You are correct that player kept logs are editable. However, if multiple duplicate logs are being kept, editing those logs becomes much harder unless each and every person keeping one of those logs is making the same edit.
I get it, though. You want the non vanilla QOL convenience of guild banks and it would not support your desire to admit that a system of guild bank alts with player kept logs can have a system of checks and balances depending upon how it is set up.
The GM can limit the amount that any given player can âstealâ at any one time. The GM cannot prevent anyone with access to the guild bank from âstealingâ from that guild bank.
I have no issue with guild banks, I do not see how it impacts game-play in any meaningful manner, could be wrong but it seems the noâs are a no for the sake of being a no. Seemâs to me blizzard would put in guild banks to save themselves time and effort with player GM tickets ( guild theft, mail sent to wrong character, etc).
Would I like to see guild banks? sure, however I wont be bent out of shape if they are not included.
Uhm, isnât it theft if they take an item they are allowed (on the assumption it is for guild related use) and then sell it for personal gain? I mean thatâs the claim of all the pro-bank types-that the bank alt players are selling all the guild stuff for $$$âŚ
Itâs the same in either case, guild banks are no more secure, and in general use are less secure, than bank alts. Otherwise the whole convenience aspect is lostâŚ
Which has nothing at all to do with making the system âtheft-proofâ. So what if the log tells you who took it, the stuff is still gone and not coming backâŚ
yah but you canât fake the in game log, and no system is theft proof, it all comes down to trust, if someone decides to steal nothing will stop them.
I donât think theft is the correct term as you canât open a ticket and say âthis guildie stole x from the guild bankâ as you gave them permission to withdraw stuff. On a similar note, if a guild master decides to close shop one day --disband the guild and take all the gold and items â there is nothing you can do about it because in blizzardâs eyes the guild and all of its contents belong to the GM, not to its members.
Except for the fact that those player kept logs can be set up in such a manner that they will also show the contents of the guild bank and who deposited or withdrew anything. Whether a guild bank system and player kept logs are set up in such a manner is up to each individual guild.
Then tell me what advantage an âin gameâ log has over a system of multiple, duplicate player kept logs. In the event of theft, either system will show who the thief is.
It is true that a guild that with a GM who insists on keeping all the guild mats and the sole record of what is in the guild bank is more open to theft than a guild that has multiple logs that must all be edited and doctored to cover any theft.
Even those precious in game logs will not prevent theft. They will only help to point out who the thief is, but multiple player kept logs will show the same thing.
Not in game, but if set up properly, they are always available on the guild website.
âOh, no. Johnny might have to tab out to see the website. Thatâs too much effort to ask Johnny to put forth. The fact that he tabs out to watch you tube every time he takes a flight path doesnât count.â
Tell me how a system of multiple duplicate logs, with those logs being available on the guild website can be faked since each and every one of those duplicate logs, as well as the website, would have to be edited and doctored to prevent any discrepancies.
That would be a non vanilla QOL convenience change.
The fact that it would be non vanilla QOL convenience change couldnât possibly have anything to do with your support for guild banks, as well as numerous other non vanilla changes, could it?