Hardcore Players Abusing Exploits

That’s exactly how they work. If they don’t want to engage with me, don’t respond.

Because they can silence me in their discord/guild. So I posted here, where they have no way to do so.

This makes sense on why I received so much, and continue to get, hostility.

You’ve actually helped me understand it, more than anyone else. It makes sense after reading the 3rd part of your post.

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Honestly bro it kind of tarnishes your character to keep on with this thread.

Who cares what they’re doing. Do you want to have fun playing your HC toon or not?

Turn off twitch. People can’t have fun when they worship the twitch streams. Who cares. If they exploit who cares???

Level up your toon and don’t die. I don’t understand all the commotion

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Well, for me, I like doing dungeons. I would prefer to do my HC runs as only dungeons, and no questing, once I hit DeadMines level, while still getting verified at the end. This is why I’m so vested into it.

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…People are more than free to have discussions within a thread, about a thread topic, without directly engaging the OP. Forums are a place for open discussion, threads are not made solely for engagement with the topic starter - only the topic itself. Sometimes that means people will discuss with the OP, sometimes it means they talk and carry on discussions with others in the thread and never directly speak with the OP.

Saying otherwise is simply being egotistical, honestly. You do not own a thread when you post it on a public discussion forum.

For instance, if I decided I only wanted to engage with, say - Lazarak, or Asma - I could 100% do so as long as they too were invested in the discussion we were having. We would not need to respond to or include you whatsoever; the topic you brought up is the point of discussion, not you yourself. That is how public forums work.

But… again, why? What is the point of the thread? Again, do you think it will change anything? Do you think your words here will somehow spark an adjustment to the current addon rules, or change how HC players choose to play the game in their own free time?

If people want to play that way, where they use pathing exploits but still only do one dungeon run each for the character - they are allowed to do that. You do not have to if you dislike that! But trying to say they cannot do that, or cry hypocrite about how others choose to play the challenge, does little but make you look like a bit of a selfish person. Do the challenge your way if you dislike how others may choose to approach it. There is nothing stopping you!

As Asma, and myself, pointed out - if you dislike the HC rules primarily being used for those HC players doing the challenge runs on BB, there is a different HC community with just the one simple rule forming on Atiesh. We are seeking to grow, little by little, and ask only that people be courteous and respectful of everyone and how they choose to play a video game in their spare time!

Because as Lazarak pointed out… right now, you are not really being courteous or respectful of how others choose to play a personal fun challenge in a video game made for fun above all else. I am sorry that some HC players responded to you with harshness and rudeness - but just as not all HC players use pathing exploits, not all HC players act that way either.

However, if you continuously hound some of them down about how they may be choosing to play… that does make you the instigator, and while I don’t think insults and anger are a good response to instigations, I can at least understand why it may get to that point.

At any rate, you have been given an answer, and also told about a HC community that perhaps may fit your enjoyment of HC better. Hopefully that will help, but again - I do stress that the Atiesh community asks you to be courteous and respectful of how people choose to play their HC challenges - not just in the Atiesh HC community, but in the popularized BB community too.

Never did I claim this. I also have the right to respond to ANYONE I choose. I’m free to interject my opinions in other’s conversations. If they choose to respond, that’s their choice. If they don’t want to engage, they shouldn’t respond to me.

Mostly to get a legit reason as to why the 1 dungeon rule is in place. As I mentioned above. Asma was able to explain it.

And they choose to be hostile to me, when asking in-game, or in the discord. Instead of explaining, they choose to tell me to shut up and go away. So I don’t really care on this reguard.

I started off simply asking why the 1 dungeon rule, and think it should be changed. I was met with hostility. The original HC community is a bit gatekeepy, and rude.

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Well.
I don’t know if I gave the answer. It’s really just my opinion and how it appeared to me. I encountered hostility from some but not all and the negative reactions I got seemed to come out of insecurity and concern about conforming but I cannot be certain since they refused to discuss it. That’s fine and their choice. The vulgar ones were reported to Blizzard and I put them on ignore continuing on my way. The playstyle could be a lot of fun I think. I’m not playing HC on Bloodsail because I don’t agree with the ruleset they are using and I don’t have the time to devote to additional characters at the moment spreading my time between Wrath and Era.

A single run of a dungeon is kinda one deal breaker for me as well. I don’t ever level exclusively that way - I like to mix it up - but if a group is looking for heals, having trouble finding that last group member and I’m an available healer then I would feel awful having to say no to the group just because I’ve run that dungeon already. That seems, to me, to be antithetical to what a MMO is about. But since the players of that ruleset have decided and agreed to that rule it is what it is.

I hope that by expressing my opinions simply stating what I have observed that I have not riled anyone as I am not trying to be polarizing in any way. If anyone feels I have done so and been purposely antagonizing then I do apologize for upsetting you but I do believe it’s good to hear others perceptions where one can step back and take an objective look at what has occurred to see if improvement is necessary or warranted.

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First mistake was taking these hardcore finger-counters seriously.

Second mistake was engaging them, as our adorable little orc shaman with double-digit IQ has demonstrated.

On topic though, the rules these dorks enforce are so arbitrary and ever-changing that it’s pointless to even question them. Let them pretend they’re something special.

live and let live, you would not care about what other are doing. Are you mad with the max lvl panda factionless ? why yall think the game must be played in the right direction only? they are doing a self imposed challenge, that can be taken as RP… i can make an “stamine” addon and keep turning ON/OFF the RUN/WALK bind, take the lvl to lvl 60 and you still will make a post because i’m playing how i want to play. lets take some sun boys the game is getting old and people is trying to make new things because classic has been forgotten.

