“The living cling to the Light for one reason: they fear the oblivion of death. As Forsaken, that fear has no further hold over you. Though the Light now rejects even those among us who were once its most fervent devotees, we command dark powers that lie beyond death’s shadow.”
—Dark Cleric Duesten
The Convocation of Darkness is a clandestine order of Forsaken whose primary goal is to spread the teachings of the Cult of Forgotten Shadows and safeguard the Forsaken people from their enemies, particularly those who wield the doctrine of the Holy Light as a weapon against our very existence. Despite the uncertainty facing our race during the era of the Desolate Council, when many have forgotten the struggle and hardship the Forsaken overcame to forge a new destiny for our people, we have not forgotten the dark axioms within which we found solace and strength: embrace the Shadows, and beware the living.
Out of character, we are a heavy RP guild that is recruiting those interested in Forsaken roleplay to join us for RP and more! Throughout the course of Dragonflight we have established ourselves with our own brand of story- and character-focused RP, and we could not be more excited to jump into The War Within in search of new friends to join us.
Founded in the Year 40 ADP (632 by the King’s Calendar), the Convocation of Darkness began as a mere whisper on the wind, a shadowy calling that alighted upon three distinct individuals.
Feeling an irresistible pull drawing them to the dead tree at the center of the Brill Graveyard, Maerlyn Eldham, Charlie Evilove, and Sehoro Crestley met as strangers but departed as the original unholy triumvirate that served as the Convocation’s foundational leadership. With the skeptical Crestley acting as a foil to the devout Eldham and Evilove, the three vowed to create an order to ensure that all free-willed Forsaken would be given an opportunity to practice the faith of the Forgotten Shadow among those of like mind.
Foremost on their agenda was, of course, the dismantling of the Cult’s principal enemy: the Church of the Holy Light and its servitors.
This led them into direct conflict with a fringe order of zealous Light worshipers, independent of allegiance to either faction, who began staging attacks on Forsaken territory, driven forward by a mysterious hand who stoked the fires of their fervor. While the Dragonscale Expedition and others charted new discoveries across the Dragon Isles, the Convocation of Darkness engaged in a shadow war against the increasingly fanatical Lightsworn, who eventually compelled the nascent order to flee to the Eastern Plaguelands for a time to spare Forsaken civilians the wrath of their conflict.
After many months of striking against key Lightsworn targets across the Eastern Kingdoms and Kalimdor, the Convocation at last unraveled the mystery of the Lightsworn cult’s origins and claimed victory over their enemies. At long last, they set their sights once again on the work of rebuilding the spirit of the Forsaken from the heart of Tirisfal.
Yet not all things are fated to be resolved with such clean simplicity.
As word of a strange, beautiful melody heard by many sweeps across Azeroth—and shadows grow long in the minds of those whose hearts are opened to the mysteries of the Void—the Convocation of Darkness finds itself unable to ignore the threat that rises…
Forged as a weapon to strike from the shadows at the heart of the Light’s dogma, the Convocation of Darkness has grown to encompass not only those obsessed with unmaking the Church of the Holy Light, but also those with an earnest desire to help the Forsaken people by protecting their lands and uplifting their spirits. While they remain committed to their sacred charge, members of the Convocation employ their various skills to mete out vengeance upon their enemies or minister with words and salves to wounded bodies and sullen spirits.
Those within the order are equal under the Shadow and encompass all walks of unlife, from tradespeople to apothecaries to elite dreadguards or Deathstalkers. Through the application of oneself to diligent work and study, they learn to embody one or more of the three virtues of the Forgotten Shadow, following one of three paths on their journey toward dark enlightenment.
Regardless of one’s station or rank outside the organization, upon taking the sacred vows to pledge oneself to the order, a new member is granted the rank of Acolyte and evaluated by their contributions to the Convocation’s overall mission. With time and understanding, they come to embody one of the three virtues—which serve as the guiding tenets of the Forgotten Shadow—and are thereafter granted a title befitting this growth.
The Shadewalker
Shadewalkers represent those among the Convocation who have honed their ability to manipulate the world, and those around them, beyond the power of Acolytes. They recognize with humility their place in the world, yet have learned not to underestimate the potential in all mortal beings—least of all themselves.
Leader: Ihuthlis Duskshard, the High Priestess.
The Shadowguard
Shadowguards have proven their ability to withstand great trials and tribulations beyond what they had initially faced as Acolytes. By their deeds and their unflagging commitment have they made themselves a force to be reckoned with, and woe betide those who challenge them to falter—for they will not.
