Sure. However, 20 minutes doesn’t seem like enough time. I’d say you can make some kind of informed judgement after about an hour or two.
Fair enough. This is how normal people debate. I can agree to thatz
Combat is resolved on the server. In WoW, you hit a button it sends the numbers to the server. FFXIV, you hit a button, it sends the action to the server the server does the numbers and sends it back to you.
That’s reducing it a lot, but what ends up happening for you is in WoW you see it all unfold almost in real time. In FFXIV, there’s a big delay in what you see versus what happens.
No, no it isn’t.
Read the last line in the post I quoted.
I would have to completely disagree with that idea. I think of some of the most fun games I’ve ever played, and they’re not immediate gratification. Freespace 2 I still play because the mod community has developed dozens of player-made campaigns, but it took me quite a while to figure out the controls of that game. Heck, even one of my favorite mods within it (Antagonist) I found boring and confusing for probably the first half of it, and then absolutely loved it the rest of the way. Or my favorite FPS-style game of all time, Tribes 2. That wasn’t fun from the “first molecule of play” when I was still learning what all the different weapons did while getting killed left and right by experienced players. But by sticking with it for a few weeks and learning how to play, it became amazing and gave me a few years of tons of fun. So nope, I definitely don’t think a game needs to be amazing right from the start to be amazing for a long time in the end.
Some of those games you mentioned like Tribes 2 are exciting from the onset. Like in wow, just having a polished low latency interface and action rpg elements for the most part is surface level fun. If delayed grat is built into the game that is good just so long as that the immediate surface level fun is also there.
Tribes 2 is fun right out of the box man. Never played freespace.
I think you’re asking about giving a game a chance if it needs more work versus an already complete game requiring you to play to the end to have fun.
I wanted to try FF14 with my friends but…
…rather wait until something new drops.
I don’t like to feel extremely behind in a game or that I missed out on most of it.
Play what you want, but I can tell you that ff is designed to let you take your time and come back to content later with item sync. Unlike WoW, there’s no FOMO rush to get to the good part of the game before its gone. The whole game is the good part of the game and the rides don’t shut down when the next xpac drops.
I mean, you can decide if you don’t like it personally inside of 2 hours. I wouldn’t judge an entire MMO based on my 1st two hours of playtime with it.
I “appreciate” your confidence that you magically know my own experience better than I do myself Begone, troll.
If you are planning to play with friends, it’s probably the best time to “catch up” it’s content drought until the expansion. Once that expac hits, everybody is gonna be doing the new stuff.
FFXIV is a game designed to allow you to play it at your own pace. Your only time constraints are if whether or not you want to finish the main story within the first month of your paid subscription. Otherwise the catch-up mechanics at cap level are really forgiving.
You say that but a lot of the time you need to be there when the content is relevent or is becomes impossible, or incredibly unfun.
Eureka, if you missed the train, it was awful until they nerfed it to the ground.
Even Extreme Trials and Savage, wait too long and everybody good already farmed and finished everything they wanted, so you end up with bottom of the barrel players that either can’t do mechanics or always see enrage.
Item sync also doesn’t really “let you relive how it was” all 3 ARR 24 man are a complete joke because the item sync level is 130, the gear the first one drops is 80. So everything just get burned down, you don’t need to really know mechanics, you skip them.
Hardly. I am simply presenting the possibility that those games are exciting in themselves for their fun early gameplay. No one played tribes 2 for two months to figure out if they like game. Putting your argument into perspective shows at least how absurd it sounds to a few if not many other gamers.
But someone just said to give the game a chance of more than x time. If it’s always good all the way through why do so many people say to give it a chance in the first place?
Life is short and with family and kids even shorter. In 2021 a game has to be worth your time. Gone are the days pre-social media where we can give games weeks before we move on. Competition is on another level now.
You clearly don’t understand my point.
Deciding you don’t like it in under 2 hours is fine. Trying to claim the entire game is garbage because you played 2 hours is laughable at best.
ur too smart for me
I heard pvp is a joke in FF14 but its a joke in wow too
Quote me where I said the game was total garbage. Are you interpreting my words “it sucks” as “it’s garbage?”