Also you just want aoe spam fights. Its not even pvp. Its just zerg deathballs of nonsense. There is zero individual impact. Its not a reason for them to change anything.
Your grammer is dogsht, miss me with that illiteracy. You used 1200 arena rating as a pejorative in the context of vanilla WoW and are defending 1:1 retail sharding. This speaks to your overall ability at the game.
All WD members are kill on sight for me already. But hardly any of them like to 1v1, because most of them are trash players who only enjoy 40v15 zugfests that consist of aoe spam.
Illiterate because you cant read when i addressed your point literally 1 sentence back.
I didnt use it in the context of vanilla wow. I said repeatedly I was also talking about wotlk and cata experiences with these players. Thats what the arena rating was in reference to. I havent ran into their zerg ball yet on fresh.
Im not defending sharding. Im mocking your idea of pvp because â300v300â is not it all you guys do is aoe spam zerg and then go WE DID IT YAAA WEâRE THE BEST lmfao its embarrassing & its something thats gone on grobbulus for a long time with these Neanderthals who again in wotlk & cata are 1200 rats.
Go take a reading comprehension course at your local community college if you think my grammar is poor or hard to follow.
You didnât even bother looking at the video I was referencing. APES was outnumbered 3:1 and managed to wipe two separate collections of raid groups in two seperate locations that were threatening to gatekeep them. The so-called AoE spam noobfest that takes no skill. You dodged all of that and hand waved it with your personal experience from Grobb.
Even if there had to be a compromise of keeping this type of layering around blackrock mountain to keep gatekeeping of raids at bay, which is what the devs said was one of the big issues, it would be fine.
The issue is that the pvp server leveling experience and rppvp community events (that we are trying to do even though you refused to give us our rppvp server for the first time in wowâs existence) is immensely diminished. We donât see the same people while leveling, we are getting layered sometimes mid-conversation with others in the world, layered while doing escort quests, layered during events, layered mid-fight in pvp.
This was literally my last sentence before you said
So YES i did address your point. Hence the permanent illiterate stamp on your forehead.
You also missed what I SAID about the apes video. I WAS PLAYING at the time and we had to do the same stuff to get into raids safely. Im aware of the techs they used to wipe guilds and protect their world buffs.
This was pre chronoboon. There was a PURPOSE for your guild to coordinate to make it into the raid buffed up. Whats going on now is just wanting to entertain yourselves spamming blizzard into big groups while little bobby is trying to get a quest done. It will almost never be an even fight & even when it is itll just be aoe spam. It isnt actual pvp, there isnt actual player skill involved, you copying apes tech wont change that. It was lame when it was going on back then too but at least there was a purpose for it with wbuffs at stake.
I wonder if they could, âfix,â this using the LFG tool. For example, make a separate tab labeled PVP and have it so that people can set up events with a specific date and time that both alliance and horde can see. Then when the timer is up, everyone who signed up is automatically layered so all you need to do is make sure you are in the right zone. Just spit balling, not a perfect fix but at least provides some player autonomy. Obviously, there would need to be some faction balance for the event to initiate too.
Which is why chronoboon should be removed from PvP servers.
Then donât play PvP servers. This stuff impacts me too, but I go somewhere else because I enjoy the other qualities on PvP servers.
All because they have chronoboon and their world buffs are protected, doesnât mean we should discourage guild v. guild PvP. You can still gatekeep people boon or no boon. That should be the focus of WPvP on a PvP server.
Instead we have you promoting retail sharding. You want to take some grandstand that youâre a true vanilla player that has played longer than anyone else. Clown behavior.
Delete the game at this point if Blizzard is so incompetent that you have to queue into a LFG system to find stuff in the open world.
Layers are bad. Remove them. Deal with the pros and cons. Right now Elemental Fire would be 10g per and there would be a bloodbath of 30 people all trying to farm them in Arathi. The game is better without layers.
The aoe spam just isnt anything different than pve tbh. There is no player vs player its you clicking a spell on the ground over and over and whoever does it the most wins lol.
Ive played nost, LH, Kronos 1&2, feenix, & a handful of other fresh vanilla over 20 years. I make pvp montages. Wotlk was top 1% NA in arena. I understand and enjoy pvp so dont get this twisted. Im not in favor of sharding. Im in favor of âbig pvpâ guild being pissed they cant deathball across a zone and aoe pve down everything that attempts to fight back. Making them fight in smaller groups just highlights how terrible they are at the game and thats what im in favor of.
Id prefer the nost type of phasing they did that blizzard just wont do.
Iâm not debating if layers are bad or good, but we have layers and we have LFG so my intent was more over to brainstorm within what can be a realistic change given our current situation. Iâd be totally ok if layers were removed from the game and we just had an additional server for the overflow.
The new layering behavior is just 1:1 retail sharding.
Then make a druid and roof them in WSG. Itâs not hard. Of course WPvP isnât skillful, thatâs not what people do WPvP for. Having a guild that will organize a deathball in a zone is infinitely cooler than retail sharding everyone into perfectly balanced layers where nothing can never get too out of hand. Itâs instanced behavior put in the open world.
Wpvp IS skillful and fun you can 1v4 nerds etc its great.
Deathballs of aoe spam is just the lowest form of entertainment pvp offers aside from camping a lowbie.
Their inability to do so is a positive in my eyes even if i disagree with the way we are sharded. Id prefer 1 layer that phased you based on distance like Nostalrius did.
I said its working as intended because it is and this current system is fine for small scale pvp. Id rather it gone but bigpvp screeching about it is a bonus.
Youâd just end up with the same problems of dead realms and even worse faction imbalances. This is the same problem they ran into with sod when they needed to merge dead realms. PvP servers arenât really balanced because the merged dead ones all had slightly more horde players.
They could impose 50/50 from the start across all servers, but then youâd just end up with single faction servers as players gravitate to those. Just like they gravitate to faction dominated layers if layers arenât balanced.
Layering sucks but it sucks the least compared to the alternatives. Maybe an unbalanced âwar layerâ you can choose to join?