Guild Banks Pt. 14

And guild banks still leave people having to hope someone with access is online to withdraw the desired item for them if you set those guild permissions.

If you give everyone access to the guild bank, now you’ve just increased the number of potential thieves.

You go ahead and keep pushing for those non vanilla QOL conveniences you want to see added to classic, though.

I just…I can’t even. You can’t make a statement strong enough so you cut others down to make yourself look superior.

Dude, we all see it. You’ve been doing this for what, a year? I haven’t seen you make one solid statement that can’t be countered. Other than “it wasn’t in vanilla”, there’s no reason NOT to put guild banks into Classic. For the same reason why Blizzard put in loot trading.

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Yes, it was against the TOS, but I had plenty of company in violating that particular TOS, on the order of practically every mid to high level guild/raid group on my server doing much the same thing. It being against the TOS also was why that particular account had its own E-Mail address and other details different just to keep the ties between it and my main account as minimal as possible. :slight_smile:

Blizzard knew it was going on, they didn’t care, those were “bonus accounts” for them that were bringing in $15 for them, and so long as the revenue outweighed the Administrative(GM support) Overhead, they were content to keep the status quo.

Which can take right back to your favorite point about Blizzard allegedly never mentioning that enhanced account security was a “feature” of the Guild Banks being implemented in game.

Because nothing says “We selectively enforce our TOS” like:

“Hey guys, we know you’ve been account sharing for years in order to utilize low level ‘alts’ as mules for unofficial Guild Banks. We also know that account security breaches have started to reach epidemic proportions, with account sharing making it even more likely to happen. Which is why we’ve also introduced the Blizzard Authenticator as well. We also understand that using an authenticator also greatly hinders account sharing. So here’s something to help make things up to you.”

And all of the above reasons somehow magically becomes invalid in 2019. Because, well, “We want to deliver an AUTHENTIC Classic Experience.”

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With one single exception, EVERY point either for or against guild banks has been countered.

The ONLY argument that has never been countered is that guild banks were never part of vanilla.

Too bad there is little to no 1.12 code in the Classic Client.

I guess the vanilla world which never had guild banks or guild bank “hooks” isn’t code?

The only “counter” you come up with is “spread the items amongst several people”. Which, has been countered hard.

  1. That assumed everyone that holds those items are always online
  2. That assumed that there’s enough TO spread around
  3. That assumed that the people that hold those items have permission to hand it out.
  4. That assumed that the people holding the items can be trusted.
  5. That assumed that Blizzard would have to get involved if someone left the guild with a ton of items.

And you know what solves all this?

Guild banks.

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That’s data and even that, strictly speaking, isn’t even “1.12 data” anymore, as it was changed so the modern client could understand it.

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  1. That assumes that someone with permission to withdraw those items is always online.

  2. That assumes that those with access to withdraw tho we items can be trusted.

  3. That assumes that Blizzard will get involved if someone with access steals a ton of items.

But, go ahead and keep pushing for those non vanilla QOL convenience to be added to classic.

Anyone with half a brain can check your post history to see that common thread.

I wonder when a certain other “make classic as far from vanilla as possible” troll will pop up again.

Every time you post this, I laugh because you can’t discuss properly.

As for your points, a properly setup guild bank makes those points moot.

BTW: Why is your account activity hidden?

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A properly set up system of guild bank alts that maximizes its effevtivenesd makes every one of your points moot, even if you refuse to admit that because it does not support your goal of seeing one of your pet non vanilla QOL convenience added to classic.

I challenge you to make a point without saying this for a week. I’ll bet you can’t.

I will continue to call a spade a spade.

You can’t do it. You can’t have a conversation without using that statement. This is going on a year.

You haven’t answered my question as to why your post history is hidden.

I think I’m gonna go with the combo platter: While those who are pro guild banks would like us to believe that the access tabs and log provide true security in city inventory management, I feel that the spirit of Vanilla, being whatever I want it to be despite the fact that I only played on a 10 day in Vanilla before actually joining full time during BC, should move players to an experience more focused on the active game world as cities aren’t an active part of the game world save for during opposition raids. I will believe this to be true for at least as long as it take me to scroll down and read more.

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Forum users who argue in bad faith don’t want their hypocrisy to be unearthed, so they do everything they can do avoid being called out.

Unfortunately for them, it’s incredibly easy to bypass that system and find anything they’ve ever posted with a little knowledge of the internet.

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So, you’re talking about a “circle of trust” that includes how many people in total? It requires how much duplication of resources, and how much extra overhead in order to keep everything “properly co-ordinated” after all is said and done?

Easier, and safer, to implement a guild bank in game(if only they had the code to do that), where you can give guild members of a certain guild rank access to certain vaults. Where every deposit and withdrawal is logged, but every item can be accessed by everyone on the “approved list” and doesn’t require duplication. Activity is also capable of being “audited” by an even larger list of people, with no way to fake an entry. Also MUCH less overhead for everybody involved.

But then, as you said, “that’s a QOL issue” and not relevant to Classic and thus should be ignored in the name of purity. The security and accessibility aspects don’t matter. Because new clickable objects in capital city banks are going to ruin your gameplay experience.

IT should also be noted that v1 of the Guild Banks for the old world were clickable objects. You didn’t “walk into the guild bank” that came later(Cataclysm, IIRC).

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I know that. However, I wanted to harken back to the days or yore when a heated debate took place on one thread rather than everybody starting their own. Unless of course somebody feels the need to start 100 new threads about this topic.

looks over at Padre

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I have no problem with people seeing my post history.

Anyone that wishes to search my post history is welcome to do so.

Then why is your activity hidden?

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