most things have been hitting warrior post d stance nerf
paired with refreshing waters making the healing probably still good on the enhance it just means we’ll heal our warriors for like 6k now and maybe 9k with swirling currents
might make turbo a lot worse and make specs that have other ways of being self reliant stronger with enhance like windwalker
meh
enhance heals itself a lot more than its team afaik. comps with less finite damage will get more benefit from going enh but comps that set up damage without stunning the kt still won’t wanna hit enh i expect
I feel like with this change hitting enh can be good especially if they play necro/feral spirits lego where forcing them to use maelstrom on healing instead of lightning bolts and Ele blast really hurts their damage. War is def a viable target now though but it feels like dbts is up too often and they need a lot less spam heals due to ignore pain than what enh needs to stay afloat I guess we’ll see.
Can you please address MW respresentation? Essence Font tier set is useless, the spec representation is atrocious in all content including WFR, M+, BG, and Arena.
pretty sure we need some holy priests changes more than ev
class is pretty close to being unkillable with fly/ray and can heal basically forever. Nerf mage like that don’t really hit rmp or whatever, you gotta decrease holy priest healing as well as combust damage.
I know it’s a step to the good direction but we’ve never seen more than a few steps in the past few years so at this point a step isn’t really enough
Well as a sham i think this nerf is quite deserved and is a lot better than I expected
I do agree that hpriest and rogue needs a nerf at this point though