Freedom is always better than limitations

I’ll take that as admittance that you are fabricating things that are untrue. Honesty is truly a wonderful thing. You should really just admit you are a more hardcore player and you want to limit things for other people. It’s okay to have that opinion.

Thanks for your contributions, you added a lot of really great insight on achievement points and how they totally, definitely relate to the discussion!

Unfortunately blizzard doesn’t seem to want to acknowledge arcanes problems.

Really? Its just either lucid or world vein major and then standard talents, either kindling or meteor and both are playstyles viable in all content and the rest don’t really matter. I mean conflagration is like a less than 2% increase on single target dps. And its always masterful.

If you use the ice lance and glacial spike talents which most people do thats all the aoe you need since frozen orb is baseline.

You’re welcome. I do what I can to be helpful.

Then this statement made no sense because he already established this was part of how he considered an average player. Since you weren’t referring to me.

I think you just need to re-read that second quote until you realize you’ve misread it, because what you’re saying makes no sense.

Not, really. You started your first post as an “average” player and op shouldn’t speak for you. And then you went on to speak for “average” players which you are not. It’s completely relevant. And extremely hypocritical.

Yes I am about player behavior on the ends vs. middle of the achievement point spectrum since he was using it as an example that you do not constitute an average player since you have an abnormally large amount of achievements. That means that what my post is about would cater towards people with less achievements rather than more. Obviously its an oversimplification as an average player is hard to define and not confined to just achievement points as I have less than half of yours and am likely more hardcore.

It lacks in the pure AoE department like Unholy or Fire would produce. I consider my Frost mainly a single target build with Glacial Spike. I tried the Frozen Orb build before but wasn’t getting the numbers, and was tired of swapping my gear/essences/talents/azerite for that. I’d go into situations forgetting to swap one or two things all the time and I got sick of it.

I’m not choosing between those things, i am choosing between four Covenants which will inform my identity, my environment, my game path, my interactions, my play, my look, ect which is what makes the choice significant. And any obstacles my choice generates will create new challenges.

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But too much restraints and it’s a tyranny.

Say whaaaat?

Lol your whole thread is predicated on some imagined unanimity, and it just gets more and more silly seeing you try and exclude people’s opinions that don’t match it.

While we’re talking about freedom, when am I going to be allowed to sacrifice the lives of other mages near me to cast giant arcane supernovas like Illidan did? xD

Great but my post is about the week long cooldown on changing conduits not covenant swapping.

Sounds cool. The original warlock ability to summon the doomguard was awesome as heck.

That actually made it easier for you to be qualified as an average player since you are more than double my achievement points that would make you less qualified. I am saying that there is more than 1 factor so just having an abnormal amount of achievement points doesn’t make you a non-average player. So in reality I was making your opinion more valid but not just ditching it because of your achievement points.

This is a MMO role-playing game. Our choices in-game build who our characters are. Stripping everything down to mechanical optimization distances WoW from one of the very reasons people subscribe, make, and play characters at all.

So I’m all for shortening the cooldown, or even removing it in favour of an increasing gold cost that resets each week.

but I’m pretty sure I could take that “always” to some pretty stupid places.

Though I’m really only of the opinion that it’s bad for the game when it’s commonplace to switch for individual pulls in a raid. I don’t see it as a bad thing that people have a build for PvP, M+, raids, etc.

Blind obedience to authority is not a virtue.

The only real thing I care about is what you mentioned in the freedom to have different builds for pvp, m+ and raids and also the freedom to test builds whenever I want.

It was just a question, the choice is still meaningful since I made it. Removing the barrier to change doesn’t make it less meaningful it just makes it more punishing. My character still chose to have one power over another.

Where’s Ralph? All this thread needs is him spamming the word “tryhards”.

Yeah, as far as I’m concerned my “being able to change the choice undermines the choice” argument loses its value when we’re talking about M+ vs PvP vs Raids because they’re just completely different environments at that point. It’s not about trade-offs anymore.

and if they’re insistent on having a hard cooldown on switching builds around, they should just have an arena where we can freely test builds and swap around before committing to something.

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