Flask prices

If you want to talk about citations, you need to provide sources for your assertions.

I was on Herod when they removed layering, queue times didn’t suddenly double. Also, the visible population in org jumped by about 2×. There were so many people, my framerate started dropping. It feels like Northdale with 6k-8k players.

It certainly appears that they removed layering without cutting the population cap down to vanilla levels… and we know roughly what the population cap was because we were able to scan through players with the censusplusclassic addon.

Do you have some data to refute that?

EDIT: I also LOVE how people were asked to find blue posts… and when someone linked a blue post, it was immediately dismissed.

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I know that everyone has this min-max mindset but… If you can’t afford them then you don’t need them. Simple as that.

Seriously.

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Because that blue post was explaining realm sizes with layering enabled. Which has little relevance now that layering has been removed.

It certainly has more relevance than your citations have had so far.

So when I scan 4k horde online during peak hours, I’m supposed to take your word for it that that’s just a figment of my imagination?

I’ll be honest with you, it’s probably going to take more than a blue post to convince me they haven’t jacked the population cap up WAY above vanilla levels.

Here’s Ion answering the question directly in an interview,

https://www.forbes.com/sites/hnewman/2019/08/26/warcraft-classic-layering-and-realm-queues-ion-hazzikostas-explains-why-youre-waiting-to-log-in/

Newman: How big is a single layer? What’s the end target you’re shooting for, for each server?

Hazzikostas: Each layer is effectively going to be what a healthy server was at launch in 2004 in terms of the number of people it holds.

You will log in, in a layered world, and it’s going to be very, very crowded. People will fan out, and you will be teeming with players all over the place, and those who get a head start and make it into the Barrens or make it into Westfall initially will have a little bit of breathing room. But it’s going to feel very populous.

We’re looking to preserve the traditional experience. I think you can view it as effectively, just us running multiple classic launch servers, 2006-era, in parallel, with the intent of collapsing them down into a single one over the course of a few weeks.

I don’t trust your third part scans. So please provide an actual blue post stating that post layering removal realm size is actually larger.

You don’t scan 4k Horde online on Herod at peak times because I did a scan a couple weeks ago at 7 P.M. on a Sunday and there were 2,300 Horde online.

people want cheap flasks because they want ez-mode

Make Black Lotus soulbound like in Nostalrius and give high level herbs a 2% chance to have one.

#yeschanges

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You dismissed Sephîroth’s citation for being outdated, but then provide a citation from around the same time.

Are you people actually serious or am I being trolled right now?

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So you don’t understand that his post is discussing the over all size of a realm with layering enabled? Vs the size of an individual layer, and hence the size of a realm after layering is removed?

The population cap after layering was removed wasn’t the same as the population of one layer.

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Okay please provide a quote to that effect.

I provided a quote that that is not the case and post layering removal realms are what they were in vanilla.

So to be clear, are you saying Sephîroth’s citation is valid or outdated?

Realms are currently capped around 5k concurrent characters online. You can log in to Incendius after waiting in queue and scan with the census addon on two accounts or get a friend to do one faction while you do the other.

The numbers will tally to 5k.

I did the same thing on herod after layers were removed, and got over 6k.

It’s possible the cap was lowered to 5k. I could buy that.

It sure as hell didn’t go down to vanilla levels though. That’s just hogwash.

It’s outdated now as it was specific to the over all size of realms with layering enabled.

Which no freaking duh was higher than a vanilla realm.

Or it’s possible your third party scans are inaccurate.

And so is yours.

I didn’t use a third party scan. I used Blizzard’s own API.

No it’s not as what i quoted directly addresses the size of individual layers and the realm size post layering removal.

Which was the same as a vanilla realm. You seem confused by the difference between the size of a layer vs the size of a realm.

Which you access through some form of add on to get your totals, that process is buggy and inaccurate since it seems to be giving you the wrong number.

The addon is not inaccurate. You can see exactly how the addon is working by opening the /who window. Or you can painstakingly gather the data manually by utilizing the /who function with appropriate parameters to detect the entire population.

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