GDKP is just money laundering but in a video game

Cata inflation also pretty huge too in terms of the gold making potential
You can easily generate a few thousand a day just playing the game normally

Era is a different beast with very different players. As far as GDKPs there, I was truly shocked to see literally no one talking about them. I’m sure there’s occasionally ones going on, but it’s formed privately. It’s certainly not advertised in the Services channel, though they could be doing it on Era.

It’s occurring to me it really is more about the players. And the types of players involved. Their mentality and approach to the game. Those toxic sweatlords are now a virus on Anniversary.

I mean it’s always been this way. Player behavior drove GDKPs into mainstream existence. Not the other way around. This guy literally said he doesn’t raid on his rogue because there’s no ROI on his time. There’s nothing wrong with that but I never thought I’d had to hear ROI on a video game forum.

Yeah captain obvious ovah hee.

He’s the one who thinks GDKPs started in 2019 lol.

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Im not aware of any GDKPs horde side. Theyre pretty rare but the horde pop isnt huge either. Alliance side (mankrik, much larger pop) there are a couple of public GDKPs but its mostly the same people in every raid.

There are probably more that operate solely through discord but Im not privy to them.

Yeah I’m looking at Horde. The population is pretty substantial. It would be considered a high or even full server back in Vanilla.

I’ll check out alliance as well.

I’m personally just limited in play time. 3-4 hours in a pug raid isn’t how I want to spend my time. Certainly not on SoD where the raids up for discussion are, Onyxia, MC, BWL, ZG, and AQ beeg/smol. Out of all of those AQ big prolly not reasonably puggable. Everything else I’d expect to do no problem. But the players in pugs… they just can’t. Ranged dying to every single breathe on Ony. It’s demon hours out here. I can’t justify the time spent because I could just be gold farming on the main for the main (no GDKP’s to alt raid to cover my consumes and expenses, I swear I’ve needed a new crusader enchant every other week for the last 2 months)

The juice isn’t worth the squeeze. If that’s the kind of player doing Onyxia, imagine how bad it gets in AQ or Naxx? When they have actual responsibilities.

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Like I said in my original reply the first time I read your post, I get it. I’m just trying to explain to the old man that the player behavior/efficiency mindset (which is fundamentally due to the absolutely inherent flaws in game design but that’s neither here nor there) came before the system being mainstream. Like the chicken or the egg argument.

My feeling is that a system that attract such types of players doesn’t belong in the game. It’s more proof Blizz was right in banning in. They just took too long before banning it.

I’m sympathetic and I think that’s kinda where the focus of the discussion should be. At the end of the day, what do systems like that in the game really promote to people?

Why do you personally care?

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It promotes RMT and detracts from actual raiding. It turns an adventure with friends and allies into a business transaction.

To return back to the previous point…the fact such toxic players are drawn to this system speaks volumes to me. It’s like flies drawn to a turd.

Clueless.

My god.

Yeah idk we’ve discussed it and again I’m not asympathetic towards the somewhat romantic notion of people just wanting to play the game to have fun and not for the efficiency but I would contend the reason people go the efficiency route is because the game is fundamentally flawed to them. And I think that merits more discussion as well.

After all, it is a bit of a supply/demand effect.

It’s an obsession with efficiency. And it demonstrates they don’t actually like the game…when everything they do is to min/max, find shortcuts and reduce the time they have to spend playing the game.

A video game is a hobby. Don’t people want to spend time doing their hobbies? Some people build models. Do they pay someone to build it for them? If they did, what is even the point? Clearly they don’t enjoy the process.

This guy is too stupid to comprehend playing a game efficiently is fun for people.

What a muppet.

Broken record old man who can’t understand anything.

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You ape. Some people derive fun from efficiency.

I assume you know what derive means.

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Well I think then it becomes a philosophical question of whether or not their grievances are valid. For example, people bypass leveling with gold boosts. On nightslayer, clearly it’s a lot of people otherwise the trade chat wouldn’t be infested with it. My point is: why do they dislike leveling? Is it because leveling is fundamentally flawed? If so, should we consider their grievances? If not, is the problem with them, players that dislike it?

It’s because people enjoy end game and already leveled a character.

They boost alts to get to the part of the game they enjoy.

How do you people not understand that?

I’m basically saying we should be considering why they don’t enjoy leveling a second character and clearly prefer a different part of the game to the point where they feel the need to bypass another part of the game.

And if we’re not considering it, then why not.