits, write an addon for it.

Addons can be bypassed, built in rules are harder to bypass

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Built in server rules can also be bypassed by rolling on another server. There is no way to stop other players from getting around a challenge that you and like minded people want to follow. However, you can make the challenge verifiable.