It’s only shifting the blame if the blame is someone elses first.
There’s two parties involved: Blizzard and the user.
No one can verify that it’s Blizzards fault. So I default it to the user as that is most likely the cause in these scenarios. And why do I do that? Because other people have had the same issue as the OP, and able to fix it on their own. They didn’t go around blaming blizzard.
If this is the case, why hasn’t Blizzard come forth and said that? If this is such a big deal and been around for over a year, why has it not been mentioned or fixed or brought up saying “we’re looking into this” as they do when an issue on their end affects a large portion of the player base?
Because I haven’t had a single issue with it. I haven’t had to troubleshoot and find a solution for myself to offer you aside from the one that I did. There have been plenty of other people who have said “I had this issue until I did this”. Goes to show that it was user caused and user fixed. That is the only true verification we have had. Blaming blizzard doesn’t make it blizzards fault.
And I can quote more than 3 in this thread alone saying that they don’t have that issue. Does that mean you now need to accept that it doesn’t exist and you’re making it up?
You: I found players who had this issue. It’s blizzards fault
Me: I found players who have not experienced this issue whatsoever. Perhaps its the users fault
You: No you’re wrong and trolling and it’s 100% blizzards fault because I can’t fix it on my own even though other people have
This is the argument we’ve gone round and round about. I have no problems saying “if it is indeed blizzards fault, I hope they get around to fixing it.” But with me and many others never experiencing the issue, and others able to fix the issue on their own, it’s leaning heavily on the users end.
Yes you mentioned this. Packet loss. But this is also a two way street. Receiving and sending. Could be on Blizzards end, could be on users end. But it still doesn’t solve the issue. Say it is from packet loss somewhere along the line. Why is it happening to the people affected by it? If it is on blizzards end, could it not be affected by physical location and realm choice (and thus the server the user connects to), that you were all so willing to dismiss?
This is another issue that the user themselves can take steps towards to fix. And maybe they do all the steps and look into it and the issue is resolved. Who knows.
Being 100% confident on it being a packet loss issue still does not make it blizzards fault when its very possible that it falls back on the users end.
