Can we get an update on this at the very least?
I reached out to Blizz on twitter this morning and was told “No ETA but we are aware of it”
Edit: What is even more frustrating is that they were made “Aware of it” in PTR >_>
i mean, in some cases (im not saying that this is the case here) but in some cases, they do actually fix it on the PTR and then when they push it onto the retail servers it breaks again but with something else interfering. Again, not saying this is the case here or defending them, but it does happen.
They never fixed this on PTR, it was a known issue up until launch of patch.
There’s no answer.
Obviously they don’t want things like that to happened.
Knowing this it can only mean 1 thing, it’s a mistake.
There is a deficiency in their reviewing process either inherent to the process itself or someone didn’t do their tasks while it was believed they did.
In the end, someone simply didn’t do something and here we are.
Going forward they’ll have to improve their review process and/or sanction the person responsible if the circumstances calls for it.
But none of this is our business to know to be honest.
We can only point out that this is unprofessional and incompetent.
It must not be an easy fix otherwise it would of already been done.
but it IS an easy fix just give up and make the scale give a 14/14 if they cant fix it in a timely manner. it gives a slight “leg up” for crest cap but that has almost no actual effect in the long term
The sheer lack of competence here is actually very concerning. Retail aren’t the only ones with issues. Cata classic is going through IMMENSE problems right now too. We have MoP Remix which will likely be broken as hell and we inch closer and closer to War Within’s release date in just a few short months with barely much in Alpha right now.
Option 3: Developers knew it was broke and needed more time to fix it. Management knew it was broke and said “we are hitting our release date no matter what.”
And guess who won that discussion?
Never time to do it right; always time to do it over.
You’re potentially correct with this assertion, but the big thing is that if this was the case, they could have communicated it as well as an ETA so that players could make individual, informed decisions on where they want to spend their currencies.
The way this has been handled, if that is the case, has only served to make it much worse (for them as well as the players).
24 hours later and nothing?
If management cared about what the players thought, they certainly could have.
If.
Working as intended…
If I remember correctly Blizzard doesn’t usually give a ETA on fixing bugs. I can’t remember the last time that I saw a blue post about the bug should be fixed by this time.
hah good one!
Whatever the outcome of this issue will be and whenever that comes about, I hope somebody with the agency to change things on Blizzard’s end going forward recognizes that one non-committal and vague answer about a fix to something that is directly (and negatively!) impacting actual game play for nearly 24 hours is not acceptable. Some decisions must have been made by now and to not maintain a steady flow of communication with updates on those decisions does not inspire the confidence that the problems will be solved in any timely manner.
Ehh, idk, doesn’t quite add up and I’ll tell you why.
This type of interaction probably happens several times per year but even when this happens they don’t purposefully leave something broken for the players to experience.
If something isn’t ready, they’ll find a narrative to explain why it isn’t there or not talk about it at all or implement it at all.
Take augmentation evoker for example, they didn’t decide to make a 3rd spec after the expansion launched, it was already planned that it would have a 3rd spec.
But at some point they realized it wasn’t going to cut it for launch and clearly they weren’t going to wait for it, so they took the opportunity to make it an event itself for a later patch.
Even in those situation, they figure how to wrap it up in way that makes senses.
If lego upgrades was something that takes more than a week to solve, they could have made those Legendary item upgrade cost 3 bullions and we would have been none the wiser.
Blizzard has a lot of flaws but when they know something isn’t ready, they at least have a plan to go around it and that they put forward before hand.
The fact they didn’t here tells me we’re facing a genuine mistake.
If you can’t make it work the way you originally intended, then just upgrade the im-bullioned weapons to 535. A giant boon for LFR folks who lucked out, but this mistake in the meantime feels stupendously unfair and frustrating. I farmed for so long, spent so much gold, and did so many dumb and hazing-ish quests for this, and now we get to have hunters run around us. Hunters, Blizz.
You’re not wrong, but this is obviously indicative of a bigger disconnect. It goes beyond WoW and more into them not having any idea how to triage emergencies in a SaaS environment.
Clear communication would have saved them customer outrage (obviously they don’t care about this one) but also would have improved their employee’s front-line experience as well as potentially even buying them a little more good-faith time to fix this.
Either way, I’m generally in defense of them vs the internet Karens, but this has gone beyond defensible.
Feeling like Scrooge McDuck with all these flightstones