WE DONT WANT SHARDING OR ANY NEW FEATURES. GIVE US AUTENTHIC CLASSIC OR YOU WILL FAIL AND PEOPLE WON'T PLAY IT.
...
No because the initial population will be hundreds of times bigger than the population will be a month after launch. This is just to address that initial surge.
Except that isn't at all what he said... He said it would be especially helpful in that scenario nothing remotely like only used in that scenario.
In any case, though, the positions he stated were self-contradictory because sharding at any point is counter to "we know how crucial it is to the Classic experience for you to see your friends". You simply can't have both sharding and being important to see my friends at the same time...
It was just a non answer. He probably cant say anything because they havent decided what they're doing with it. Definitely important for people to speak out against it.
11/02/2018 03:39 PMPosted by
Lore
However, realm sharding is one of the best tools we have to keep realms stable when hundreds of players are swarming the same initial few zones and killing the same few mobs (like they will be at the launch of Classic). To that end, we do believe that some form of sharding may be helpful, especially in those early days. But we recognize that a cohesive world is critical to WoW Classic and are committed to bringing that to you.
Realm sharding is staying in any form at all, then i will not be playing.
Blizzard, here's my feedback. I love vanilla World of Warcraft. I have played almost every expansion to some extent. If sharding is utilized in classic, I will end my subscription. I prefer no changes to the classic version of the game, but I understand this is impossible. However, sharding is one of the few things that is a complete deal breaker for me.
I can honestly say that I all my years of forum-ing, I have NEVER seen so many rightly upset people in the same thread. And NEVER with such a resolute consensus on the topic.
I have been playing this game since I was 13 years old (26 now) and I had such high hopes for this vanilla experience. I feel like it is about to be bastardized by Blizzard.
I really am just... sad... truly sad.
It's so obvious on what NOT to do and what TO DO when it comes to Vanilla. I can't help but feel that there is some greedy money scheme dictating all of this and it doesn't matter what the players will say. I have been quietly watching these forums for years now, and what a huge upset this will be.
If BFA wasn't the nail in the coffin, this surely will be, at least for what is left of the old school base. I for one have not and will not pre-order anything Blizzard related, or fall for any of their get-rich-quick bait schemes with promo mounts and pets. I just feel like I have been bamboozled by Blizzard around nearly every corner, and surely I am not alone.
It shouldn't be this hard to do the right thing. I would not want to be on the other end of this fiasco.
11/02/2018 03:39 PMPosted by
Lore
As you've noticed, the Classic Demo does have realm sharding. This is to let as many people as possible experience it without technical issues such as server capacity or spawn density getting in the way.
Longer term, we know how crucial it is to the Classic experience for you to see your friends when you walk into Stormwind or when youâre helping them on a quest youâve already completed. And there should only ever be one Kazzak on a realm, no matter how many people are waiting for him to spawn.
Weâre still looking at how we can best deliver an authentic Classic experience at launch, and in the weeks and months that follow - both in terms of gameplay and community. You wonât see phasing (which is tied to specific quests that don't exist in Classic) or cross-realm zones (which combine multiple realms together) in Classic. However, realm sharding is one of the best tools we have to keep realms stable when hundreds of players are swarming the same initial few zones and killing the same few mobs (like they will be at the launch of Classic). To that end, we do believe that some form of sharding may be helpful, especially in those early days. But we recognize that a cohesive world is critical to WoW Classic and are committed to bringing that to you.
Did you get lost in the dark and stumble into here? Thought all Blues knew to avoid this place.
11/02/2018 03:39 PMPosted by
Lore
As you've noticed, the Classic Demo does have realm sharding. This is to let as many people as possible experience it without technical issues such as server capacity or spawn density getting in the way.
Longer term, we know how crucial it is to the Classic experience for you to see your friends when you walk into Stormwind or when youâre helping them on a quest youâve already completed. And there should only ever be one Kazzak on a realm, no matter how many people are waiting for him to spawn.
Weâre still looking at how we can best deliver an authentic Classic experience at launch, and in the weeks and months that follow - both in terms of gameplay and community. You wonât see phasing (which is tied to specific quests that don't exist in Classic) or cross-realm zones (which combine multiple realms together) in Classic. However, realm sharding is one of the best tools we have to keep realms stable when hundreds of players are swarming the same initial few zones and killing the same few mobs (like they will be at the launch of Classic). To that end, we do believe that some form of sharding may be helpful, especially in those early days. But we recognize that a cohesive world is critical to WoW Classic and are committed to bringing that to you.
Brooo you literally just lost your company tens of thousands of dollars with that post. !@#$ sharding
Anyway, please keep sharding out of the game. Even if it's to lessen the burden of the initial rush, I think it would ultimately dampen and undermine the experience for a number of reasons. Sharding is, in my opinion, explicitly not a thing compatible with the Vanilla experience, and while I understand the reasons Blizzard has for using it, I would vastly prefer its absence to the conveniences it would bring.
I'm not exactly the sharding expert, but here are my worries:
1 - Sharding is jarring and artificial.
2 - I'm reasonably certain that clever use of sharding can be used to gather extra profession materials.
3 - Sharding limits the number of people I could potentially interact with.
4 - I genuinely worry that sharding now could mean sharding later.
5 - Sharding will place limits on world PvP.
The whine is strong in this thread
Okay lets discuss this in detail then.
If not sharding then they just create a bunch of servers with a cap. However, this is exactly what sharding is, its just the backend has the capacity to do this on an as needed basis. Most of you are complaining about the idea of having other servers. which has been in since Vanilla, its just its automatic over manual.
The other option is to just make new servers manually, and then merge servers once certain ones become low pop, however, this is what sharding does, its just automatic.
The biggest problem I see people having is since sharding branches one server into 2 or 3, which are actually part of the same server, but seperate, it allows people you dont know are there to pop up only if you invite them to a group, however, this is a friend only thing. The people you see otherwise are the people on your server. It is your server, it however will be merged, just like any other server should its population drop.
I remember when Blizzard was known for being good to their fans. Good times.
Oh Lore, the bee hive you just kicked. I do firmly disagree that there should be any type of sharding even if it could be beneficial, however I can't say i envy your job when you have to make these kinds of posts.
The kicking is downward. I bet you 100 classic gold Brack is still bruised from Morhaime commanding he be the one to deliver the classic reveal.
There's no evidence of any of that, but it's part of my headcanon during hysterical moments like this. It gets me by.
So much for no xrealm/crz.
Maybe they dont know what vanilla means after all
11/02/2018 04:57 PMPosted by
Skyharp
11/02/2018 04:54 PMPosted by
May
ah and spells have no knockback. Just adding.
List is getting bigger and bigger.
this is untrue, I had plenty of it on the priest I played in the demo
As for duels it looks like it isnt knockbacked.
For mobs, was the knockback endless? pull multiple and try it out. Cause it should be.
I am disappointed. You can't have an authentic vanilla experience with sharding.
I hate sharding/phasing/crz and all that stuff that made people, nodes, mobs appear and disappear right in front of my eyes.
11/02/2018 04:48 PMPosted by
BlĂŹght
Great now the BFA fanboys want to ruin classic too
It was ruined the second it was conceived.
Gonna be dead within 3 months and Blizzard will realize they shouldn't waste dev time to appease people who aren't paying for their products :)
Forgive me if Iâm missunderstanding you, but you sound like a Retail troll swooping in to *try* to take advantage of an already volatile and misunderstood / new concept theyâre thinking about implementing at the START.
Makes sense to me to have it on launch.