It’s not your prerogative and it’s certainly not mine to make that decision for you. But it’s blizzard’s business to try to maintain as healthy a game experience for as many people as possible. We can talk about why we think they do what they do, whether we agree or disagree, or what we want them to do different but it is literally blizzard’s Business.
we’ve been hearing about this since 2006… it’s not the logistics that was the issue. How do I know? I killed kel’thuzad many times in Classic. Logistics didn’t simplify that much since then. We just moved from the guild website to the guild Discord.
Accessibility to raids, LFR achieved that but only by being mind numbingly boring. Flex raiding solves the same problem especially now that it’s cross realm while still being somewhat interesting.
If flex solved the issue why is LFR still there? I don’t get your point. LFR was never an issue and it was originally created as a tourist mode and stayed like that. They just encountered an issue that the gap between LFR and “normal” raiding was to high and added a difficulty which also served as prototype for their “flexible” raiding. If LFR really was an issue they would have removed it like 10 years ago.
Thats exactly what people wanted. An automated system to see the raid. Referring to “sand box”.
They just encountered later that it unincentivized people doing harder content as the gap between LFR and normal was too high, thus added a new one.
It has nothing to do with LFR not solving the proposed issue.
no, the 40mans were limited by things such as “most players weren’t level cap”. Rushing to 60 and doing MC first reset to not miss a lockout is not how most players played Vanilla.
Nobody asked the 99% of players who did not do Naxx in Vanilla if this statistic bothered them - or if they even knew what Naxx is.