Havoc spec bonuses

Because most of us were forced to play it for basically the last half of SLs thanks to a covenant legendary.

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That at least makes a little more sense.

Thanks for being more honest.

Nevermind, wrong topic :slight_smile: Yeah I am just bored off the standing still build.

Cycle doesn’t suck like it used to. Cycle used to only proc on chaos strike and it synergized with collective anguish so it made blade dance a dps loss.

It procs on everything now so it doesn’t even change your rotation to run it lol.

And by everything you actually mean Blade Dance, Chaos Strike and Glaive Tempest.

Because demonic used to be an 8 second duration but was nerfed to 6, and now 5 second duration because of those 2 talents. It would be better if they just deleted them and gave us 8 second demonic back.

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No.

Also that was not nerfed because they had to, it was nerfed because people constantly complained about sd/coh.

And 8 second demonic wouldn’t be nearly enough to make up for the loss of those 2.

Moreover, this eye beam cdr mechanic has been there since havoc was created, in one form or another.

Just stop complaining already, you have your non sd/coh build, good for you, sadly some people actually enjoy the cdr/cde aspects of the game, in fact, most of the best specs in the game have some form of cdr/cde. Literally look around you, and stop complaining already.

One of the very few specs that doesn’t have it, is like ret paladin, and guess what, ret paladin feels like garbage to play. They removed the woa reset, no cdr or cde mechanics, it has no dynamism, it’s boring as hell.

120 fury spend for 1 sec of meta is really weak and probably should moved it higher up. They should have baseline eyebeam at 30 sec cd and removed cycle of hatred. And last they should removed all the movement talents these are awful, as long as momentum is the king DH is not worth playing

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Just to point out but season two used the SD/Cycle eye beam to great effect. It wasn’t until the rework and the nerfing to the build that if feel to the way side, it would take another rework to make it actually viable without making the class bottom tier again.

That’s just a tuning issue.

There are plenty of classes with even higher degrees of cdr/cde that function more than just fine.

Enhance for example, as i said before.

This idea that if you have cdr/cde your class is “worse off” for it, is complete and utter bs, that is easily disproven by actual data. The only objective thing is that if you have cdr, that will result in lower burst, but only if you don’t have other cds that give you said burst. In theory you could have your main cd up 100% of the time, and still have burst through other cds. And having a sustained damage profile is not a bad thing in itself.

People just take a “problem”, blow it way out of proportion, and then act as if their point is 100% true, and if you don’t listen and agree with it, you’re wrong.

Yea, no, actually, you are wrong, and these mechanics aren’t nearly as bad as you wanna make them. The reason why you and other people do this has nothing to do with the actual facts, it’s only because you don’t like those mechanics, for whatever reason.

But then again, most of the best/most fun specs in the game have cdr/cde aspects in their rotation so… I mean i think the picture is pretty clear. Enhance, outlaw, these 2 specs are ultra focused on cdr, and they don’t work well, they work excellently, in fact, enhance would literally be meta with a little more defensiveness, and better uncapped aoe. Notice how none of the problems here are about “cdr or cde”

Frankly speaking the hate for these mechanics coming from havoc players is unreasonable.

You’re so focused on the “negative” aspects that you completely refuse to acknowledge that these mechanics pretty much always make the rotation more fluid and generally more fun to play. Fine, but don’t pretend that i will agree with you when you people try to say how it’s the worst thing that ever happened, because it’s just untrue, and these kinds of mechanics have been a staple of havoc since it’s inception, so… Maybe you’re playing the wrong spec…

To pretend that this is the “worst” thing that happened to havoc as some players say is crazy, because cdr has been a staple for havoc since it’s inception. Literally insane points.

That’s about all.

I can understand not wanting to play a similar spec for like 4 years+, that at least is understandable but don’t make up bs please.

I for one do not enjoy the throw glaive focus, and i think that specs that do not focus on coh/sd are more boring, thankfully it’s a pretty minor loss to run coh/sd. I would prefer some more fury gen, because it was overnerfed, and i don’t find waiting around for fury riveting gameplay… Especially since there is no thought to it, no reason, it’s just there, just because.

I straight up think that looks can kill should be baseline and they should put the aberrus tier set in it’s place. Looks can kill should be baseline regardless, even if they don’t replace it with anything. But if they were to replace it, it should be the aberrus tier set. The 4 set, not the 2 set. Included the fury gen.

This issue of having very divisive builds can likely be solved with hero talents. One hero talent setup that focuses on high cd uptime, the other the opposite.

Also, this is not a good idea, from what i gather what you’re suggesting is buff sd, but nerf or even remove coh.

The reason why this is not a great idea is because this is actually more punishing for mistakes than having both at a slightly lower value is.

It’s the same reason why breath of sindragosa is so punishing for downtime and mobility, although to a lesser degree.

Cdr+cde together is the better choice, rather than only cde. In fact, only cdr works better than only cde. Especially for melee.

Breath is basically the only cde mechanic i personally do not like exactly because it’s the point where the cons outweigh the benefits. Sure, it’s cool to keep up breath, but at the same time, due to having no cdr, 1 mistake, or 1 particularly long mechanic, means you’re set back 2 minutes, and since breath does a lot of damage it’s basically gg for the pull.

Mn, you can get 2 free talent point if you remove cycle of hatred and baseline eyebeam at 30 sec CD, I cant see any lose on this. And I really think shattered destiny is too weak to be an end node, either buff it or put it higher up in the tree. Just my 2 cent

Lol how is s3 only at 75%?

I have even harder data that you are incorrect and trolling

Iv’e already explained why it’s a problem, also with cycle you can get sub 30 second eye beam anyway.

Nah, not really, you just refuse to see reality.

I think every dh has had the same thought in mind…tier 3 free throw glaive is goated. Also we need to have meta/demon form customization. Thank you.

Reality_can_be_whatever_I_want.tif

Nice argument you’ve got there.

Please stop talking to me.

Yeah, these are your filler abilities and you press them in your rotation no matter what. They even included throw glaive so it doesn’t really change the way the class is played at all.

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