Just put out the game you've already put out, you dorks. How is this even this complicated?
11/02/2018 04:01 PMPosted by CheaterPrivate servers will thrive after this. There will be no more feeling that what we do on private servers is pointless, because it'll be the only place actual vanilla exists.
I have been subbed to WoW since 2006 straight, if blizzard introduces sharding in a way that negatively effects my experience (seeing people from other realms) i will resort to private servers, something i have never done in my life.
Only a few things about current wow have a chance to actually break the classic experience, sharding and WoW token would be at the very top of that list.
11/02/2018 03:42 PMPosted by SltMore communication about what to expect would really help prevent so much confusion on things like this. We really don't want sharding, it wasn't in the original game. Fighting for mobs was part of the original experience that made the game difficult.
I'm concerned what else could happen if sharding is possible.
Agreed blizzard. You need to realize that sharding is part of what has killed your game. We understand that there are technical limitations as a lot of us work in the infrastructure field. You can't allow that to undermine what made your game strong in the first place. Sharding directly makes it weaker. We are right here. Your loyal fan base that has stuck with you through thick and thin and every horrible decision you made moving forward with the development of modern wow. We do not want this. Not in any shape or form. we come to your forums to let you know these things so you do not continue to make the decisions that ruin the game experience. I think we would much rather see you maintain the server population between 2500 and 4000 rather than continual sharding to make up massive spikes.
11/02/2018 04:00 PMPosted by Gwenda5FBBA9As long as its gone later on its all good. But for those saying you want lag and server crashing I call BS. You will be the first ones on the forums crying about it..
You will not have server crashing dude. The Cap in Vanilla was 2.5K and all hardware today can handle that many people. Now if they are stupid enough to have 15K pop servers yea their servers will crash. They should just double the pop to 5K maybe 7.5K and increase spawn timers and be happy with that.
Sharding and phasing are deal breakers for me. I will not even consider playing if either of those things are in the game. I will also take this personal and never play another Blizzard game again. You have lied to me for the last time.
OMG I GOT A BLUE POST FOR THE FIRST TIME!
Ok now that I got that out. I do not want sharding. WE DO NOT WANT SHARDING! I would rather fight against 5k people to start. If y'all insist on doing it I guess I have no choice. Y'all will lose A TON of people though. If sharding continues outside of say Elwynn for instance that's a problem. Either way. I do not want it. I DO NOT WANT SHARDING.
Blizzard repeat after me: THE COMMUNITY DOES NOT WANT SHARDING.
Ok now that I got that out. I do not want sharding. WE DO NOT WANT SHARDING! I would rather fight against 5k people to start. If y'all insist on doing it I guess I have no choice. Y'all will lose A TON of people though. If sharding continues outside of say Elwynn for instance that's a problem. Either way. I do not want it. I DO NOT WANT SHARDING.
Blizzard repeat after me: THE COMMUNITY DOES NOT WANT SHARDING.
If there is sharding on the live servers I will not play, simple as that. Why is it so hard to understand Blizzard? Everyday you are further proving how disconnected you are from your playerbase.11/02/2018 03:39 PMPosted by LoreAs you've noticed, the Classic Demo does have realm sharding. This is to let as many people as possible experience it without technical issues such as server capacity or spawn density getting in the way.
Longer term, we know how crucial it is to the Classic experience for you to see your friends when you walk into Stormwind or when youâre helping them on a quest youâve already completed. And there should only ever be one Kazzak on a realm, no matter how many people are waiting for him to spawn.
Weâre still looking at how we can best deliver an authentic Classic experience at launch, and in the weeks and months that follow - both in terms of gameplay and community. You wonât see phasing (which is tied to specific quests that don't exist in Classic) or cross-realm zones (which combine multiple realms together) in Classic. However, realm sharding is one of the best tools we have to keep realms stable when hundreds of players are swarming the same initial few zones and killing the same few mobs (like they will be at the launch of Classic). To that end, we do believe that some form of sharding may be helpful, especially in those early days. But we recognize that a cohesive world is critical to WoW Classic and are committed to bringing that to you.
11/02/2018 04:04 PMPosted by ReaperI despise sharding, but understand it will make Blizzards like a lot easier at launch.
While it isn't ideal, if they have to shard the first say 6-8 levels, then that's fine by me.
The second they talk about sharding anything past level 10, I'm out.
Reasonable response. I'm gonna say the same, or if anything, at MOST phasing just early on because there will be such a large influx of players. Think about it, anybody subscribed to retail can try out Classic. Imagine that first day, each and every starting zone would be a low-fps mad house, people fighting like mad to get kills or items for quests.
But if sharding is a long-term thing, then nah count me out.
