Never saw these problems on Northdale. 14k people at the start saturated in the 1-5 starting zones.
Doubt it, itâll be no busier than nazjatar was on patch day, your exaggerating alot.
Reading Kaivaxâs post earlier:
I see nothing to indicate that once layering is turned off, theyâll only be letting 5K players on a realm at a time.
In fact it seems to say just the opposite.
People are panicking based purely on speculation.
Good luck and I hope you get the game experience that you want.
The only people who think high population servers are a problem are greedy herbalist/miners who are worried they wont be able to dominate the markets with increased competition.
You canât change my mind, Iâve been in lots of these threads, itâs always the selfish gatherers who want to corner a market that have a problem with high population servers.
Notice all the crummy excuses these people come up with?
Yeah, thatâs because they donât want to tell you the truth, the real reason they donât want high pop servers is they are worried they wont be able to farm all the Black Lotus and Dreamfoil.
That means at launch there will be people in que regardless if there is layering or not, because they dont wanna make it a problem after they take off layering. Then why even have layering at that pointâŚ
Keep in mind, classic doesnât let you teleport to instances.
When they say overpopulated, they mean that BRD is a constantly AOE spam lag fest. Good luck getting your party into the instance.
Keep in mind, classic doesnât let you teleport to instances.
When they say overpopulated, they mean that BRD is a constantly AOE spam lag fest. Good luck getting your party into the instance.
Imagine thinking youâll lag in brd in 2019 lmfao.
Itâs not 2004 we dont play on potatos anymore.
REACHING.
Retail still lags like crazy if more than 100 people are in an area.
You could see it at the 8.2 patch.
this is classic, things are much simpler
No, its pretty much the same server architecture. Masses of people AoEing will slow everything to a crawl.
You could even see it during Asmongolds raids.
#nochanges remember⌠servers should be max 3k players at once
then take out layering along with it. No changes remember
Then dont roll herod?
#nochanges remember⌠servers should be max 3k players at once
This is a fair point.
I think it would be really hard to work though, as much as I would rather no layering, it really is needed for launch, and although I think blizz underestimates classic numbers I do agree post launch drop off is a concern, something layer has the potential to streamline if tuned well.
Iâm really just going to be happy if in a few weeks we have a nice healthy spread of populated servers, if the cap needs to be increased for a while to let people in and negate queues until new server open with transfer options Iâm fine with it.
As time goes on it becomes clearer what realms are low pop or high/full, some people prefer dead quiet servers some like high traffic chaotic servers I say just have all options.
I will try to help you understand that youâre already getting what you want. Pretty much all pvp servers are already considered high pop if not full. If one ends up medium pop then it would still have more players than the highest populated server from back in vanilla days. Hints why thereâs only 5 NA pvp servers . The majority of players donât want sharding/ layering so the plan is it will be removed after the hype dies down. Theyâre trying not to add more servers than they have to so the population doesnât thin out.
Trust me, i do. I played with 14k people AT LAUNCH without layering and that was the best highlight of vanilla gameplay I ever had in my life. I could only imagine how more amazing it would be on a blizz server with no bugs or glitches and better connection.
If you played on a server with 14K people on it, you werenât playing Vanilla.
You were playing a private server that claimed to be Vanilla. But it wasnât.
Theyâre not doing anything to you guys. Theyâre just warning you in advance that youâre going to have long login queues and that the world is going to be packed when they shut off layering. Sounds just like what you want.
I really think that warning about 10K long queues was with layering implemented. I shudder to think of what that queue could look like if nobody moves to another realm by the time they turn Layering off.
Layering means all the help you gave to that stranger was wasted, because youâll never see him again. Thatâs what killed the community the first time around.
Iâd say the same thing about helping somebody on a mega server. Concurrent Player pop for a faction shouldnât go much beyond the 3K mark, and should preferably be below 2K after all is said and done. Social dynamics become increasing dysfunctional the further you move beyond the two thousand mark.
Layering isnât great, but at least there is the promise of (Eventual) continuity.
Unlike the CRZ mess that is retail where youâre in a player population that likely numbers into the hundreds of thousands. Thatâs a guy youâll likely never see again.
People would be ok with that too instead of que.
Which is why they have layering. To address the expected population fall-off.
Herod happens to have so many people pre-registering for play on there on theyâre going to get a queue anyway because they have more people intending to play there than Blizzard expects to quit. So theyâre going to get queues to help âencourageâ them to roll on another server, long before anybody has even logged into their toons just yet.
It will be interesting to see people suddenly change their minds about this on launch day.
Nope, it makes it larger and means you have the potential to find more people you may jibe with compared to smaller server pops, but there will still be guilds and friends lists and random encounters out in the world whether youâre on a megaserver or a smaller server with no layers.
Bigger is not always better.