Gotta say playing on a private server they were definitely able to recapture a lot of those experiences very well. I guess when you actually try, and not use âthe most polished version of Vanilla WoWâ as your wall-of-nope shield itâs possible.
No they wonât theyâll just blame the player base with âyou think you did, but you didnâtâ. See we released our version of classic wow and nobody wanted to play it.
you realize many of the early patch were just actually adding some quest in the plagueland/silithius / searing gorge / winterspring ( and later silithius), adding the 225 -> 300 to tradeskill, adding mauradonâŚ
The point of vanilla is the experience and 1.12 MC and Ony as the latest available raid tier fail horribly in getting that experience. Vanilla may have never been hard, but only the dedicated got to clear current content. Now just about any guild that can get 40 level 60s or close to 40 on at the same time can farm all the content available at launch without any problems.
And that affects you personally how? Seriously, rather than expend the energy hating what is happening, and the concessions the dev team is making, just donât play it and wait for them to either fix whatever it is you think is broken, or go back to the virus riddled servers and call everyone who doesnât have your rigid understanding âclassicâ a bunch of noobs and be done with it.
The level of vitriol aimed at blizzard no matter what they do would be pretty laughable if it wasnât so delusional.
I blasted pservers for being too easy and inaccurate too. They WERE inaccurate. They were just over-tuned - at least for dungeons anyway. laughs at self
It affects me, because even though I donât plan on raiding or pvpâing ever again (thus I have no agenda), I want to know Iâm playing as close to the authentic overall Vanilla experience as possible. Itâs that simple. Seeing everyone decked out in MC and BWL epics isnât exactly Vanilla - even late Vanilla. Epics, were, epic. 1.12 is well on its way to what we have today. Itâs a trend that all later xpacs followed.
Meteorologically speaking, seasons donât change on those dates. Here, for example, summer starts when you have a daily average temperature of 10 degrees Celsius(nights are still kinda cold here early on up north).
Thereâs a difference between a steam roll and an instance being easy but still taking 3 hours. Time has a snowball affect on all things - from BiS, to Guild dynamics, to game culture.
I donât think everyone will be, because first they have to hit 60, and then they have to form a 40-person guild.
In vanilla, that took us a year and a half. Granted, this has absolutely nothing to do with hardcore raiders, but those people were always going to be instantly farming MC anyway.
I think more laid back people will be more ready for the politics of forming a 40-person guild than we were in vanilla, so it wonât take 18 months, but itâll still take time.
Edited: And I am pretty sure nobody was clearing MC in â1 hourâ even after patch 1.12. At least nobody that wasnât using gear from instances past MC, and I doubt even those. MC is 10 bosses. Thatâs a boss every 6 minutes, plus all the trash. I guess 1-2 bosses were skippable but still.