11/02/2018 03:39 PMPosted by LoreHowever, realm sharding is one of the best tools we have to keep realms stable when hundreds of players are swarming the same initial few zones and killing the same few mobs (like they will be at the launch of Classic). To that end, we do believe that some form of sharding may be helpful, especially in those early days. But we recognize that a cohesive world is critical to WoW Classic and are committed to bringing that to you.
Add me to the list that doesn't want ANY phasing or sharding. Even if there are queues.
i dont want people to just dissapear when im fighting someone and they join a party to shard away. its so stupid. WE WANT the launch to be 100k people in queu, we want to outsmart people by sitting in a corner and farming a single mob over and over just to get ahead of the pack ahead of the thousands of people in the same zone. we wanna see the cancer of having lines of people waiting for one mob. we want the cancer of having hundreds of people on the same zeppeling. we dont want any sharding phasing or anything that is different from the original. what we do want is 14k pop servers though.
Once you're tumbling down that slippery slope it's not easy to stop.11/02/2018 04:04 PMPosted by ReaperI despise sharding, but understand it will make Blizzards like a lot easier at launch.
While it isn't ideal, if they have to shard the first say 6-8 levels, then that's fine by me.
The second they talk about sharding anything past level 10, I'm out.
Was a good run, maybe a korean MMO can take me somewhere nice.
They don't get it.
Bury that head further in the sand Lore.
Bury that head further in the sand Lore.
It's simple. Implement any sort of sharding/phasing for any period of time and I will not play and I will encourage anyone who does to not play as well. We want the game as it was back then, why after a year do you still not understand that? It's extremely simple.
11/02/2018 03:39 PMPosted by LoreAs you've noticed, the Classic Demo does have realm sharding. This is to let as many people as possible experience it without technical issues such as server capacity or spawn density getting in the way.
Longer term, we know how crucial it is to the Classic experience for you to see your friends when you walk into Stormwind or when youâre helping them on a quest youâve already completed. And there should only ever be one Kazzak on a realm, no matter how many people are waiting for him to spawn.
Weâre still looking at how we can best deliver an authentic Classic experience at launch, and in the weeks and months that follow - both in terms of gameplay and community. You wonât see phasing (which is tied to specific quests that don't exist in Classic) or cross-realm zones (which combine multiple realms together) in Classic. However, realm sharding is one of the best tools we have to keep realms stable when hundreds of players are swarming the same initial few zones and killing the same few mobs (like they will be at the launch of Classic). To that end, we do believe that some form of sharding may be helpful, especially in those early days. But we recognize that a cohesive world is critical to WoW Classic and are committed to bringing that to you.
WE DONT NEED SHARDING IN CLASSIC
Yep, a vanilla experience is a vanilla experience. "As true as we can" means just that. Socializing and group play and making friends is the BEST way to get through a brand new servers launch. People that don't want competition for low level quests and mobs can take a break for a few hours and come back when things are not so congested. Blizzard STOP worrying about "the new player experience" and keeping players engaged. People that want vanilla/classic will be here, and STAY here - people that want wow vanilla 2.0+ mode are not going to engage within the vanilla community anyhow for any period of time that matters.
Reiteration, sharding/instancing of world zones, and I'm completely f'ing out.
Reiteration, sharding/instancing of world zones, and I'm completely f'ing out.
As long as it's just being used to mitigate massive population spikes in starting zones I don't really see an issue with it. But I would certainly hope it doesn't extend beyond that and isn't cross realm.
11/02/2018 04:07 PMPosted by Tanora11/02/2018 04:04 PMPosted by ReaperI despise sharding, but understand it will make Blizzards like a lot easier at launch.
While it isn't ideal, if they have to shard the first say 6-8 levels, then that's fine by me.
The second they talk about sharding anything past level 10, I'm out.
Reasonable response. I'm gonna say the same, or if anything, at MOST phasing just early on because there will be such a large influx of players. Think about it, anybody subscribed to retail can try out Classic. Imagine that first day, each and every starting zone would be a low-fps mad house, people fighting like mad to get kills or items for quests.
But if sharding is a long-term thing, then nah count me out.
That's why I will create my character and leave the starting zone. I still don't want sharding.
The outrage of the pisspoor decisions blizzard is making will be the Justification That the NEw Blizzard President will use to Kill classic. Blizzard is so far out of touch at this point there is no hope for them at all
11/02/2018 04:06 PMPosted by RözenOMG I GOT A BLUE POST FOR THE FIRST TIME!
Ok now that I got that out. I do not want sharding. WE DO NOT WANT SHARDING! I would rather fight against 5k people to start. If y'all insist on doing it I guess I have no choice. Y'all will lose A TON of people though. If sharding continues outside of say Elwynn for instance that's a problem. Either way. I do not want it. I DO NOT WANT SHARDING.
Blizzard repeat after me: THE COMMUNITY DOES NOT WANT SHARDING.
THIS THIS THIS.
I would rather sit in a queue for a week straight than deal with sharding, i am not kidding in any way shape or form.