Full time retail player once again

coming from someone who said that you can die in the time a stun last… if you play the game, you know that’s not true unless 3 are attacking you.

I don’t play either one currently but if I did play Classic and got tired of it, I wouldn’t come back to current retail because BFA is straight trash.

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Welcome back to the fold, Zombie boy

:croissant:

Yep, said that in one of the first threads about it.

I remember those days. You either have a really strict DKP system, by attendance, or there are problems. Loot was just too rare.

The weird thing is people thought this would be different, even people who played Vanilla back in the day.

EXACTLY! This guy gets it! That is exactly what makes it so great!

Well, except LFR and Afking. I would never do that, if I get in the thing I try.

They are not “free Epics”, I had to do some WQs for them, collect manapearls, Farm Mechagon stuff, etc.

What I didn’t have to do is directly compete with my 40 “guild buddies”, for the 3-4 things that dropped after we did a raid for hours. If that makes epics in retail seem “Free”, then go retail!

Want to bet? I’m playing a shadow priest.

Might wanna learn how to heal then I see holy pallys tank people all the time Hell even my friend who mains holy pally loves to tank like 4 people sometimes more at a time I think he gets something off doing that kinda strange

Also not to mention they are 1 of the top healers so…

You’re a pally. This sounds like a you problem. Haven’t died within seconds at all on several different classes.

Except that there’s also 15 years of content to farm, mounts to collect, pets to collect and battle, mogs to collect, etc. But yes, of course, if you took all that away it would be the same as classic. That’s the point of this post. There is so much more to do in retail.

Who ya gonna play with? Place is a ghost town.

For me, having more to do in the game didn’t make it better. In fact with all the things that they’ve added I feel more overwhelmed with having to do grinds that I’m not really interested in.

“BuT jAlEn WoW hAs AlWaYs BeEn AbOuT gRiNdS”

I’m aware of that. And am even experiencing it in Classic. But the difference is that I don’t feel like me not logging in is going to be detrimental to progression because I need to be on top of my AP. And to make matters worse I don’t think all of the things they have in BFA that’s new are really quality additions to the game.

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OP you remind me of someone who would chug a good bottle of wine like they’re at a frat party and then complain that it wasn’t very good.

So you’ve had rags on farm for 2 months now, which meant you blitzed to 60 in roughly a month, while you also did some serious gold earning to boot to get that epic mount. Essentially, you inhaled WoW Classic, surrounded yourself with other such hardcore players, and it sounds like you burned yourself out.

That said, I do agree that Classic is in trouble. The Classic dev team really screwed up royally with the combination of mega servers without any faction balance restrictions put in place and releasing the honor system before releasing BGs.

They’ve essentially turned PvP servers into a living hell if you’re not on the dominant faction (Horde 95% of the time).

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All the tedious travel time between quests is why I stopped playing classic. I don’t play games to watch paint dry

On heavily imbalanced realms for sure. But this isn’t what I’m personally experiencing on my realm and apparently we’re at a close to even split.

More to re-do, anyways.

I mean, I played retail until WoD. Multiple alts - I’ve run teh old content over and over. I don’t really collect mounts or pets. I don’t gind out mog sets. Raids bore me.

As of WoD, new content and mechanics bored me - and I’ve done as much of the old content with revamped classes/specs as I can stand.

I agree, retail has more content. It’s just that that content is either stuff I’ve run dozens and dozens of times, or stuff that leave me cold, ie, stuff I don’t want.

Retail might be more sparse, but it also lacks most of the stuff I hate about retail.

That’s good there are some reasonably balanced PvP servers. I still think it was a major mistake to have these mega servers though as any percentage of imbalance will have sizable repercussions on WPvP due to the sheet numbers of players crammed into a game world that was never designed for so many.

I’m a bit curious on whether or not they decided to even try to balance realms when people were signing up for them. If not then I think that was a massive error on their part.

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Honestly if they could just bring back clear and visable gear chase…like i want that,weapon, the weapon drops from this instance, so i run instance to get it. Retail would be far better than classic.

Yes classic doesnt suffer from 15 years of content mismanagment where every xpac renders prior content irrelevent. So in classic everyrhing has a use.

Also i found the classic community to be both arrogant and braindead. So sure of classic superiority and difficulty but unable to manage 2 mechanic fights and one button rotations…proud in their ability to ninja loot they dont need just to troll and cause drama.

Retail needs to overhaul its WOD through BFA progression, make use of old raids and instances, ditch gear sillyness they had it right in classic, and leave vanilla as the musem exhibit it should be.

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Dying in a millisecond is what makes PvP fun though. One of the reasons PvP is boring in retail is because people just take too long to die.

I’m an Assassination rogue, yet it takes me 2 hours to kill a resto druid? What kind of an “assassination” rogue is that. The worst assassin ever.

I love playing an ambush rogue in classic, walking up behind someone in world PvP, and draining 80% of their health in one shot. I feel like a real rogue.

I still play both but the thing about modern WoW is that it doesn’t really inspire one to do much beyond what’s within immediate reach. It’s like, yes there’s M+ and mythic raiding and rated PvP and all that, but the drive to actually do any of it is super weak. I don’t know why it is, but when playing Classic I have a much stronger compulsion to better my character and myself, and I think this would extend to TBC/WotLK Classic servers should those ever come to pass.

So I guess I just wish modern WoW didn’t so readily make players feel 200% OK with mediocrity, if that makes sense.

I think there’s more to it than how hard it is to kill opponents. When I compare classic fire mages to current fire mages the thing that stands out is that I’m using a much wider variety of spells and that it’s actually worth standing to cast longer cast time spells – fireball for instance actually takes a significant chunk of health instead of just tickling the target like it does in BfA. Classic mages have no need of gimmicks like Greater Pyroblast to do appreciable damage.