I engage for the lulz, to show how they really think. You think I’m being serious for some reason.

Depends on what you consider as exploit. Jumping over a fence to force the mob to re-rout is not an exploit, it’s a technic that requires skills and has it’s own risks. But attacking a mob from a spot that they absolutely can’t attack you, should “Evade” and reset the mob and if it doesn’t yes that’s an exploit.

Let them play their silly little game. Until Xaryu tells them what next to do with their lives, of course.

Here is how I would refute the most common “Anti-HC” arguments I see.

  1. The no grouping rule makes the game anti-social and not how it was intended to be played.
  2. Not using the Auction house or trading ruins the economy
  3. They are impeding on RP players by “taking over” their server.
  4. Starting zones are overcrowded with new players and quest mobs are farmed
  5. Twitch streamers are just jumping on a fad to get the most money

1- While group content is certainly an important aspect of World of Warcraft, the solo self found game mode is simply a different way to experience the game. Just because it is different from the traditional way of playing does not make it inherently anti-social. In fact, many players who participate in this game mode actively engage with the community through various means, such as sharing their progress on social media or participating in community events. It is also worth noting that the no grouping rule is a fundamental aspect of the game mode and one of the main reasons why it is so challenging and rewarding.
2- While it is true that not using the Auction house may have some impact on the economy, it is important to remember that this game mode is not about maximizing efficiency or accumulating wealth. It is about challenging oneself and experiencing the game in a different way. Additionally, the impact of a relatively small number of players not using the Auction house is likely to be negligible in the grand scheme of things.
3- RP players and the solo self found game mode are not mutually exclusive. The two communities can coexist peacefully and even complement each other. In fact, many players who participate in the solo self found game mode also enjoy roleplaying and engage with the RP community on the server. Furthermore, the solo self found game mode is not an official game mode, and players who participate in it are not breaking any rules or impeding on the rights of other players.
4- Overcrowding in starting zones is a temporary issue that is likely to resolve itself as players progress through the game. It is also worth noting that the solo self found game mode is not the only factor contributing to overcrowding in starting zones. Additionally, overcrowding is not necessarily a bad thing as it can lead to increased social interaction and a sense of community.
5- While some Twitch streamers may be jumping on the bandwagon to capitalize on the popularity of the game mode, many others genuinely enjoy the challenge and the community aspect of the game mode. It is unfair to dismiss the entire community as opportunistic without any evidence to support such a claim. Furthermore, the popularity of the game mode is not inherently a bad thing and can actually be beneficial for the game and the community as a whole.

I might have agreed with this at the point when much of our original population initially moved on to TBC and will grant that many hc players are oblivious to our presence never acknowledging we are there.
But there are now quite a number of hc players that have filtered on to our realm that are aggressively intolerant of non-hc/roleplayers. Slurs, false reporting, telling non-hc players to kill themselves - it’s ugly and if that’s their idea of engaging with roleplayers I’d prefer they didn’t make the attempt.

I cannot wait for Blizzard to spin up a hc realm and - hopefully - offer free transfers from BsB to that server if necessary for the hc community.

Get any Classic PvP title, even the lowest one and also play on a PvP server while going for the HC stuff. The Ironman. You get that, the one who has never known defeat. Then yea. I have only one toon from Classic that has never died even once and in retail I leveled a toon and took 0 damage while on WM. If you have no life irl then it is actually kinda easy to do.

All it takes is a lot of focus, lots of planning, LOTS and LOTS of planning, hard work and dedication. Level up zero damage taken. More difficult. Pretty sure thousands, maybe even tens of thousands have completed the HC/IM stuff.

If you are indeed talking about leveling up no deaths… or maybe you are just complaining for the sake of complaining. I dont know. Kinda hard to tell these days with some of these kind of threads.

The same reason why classic players can’t compare afk w.a following to afk honor farming, or world scripting.

Their perception is clouded.

Games are completely made up - everything in wow or any game is arbitrary…

Obviously, I can agree that type of behavior isn’t acceptable and should be condemned, but I don’t think that getting flamed or harassed on WoW is exclusive to HC players towards RPers/nonHC. At the end of the day, that behavior isn’t representative of everyone that plays the game mode, and has nothing to do with the game mode itself. Ultimately, it is the individual player’s responsibility to behave appropriately. It may help if the community was to establish clear guidelines or rules on how to behave, but it’s mostly a solo self found mode and would be difficult to enforce, which puts the earnest on the individual who has the power to hide behind internet anonymity.

I understand your sentiment but

Isn’t that the point of RPers being given their own realms? The swarm of HC players wouldn’t have caused such a fuss if they simply chose ANY of the other unpopulated PvE servers. They went out of their way to pick the only RP one.

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To me it seems obvious that the rules are set up so that they can be enforced. There is no way to enforce mob terrain engagement without requiring recording. I’d imagine if there was a way for the addon to track it, it would quickly become a rule.

While it may be true that RP servers are intended for roleplaying, that doesn’t mean they can’t also be enjoyed by other types of players, including those who play hardcore mode. The choice of which server to play on should be up to individual players, and they have the right to choose the server that they feel will give them the best experience.

Do you think that the server was picked based off of malicious intent? I don’t believe it was. Most likely, it was picked because it was a lower pop server, it was RP so people wouldn’t be auto flagged for pvp, and the RPers and HC players, for the most part, didn’t have to interact. They had their own social circles. I think it’s just now once this mode has become very popular and the ratio of RP players to HC players have shifted that there are starting to be more interactions between the groups, both good and bad.