Call me crazy but your class having one spec versus having dual specs completely deliberately changes the game to a more action based game rather than an RPG where you make choices.
It changes the way you play your character and everyone else’s character and the way the playerbase tackles encounters and challenges in the game.
You think dual spec is just whatever? A gross over generalization of retail? It’s a significant reason why retail is different than classic.
I’m (or at least me and several of the others regularly posting in this thread) worried about the precedent it sets and the changes in player behavior it brings.
The main push from the community for classic was primarily nostalgia. A chance to play the game back in it’s original form. A lot of us have really fond memories of vanilla and the early expansions. That’s where a lot of the “it wasn’t there in BC so it shouldn’t be there in BCC” arguments come from.
The other reasons stem from the fact that many of the features added to the game are somewhat self destructive. Dual-spec is probably one of the more benign features added, but keep in mind, most of us are worried about changes in aggregate. Not just dual-spec in isolation.
Many others here have done a pretty good job of articulating the side effects of dual-spec. My concern is primarily that it seems to take emphasis on your class specialization and put it on just the class. No longer are you a holy priest, you’re just a priest… you just can hop back and forth at the click of a button. Most of you will say this is a great thing. I’m less convinced. Remember back when Blizzard started homogenizing all the classes. Everyone got a gap closer, an interrupt, etc. This is sort of the same thing. You not just expected to be an awesome warrior tank, your expected to be anything a warrior can be. I don’t know about you guys, but that’s when I stopped feeling unique on my various classes. What’s the point of playing a holy priest when everyone is just as capable of aoe healing (well almost everyone, sry pallys). Or what makes a warrior tank special if everyone has a shield wall type ability.
That’s what everyone is trying to explain to you, and what you either can’t grasp, or are willfully ignoring.
Being forced to make a decision is a GOOD part of classic. Just like making people choose a race, or a class. It’s all part of what makes your character, yours. Your complaint is ultimately that you don’t like making decisions, and want those decisions to be turned into toggles.
That’s part of the soul that Retail lost along the way. If you see a warrior, it’s like any other warrior you see (especially since racials were nerfed into the ground, so race doesn’t even matter). There is no such thing as a “Tank warrior” or “DPS warrior” or “PvP warrior”. They’re all warriors, with varying levels of personal skill in different forms of content. The same argument you’re using, could easily be used to let you seamlessly toggle between classes like FF14 does. Why should someone be restricted to only Warrior? Why can’t they become a druid, if their friend needs a druid for X content?
You’ll have to excuse me, I wasn’t aware dual spec was the only thing separating Classic and Retail. You certainly seem to like Classic for a game that’s so similar to retail, in that case. Just because I have an opposing viewpoint to you, doesn’t mean I “don’t get it”.
you definitely don’t get it if you can’t see the downsides of dual speccing on character identity. it’s not that the only thing separating classic from retail is dual spec, it’s that people with your attitude belong in retail. that game is tailor made for you. so go play it, and leave the classic players alone.
I’ll take my unawareness about current retail in shadow lands a boon to my own credibility.
For the vast majority of retail, dual spec has been prevalent. In wotlk when I quit playing retail wow, dual spec was a part of the reason.
Minimize my points all you want, I stand on a foundation of truth and caring for the integrity of the game. Classic is better than retail it’s a fact. Any retail feature immediately hurts the game.
For you it may be. But if Shadowlands was like classic in every way except they added dual spec I’d still be playing retail and I think most classic players would too.
Vanilla classic is the closest thing you can get to permanent locked in choices regarding talents. Respec at the trainer was originally designed for those who made mistakes or changed their minds about their talents. It was never meant to be abused as is, if it was then the gold cost would be enormous to accommodate such a powerful tool in the game.
But precedent has already been set. Changes have already been made.
I play Classic because it’s closer to the kind of game I want to play than Retail is. Don’t assume that Retail is automatically my game because I’d be happy with specific changes in Classic.
Yeah, but I don’t see this as an all or nothing deal. Ideally it would be as few changes as possible, but I get it. Blizzard is gonna do what Blizzard is gonna do. That doesn’t mean I want to give up.