Leader: Sehoro Crestley, the Overseer.
The Dark Seer
The Dark Seers of the Convocation possess an uncanny connection to the darkness, and their careful cultivation of power has seen them grow strong in the Shadow’s favor since they began their studies as Acolytes. Whether it be through visions, whispers, premonitions, or sheer ability in summoning the Shadow to shield allies or smite enemies, these disciples have become well-versed in their faith.
Leader: Maerlyn Eldham, the Archpriest.
Throughout the course of our guild’s existence, we have worked hard to cultivate an environment where characters are presented with a variety of situations that allow them to grow and develop. As such, we are actively seeking RPers with a hunger for developing their characters and interacting with others in a meaningful way.
In RP, that means…
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Story-driven Guild Events
We are a guild of storytellers, and if you enjoy getting out into the world, then you’re in good company with us! From combat to stealth and sabotage to conversation with untrustworthy NPCs, the Convocation regularly finds itself facing situations that must be dealt with in order to advance their mission of opposing the Holy Light.
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Social and Pick-up RP
While D20 events are always good fun, true character development most often happens in those quieter moments when conversations lead to introspection, conflict, or new revelations. We regularly host tavern nights, pick-up RP, and other social opportunities to make sure there is ample downtime between the fighting!
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An immersive yet easy-to-learn D20 Roll System
We have developed our own roll system based on a heavily simplified version of D&D 5th Edition, allowing for characters to distribute stat points between Strength, Dexterity, Wisdom, Intelligence, and Charisma to aid them in rolls made at any guild events. We have also developed our own Feat system (also reminiscent of 5e) consisting of nearly 20 custom feats to allow for greater character customization when it comes to rolling.
We actively use the DiceMaster addon for our RP and encourage players to have it downloaded, however it is not a requirement.
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Channels for Discord RP
Do you like to RP at work?Sometimes you’re craving a chance to play your character, but maybe getting in-game that week is proving challenging. While the majority of our RP (and all events) will take place in-game, we also have IC Discord channels that see plenty of use for smaller scenes.
Outside of RP, we also offer…
- Transmog and Achievement Runs
If you’re going to be undead, you might as well look good doing it. We also love unlocking cool new stuff for the guild!
- Dungeons and Delves
Many of us enjoy a good PvE night (or day!), and if you’re looking for friends to join on some dungeon or delve runs in the new expansion, we have plenty of roles in Discord specifically tailored to help organize times for grouping up.
While all of our PvE and PvP activities are secondary to our RP and therefore not the focus of our guild’s planning, we have plenty of players who enjoy the various aspects of content and are always happy to welcome more RPers who like to dip their toes into endgame activities as well.
Our most consistent hours of activity are generally between 5:00pm - 10:00pm Pacific (Wyrmrest Server) time, with start times occasionally fluctuating depending on event hosts. Members are welcome to host their own events (be they pick-up socials or larger adventures), but we do have several nights dedicated to consistent activities.
Recurring Events
- Sundays @ 6:00pm PST
Social RP! Join us for a regularly established time of free form/pick-up RP to get to know your fellow Convocation members.
- Fridays @ 6:00pm PST
Guild main story and monthly meetings. Recaps of main story and meeting events are posted to our Discord so members can always stay up to speed even if they miss a day!
Attendance at events is highly encouraged, and always optional.
To decide if our guild is for you, please consider the following:
- We are an undead-(Forsaken)-only guild. This also includes death knights of any race and darkfallen elves, but we do NOT accept san’layn. Once a member has established themselves in the guild with a level 20 undead (IC and OOC) character, the Mercenary rank is open to them to bring in living alts.
- Primary characters in the guild must be at least level 20. Alts of any level are of course welcome, but your main character should meet the minimum level requirement!
- As our roleplay will feature dark and mature themes, we do not accept players under the age of 21. Due to the nature of our content as a darker guild, we prefer to cultivate a crowd capable of roleplaying such themes with maturity.
- Most importantly, be respectful. We are all here to have fun playing and RPing in WoW together, and we want our membership to make choices that promote this kind of environment. No racist, sexist, homophobic, transphobic, etc. speech or content will be tolerated. We are accepting of all identities and people and are led by LGBTQ+ players. Be excellent to each other!
If all of the above sounds cool and you’re interested in joining us, feel free to contact any of the names listed below, or fill out a Google Form application and one of us will reach out to you shortly!
Contact Info
Rank | In-Game Name | Discord |
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High Priestess | Ihuthlis | ashakuarius |
Overseer | Seho | sehoro |
Archpriest | Maerlyn | soulcatcher |