For the four of you that still want covenants locked

That right there is called a concession.

Seeya dude!

1 Like

You are. Blizz will lessen the asinine restrictions. They always do.

1 Like

I agree it’s a weird restriction, and I’m someone who didn’t choose a covenant for the quote-unquote best abilities for my class. However, I can see that allowing players to swap ultimately does not harm the way I enjoy the game.

I think a better initial system would’ve just separated the covenant quest lines from the covenants and let the player be able to do all of them. Then just allow players to freely swap between covenants they’ve completed the quest lines for.

1 Like

But they haven’t and won’t for 9.1.

The idea that somehow Covenant-likers are in the minority when Blizzard is doubling down on Covenants is just kind of nonsense TBH. It’s complete and utter nonsense.

1 Like

That’s actually a rather well thought out argument. It even works for both sides of the debate.

“Why won’t you just swap, you can increase dps by 2% if you swap for this next boss”

“What’s wrong with you, why are you X as a healing Y. Z covenant is better, you trash.”

“Just go swap or it’s a gkick, it doesn’t even cost you anything”

We all know why they need to lock covenant choice. Community has become ultra toxic, and the only way to fix it, is to force them to accept RPG choices again.

1 Like

You mean a sub class system that will no longer exist when the next expansion comes out and the covenants are no longer a part of the narrative?

Oh yeah a system that lasts just the length of an expansion is so much of a meaningful choice that it rates up there with selecting ones class . Which lasts as long as a person plays the game . :roll_eyes:

1 Like

kek

10 characters

That is the point . Choosing ones class which they will play long term is a meaningful choice .
Choosing something that will only last the length of an expansion is not and to say other wise is dishonest.

Also isn’t kek the response of one that truly doesn’t have a point to argue

2 Likes

You’re honing in on a very specific word instead of focusing on the fact that you want to rip an entire feature that has deep roots into each class and overall game feel of the entire expansion simply because you think it will make you a bit more competitive. That’s why I pointed that out - your quip does zero to advance your argument… it isn’t actually a “play” that does anything for you. Arguing that Covenants are not like classes doesn’t accomplish anything for you at all. As far as I’m concerned, going down that road is itself proof you don’t know how to argue, and anyone who takes the bait is not going to get anywhere with their argument as a whole.

There’s no point arguing with these people. Seems they want more restrictions just to make other people mad. The restrictions suck and as you say create less game play. Atleast in my circle covenants are the main reason everyone quit the game and I’m the only one left standing.

2 Likes

Please I just want to experiment . I wouldn’t mind doing a little better but if you look at what I do most of my raid experience is lfr , I have only 1 aotc to my name and that was HfC , all my mythic raids are post expansion , all my pvp is from random BGs. I really don’t give a rotund rodents rectum about being competitive. What I want is a way to experiment with builds I might consider fun.

Guess what separating the covenant class abilities a player have available for their class and making them work with the soul binds of any covenant they choose to represent primarily would open up more possibilities then the base 3 we have now (1 ability + 3 soul binds) .

Having all 4 for ones class would take it from 3 base builds to 12 .Then add the different paths and conduits would increase the builds even more . Blizz says they want people to have different variations and not be all cookie cutter , but the restrictions make it even more cookie cutter.

2 Likes

It perfectly addresses the point. You’re just pretending that it doesn’t.

You ignore arguments that you can’t counter and just repeat the same trollish responses.

2 Likes

So play with similarly minded players that don’t want to swap?

If you can’t fill a group with players that think that way, then that says a lot about the popularity of locking them.

1 Like

Where do you draw the line?

I’d like to experiment with various different legendaries, should we just allow you to make legendaries out of the box without needing to do Torghast?

What if I want to try a different class, should we have max-level class trials for each class?

What if I want to try a high mastery build on my Shaman, should Blizzard just drop a full set of Mastery gear into my bank so I can see how how Mastery Wolf Bones build feels?

Like where do you draw the line here? This game is an RPG at a certain point, sometimes you have to put in effort to level up a character to try something out. You look at a game like Path of Exile - you might have to spend 2 or 3 dozen hours on a character, maybe even a lot more than that, to test if a new build works in a new season. You have stuff like Path of Builds but you don’t know how it will work in practice. And that’s just how the game is and people are totally fine with that because it is what it is.

I have two Shaman in this expansion - I have a Necrolord and I have a Venthyr. This lets me dabble with say how Venthyr Ele feels and also how Necrolord Ele feels without committing to anything on my current character. Some people might say they’re never going to level two of the same class, but that’s their choice. I leveled up multiple Shaman back in Vanilla/BC to dabble with different racials, I don’t see this as being fundamentally too different than that.

Proving that Covenants are not classes doesn’t advance one’s argument that it is okay to rip out a major feature at this point in an expansion. It just doesn’t. It doesn’t get you any closer to your point. So yeah, I laugh at it because it’s a dead-end. You can go hard down that dead-end if you like but it leads nowhere.

1 Like

Opening it up is the lazy way out. I would rather they spend time increasing the depth of the system by adding more levers.

Obviously at covenants since that is the only thing we’ve been arguing to unlock?

All those other strawmen you’re arguing are just extremist takes that nobody is asking for nor asked for in the past despite borrowed power systems being far less restrictive.

It’s like you’re totally ignoring the game existed before covenants.

1 Like

I would rather they don’t waste time trying to balance features so people don’t want to swap at all (which is what they’ll try first and fail at) and instead fix a more reasonable thing like dead talents

2 Likes

This just circles back to “what makes Covenants so special, that specifically Covenants need to have special treatment of a fully-open system”. It doesn’t actually address what makes Covenant different from anything else. It’s purely arbitrary, and if it is purely arbitrary, then Blizzard, the decider, can arbitrarily just stick to their guns and there’s no imperative to change (especially when they seemingly have the support to stick to it).

So, let me understand. We all know that some talents are dead. And have been dead. Largely because there is no incentive/ importance to fix them, because they are easily swappable.

But think covenants won’t sit dead in the same way talents have? Ok.