Ok here’s a legitimate question for everyone else playing Holy and Disc right now. Do you actually like PI as a spell? Personally, I hate it, and its associated talent twins of the sun priestess. It’s a buff that is balanced based on how other classes interact with it. Which by itself feels terrible to have one of your very limited number of cooldowns handicapped because of how other classes power level changes. Proof is right here:
“Developers’ note: Power Infusion has proved to be too impactful due to how it stacks with cooldowns on specializations that excel at dealing damage in a short window. We’re reducing it’s duration and amplitude to balance our burst classes and keep them more in line with steady-state damage dealers.”
Like, they literally nerfed Priests power because of how other classes interacted with our spell. What a massive feelsbad. I kept hearing throughout this interview how priest is “still a healer” even with this Maintenance buff that has to now be cast twice as often. Why do we even have to say “priest is still a healer?” While every other class will be getting powerful buffs to their throughput via the Hero talents, priest is only getting buffs to allies. Nothing that legitimately helps what Disc or Holy is trying to do.
Here’s a quick example of some of the RESTO DRUID’s actually helpful additions to their healing kit from the hero tree:
Bounteous Bloom - Grove Guardians’ healing increased by 20%
Durability of Nature - Your Grove Guardians Nourish applies a minor Cenarion Ward
Expansiveness - 5% max mana
Protective Growth - Permanent 8% DR with Regrowth.
Harmony of the Grove - Each Grove guardian gives 3% healing done while active.
I mean, this isn’t even all of them that help what Rdruid is trying to do. What exactly did priest get to help them do what Disc (set up big ramps) and Holy (spam holy words to get Salv back) are trying to do? Let’s see:
Foreseen Circumstances - Pain Suppression reduces damage taken by an additional 10%, and Guardian spirit lasts for 12s instead of 10.
Preemptive Care - Increases the duration of atonement by 1s and Renew by 3s.
Choice node - 2s reduction on dispel or PI on feathers.
Perfect Vision - Reduces the CD of premonition to 50s so it will guaranteed line up with NOBODY’s cd’s.
All other talents basically interact with premonition.
Anyone else notice the GROSS discrepancy between how Resto Druid improves vs how Priest improves? Like, You would think that the Hero Tree that is a mix between 2 healing specs (only class that can do this btw) ACTUALLY INCREASES THE HEALING OF THE PRIEST. Wild concept I know. Whoever developed this Hero Tree is extremely out of touch with the priest community. I mean really, who doesn’t just auto cast feathers on themselves when they need it since our mobility is the worst in the game? Is anyone gonna be throwing feathers on the ground banking on someone stepping on it when needed? Yeah no.
This entire class tree needs to be gutted and redone. Trust me 99.9% of the priests who are wiping in their raid won’t be caring about the “fantasy” of seeing into the future when they’re looking at a terrible Hero Tree.
Here are some legitimate ideas on how to make a cool and flavorful Double Healing Hero Tree:
- Make a true cross over that mixes the staples of disc and holy - Power Word Shield and Prayer of Mending. You tried doing it with the Assured Safety talent, but stopped there. Really expand on it. It would make sense that a cross between Holy and disc would have a cross between PWS and PoM.
- Make a cross over between the damage aspects of disc and holy - Holy Fire and Penance. Give access to both while playing the Hero Tree. Holy fire would be great for disc and Penance could be useful for Holy too. Much to expand upon there.
- Truly go all-in with PI if you must go down the support role. Get rid of this cycling Premonition junk. You know what people like? Haste and Crit. Lots and lots of it. Almost every class has a use for those 2 secondary’s. Expand PI, don’t replace it, and add more to what it can do, how frequently it can be cast, and on how many targets.
- Anything that helps healing priests weakness. Movement, Defensives, Casting while moving, etc etc.
I’m sorry for the long winded post, but seeing this Hero Tree on my favorite healer right now is an abomination and really shows that the devs are out of touch with the priest community. They can do so much better. I’m curious to know others thoughts tho.
I just want priests to be the best they can be and feel good with their new Hero Talents.