Flying is 'at a nice middle ground'

had so much fun ganking and staring huge wars on that place. Everyone just sitting in the sky would have completely ruined it. And you really had trouble with flight whistles + portals everywhere?

yep now imagine getting on a flying mount and skipping all other content to get from a to b. this takes out forced situations say if you was on a ground mount.

You’re missing the point here. The “forced situations” we’re talking about are just annoying mobs poking at you while you run to your objective. You still ignore it, or get dazed, aoe them, then go back to ignoring it unless you’re a stealth class or have barding/tank spec. That’s not “content.” The REASON people ignore it, whether it be on ground or in the air is that it adds nothing of value to the game.

I’ll raise you a different scenario. Imagine that there were all sorts of things on the ground you had to look out for, things that made the exploring great. If there is worthwhile content to do, people are going to do it. The problem is that anything in between you and your quest objective is 100% worthless to you. There is ZERO value in exploration. Taking away flying hasn’t changed this whatsoever. The only thing it has done is made playing the game more frustrating.

If the argument that we were given back in WoD was actually correct, that this would let Blizzard make better content, people would be more amenable to it. But it’s just a bald faced lie. The content HASN’T gotten better, it’s gotten objectively worse. If they’re going to take away the convenience of flying, then it needs to come with ACTUAL improvements to the game. I’m still ignoring the “content” on the ground. Taking away flying hasn’t made the clumps of pointless mobs any less pointless.

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Well you see in the last patch they put in an area like Argus where you can’t fly. So we spend a year on the ground then we can fly for a few months during the .2 patch then in the .3 patch you can’t fly in current content. Its vastly in favor of anti-flying people.

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I can count on 0 hands how many times I’ve died autoflying in one direction.

content = anything. once you have flying who cares about anything else going on.

Well I now know why he isn’t an actively working lawyer… Other lawyers were smarter.

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You’re trying to tell us you have never flew into a lake or the ocean and drowned/fatigued? Wish I was that lucky.

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I have said this for the LONGEST TIME!!! the current dev team and ION are OUT OF TOUCH WITH HE GAME AND PLAYERS and always will be. patherfinder isn’t a middle ground. its here do what we tell you to do to make are time played metric look good or else you wont get flying. seriously ion and this whole dev team needs to be fired and bring in people who care about the game and players and under stand what we ask for and want in game and not cater to the .1% or less who kick and scream because of flying oh and before I forget. don’t bother saying flying killed world pvp cause that’s been dead for atleast 12 years

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So someone who probably hasn’t leveled a character in a while conceded that he is misinformed about how flight form works because he’s new to the class.

You’re next course of action is to attack him. Wow you are an angry person

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This isn’t content, it’s busy work to keep his time played metrics up.

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This game desperately needs a brand new Dev team . Except art and music. Ion and the other devs are very out of touch or plainly just dont care. As I said before, If he is associated with the new Expansion, I will not buy it

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I meant, “immediately before WoD” as in “when they were making WoD.” Not “every expansion before WoD.”

Since you’re doing it, I’ll pull a concensus out of my butt, too, and say the community concensus was that the Cataclysm zone’s main problem was the stories being told - very linear dopey pop culture homages that overstayed their welcome (Uldum) or stories that were clearly unfinished (Twilight Highlands on the Alliance side) - and not the geography. Most of the zones are memorable, but for the wrong reasons, like poorly implemented phasing.

On the other hand, I think Deepholm is one of the most memorable zones the developers have made. It’s creative, great to look at, conceptually solid, and well-executed. The illusion of being in a gigantic enclosed subterranean space is an important part of the zone’s success, and it would have been very hard to execute without flight.

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It’s great in theory, but it’s how they keep executing it that feels bad. Having pathfinder achievements for each new territory that unlocked flight would be so much better and let us fly somewhere before it is completely outdated.

Instead all flying for each expansion is getting lumped into one big meta achievement that takes a year to unlock due to patch timing.

Great idea poorly executed, which has been happening with some major things.

  1. Flight - we all know this story
  2. Legiondaries - took almost all of Legion to get a good system in place
  3. Azerite - getting completely overhauled next patch

It’s like someone gets a great idea, and instead of working it all out in advance they just wing it, fixing it as it limps along for an expansion.

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oh this is very true, probably the biggest annoyance about ground mounts is being dazed and it generally happens if you get slapped once. they did have some kinda saddle item you could get from professions to counter this but i dont know if that’s still a thing in this expansion.

Ok, forced situation. I’m a herb collecter. The zone I’ve been in has usually horde that runs around and gathers the herbs up. In this situation he gathers the herbs an possibly gets hit by a mob making it easy pickings or i can cc him an pvp. now throw in flying mounts, he flies away an mobs auto reset.

asking for people to lose there jobs isnt going to help

If we really had some creative developers, they would create more flying content and flying combat. Flying mounts with gear and weapons we could equip, flying pvp etc etc . We already have some flying WQ

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Well we know which group won’t be touching classic lmao, can you imagine not even having a ground mount until level 40 when 1-40 takes longer than 1-120 haha

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you can slap whatever name on it you like. still the same.

Sorry but when you dont do your job well, and you end up costing the company lost revenue from players leaving, and damaging the reputation of the company, then I dont feel bad for them losing their jobs. It is how the world works. If I do my job poorly, I expect to get fired. Thats why I do my job well

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Soft, ok. This is a game. It’s entertainment.
I’m a healthcare professional and if I screw up, people could die. That’s where my serious moments are. That’s where the rules are and I must follow each one.
When I get into WoW or any game, I want to enjoy it.
And if I want to fly over something, yes I’m taking a shortcut. Because, this is not real!
This is a game,

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Some people still want to call what happened in WOD a compromise when nothing could be further from the truth.

In reality, the announcement that flying would no longer be allowed elicited a response so strong, from players and from all of the gaming media, including floods of players leaving, that Blizzard knew that this simply was not going to be a viable decision.

They KNEW that to remove flying would be too costly, on a number of levels, to implement and the only thing left was to determine how to unmake the decision without looking bad, or ruffling too many feathers.

The determination had already been made, and the means that would allow flying to continue came from the top down, before they finally ended their week of silence and publicly addressed the matter. There was no player interaction, or feedback requested.

This was an edict, NOT a compromise.

Ironically, I do not really have a problem with an achievement before flying is allowed IF it is reasonable and considers all of the play styles that have always been welcomed into this game.

There should be more than one means of completing Pathfinder that is tailored at least a little more toward the different types of players in the game:
More pvp aspect for pvp players.
More dungeon and raid interactions for the group instance crowd
and more non-group instance content for those who do not, or are no longer able to participate in dungeon and raid content.

THIS would have been closer to a compromise than what we got.

What we did get seems to be able to be changed from one expac to the next. WOD required no dungeons and/or raids, yet by the time we got to Legion, Pathfinder was locked behind this type of group instance content which has no relationship to flying at all.
It simply removed from the ability of some players to ever be able to fly again.

What else can change in future expacs? Maybe the dungeoneers and raiders will be forced to participate in more pvp content before they can fly. Would that make them happy?

Would they be any more upset than players, who have currently been shut out of obtaining flying, have been? Will other players be more understanding of why they are not happy than we have seen exhibited here toward players who do not, or cannot do dungeons and raids?

Will anyone who is not personally impacted by these kinds of changes ever recognize that you just might be next ones on the list?

JMO

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