What nonsense. Anyone who didn’t like flying for some or all of the reasons you stated, has the option of not flying.
You can’t fly in combat, so I don’t see how flying killed world ganking, unless you mean that players just flew to objectives for convenience. Once dismounted, you were just as vulnerable to attack on a pvp server as always.
There is no nonsense. I presume you never experienced it and are not speaking from experience.
Flying was not optional. Three dungeons and an entire raid could only be reached by flying to them in BC, and again in wotlk. Before group finder obviously.
All those pvp objectives rendered useless. People would fly over them, or just fly to them dropping out of the sky negating any choke points or strategic value the area had.
If you were a poor alt who didn’t unlock flying yet, you were basically dead meat as a max level could just teleport out of thin air and kill you before flying off for their next crime. Gone was being able to react and outmaneuver to get away.
Its just as bad for pve because all that terrain and world building was tossed away, just fly over everything.
I have played since about six months after launch.
For a short time, flying was necessary to get up to Tempest Keep. Apart from that, flying was something that could be passed on.
People lived without flight until they could afford it. Happily there was enough content and lively auction houses which made earning the cost possible.
I have over 40 alts. During BC I had 20 – 10 each faction, different classes, races, etc. Over time, those who max leveled got flight.
Everyone I play with and ever played, quested, dungeoned or raided with loves flight.
It probably did make PvP servers more difficult. In fact, I have constantly lobbied for flight free PvP and PvE servers for those who prefer a flightless world.
I’m not the only one who made this suggestion and there have been dozens of very short threads about it. Apparently, there’s not much support for flightless servers.
100% Flying reduced the world, broke the fantasy of a large world with lots of people in it by making it too easy to get from A to B. Portals upon portals, LFG/LFR etc. etc. People can’t be saved from themselves really. The things that made a great MMO in the first place - interactions with other players, bumming a portal off a mage, getting summoned by a warlock, meeting random people on your journey to other places gets negated by ‘i want to fly at %1000 speed, i want it now’ dullards.
I’ve never understood this either, players have asked to just give us flying and make it apart of the game for a long time. For some reason the devs are given us the middle finger on this and many other topics. Why does Blizzard’s dev find it so tasteless to work to give players what they want. This is a part of way this game has a cancer and is dying very slowly, and the devs are just going a long with it.
It is now 2022 and Blizzard is still not listening. I can only hope that Microsoft will fix this garbage that has been going on for almost a decade. So tired of the whole thing.
Because they would have to admit that this no flying trash they have been spinning is wrong and they would rather look at the flames all around them then to acknowledge the house is on fire.
This is the first post that I’ve probably ever seen this much likes/hearts. With Dragonriding, as long as they update some visual/audible queues and the tutorial, I think many will enjoy it very much. I love Dragonriding more than regular flying to the point that I don’t even take flight paths when traversing the lands. Of course, there are times I miss certain mounts but I’m fine waiting until flying unlocks.
Then again, I don’t even see a point to waiting to unlock regular flying other than stubbornness. If the excuse is that we now have Dragonriding, then fine let Joe and Jane fly at slower speeds on their flying mount…
You’ll see when it comes out. I thought it would be a pain…I don’t feel like doing a mini game getting from point a to point b but Dragonriding (I’ve been doing this daily for weeks now) and I don’t use Flight Paths anymore. It is so much faster and convenient. Even if you are running on the ground and get attacked, you can dive up in the air and lose combat. Best implementation that I’ve ever seen Blizzard make.
Yeeep. Once you learn the trick to go from zero to Metroid’s Speed Booster levels of speed near instantly, you can zoom from node to node or mob to mob so fast.
The Trick
git gud
…kidding – While standing on the ground on dragonback, aim the camera up with the right mouse button. Hit Soaring Ascent (or double tap spacebar), then level out after half a second. Wa-bam, you’re going at speed booster speeds.
This can also be done in the air too, but you need to have at least a little bit of momentum already or the trick becomes wildly inconsistent.
EDIT: Added a clarification. Simply pointing the camera upward with the left mouse button isn’t enough to get the speed boost.
I’ll be the first to say, basic flying is boring and I’ll stick to that pros and cons of course but it takes away the enjoyment of meeting people on the ground to people just rushing quests.
Those of you saying you like it as a way to see more of the world, I’ll take you for your word, and that is an admirably reason to want flying.
The new flying system in DF does look way more interesting with the use of momentum, thats basically how I ended up flying around when I got bored in wow since I got my bronze drake back in wrath, just auto fly and steer lol.
tldr. I keep my stance on basic flying, but if saying I am looking forward to new dragon flying rescinds that, well alright im looking forward to it.
P.S. learning to fly via an achievement was never a problem to me tho, gives time to enjoy the world from a diff perspective, WoD, BFA, Legion had had some pretty zones, could they have done without long time gating, well yea- a month or two at least would be a fine wait.
My stance has always been, I liked the idea that I had to earn it for my account, and then I didn’t have to keep getting it per character, but I do believe that there should be an option for those who have completed the story, reached max level, and explored the entire new continent, to just buy it for that one character. Maybe the new caveat could be, fixed, extremely high, price for max level, and then it drops to half price upon reaching the aforementioned goals. I’d still take a PF/Renown path that unlocks it for all of my characters, though. It gets too costly for all of my alts.
There are lots of games I play that I don’t fly in. The problem with WoW is that they have so much content that players would like to fly over than interact with. When I play Albion Online I’ve never even thought about wanting to fly. I want to gather the stuff around me and fight the stuff around me.