Ff14 sucks… back to WoW!

For me since I’ve been playing alot of FFXIV, WoW is the fast food mmo. Quick to get into and simple, but not very satisfying after awhile at max lvl unless you raid.

While FFXIV is like a pub meal, looks abit more fancy and takes abit more effort to get into and can sometimes feel like a slog, but can be satisfying to get to a certain milestone. Like getting to lvl 50 and getting Samurai.

It also has bunny girls, so that’s a automatic plus for me.

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Yes you might be used to this really bad game. Since there are far better games out there, I mean watching grass grow is a better game than SL but it’s perhaps you were conditioned over time to like mediocrity and stay in it. WoW stopped being my main game in 2016 and it’s a lot worse today than back then. I just stop by for a month here and there to see what is worse and talk about it.

My issue is there is no other game like WoW for healing.

Managing your mana, people’s health bars, and trying to get the most out of your character is rewarding game play

I played it for 2 and a half expansions. And I will happily state, without a doubt in my mind, that I think it’s a garbage game and that I seriously cannot understand why anyone wants to play that pile of garbage. It should have stayed dead in it’s original release. :woman_shrugging:

ESO is my other MMO, and it’s just not there for me. It’s graphically, toon creation, name creation, player housing, customization gear, and lorewise 1,000% better, but I come back to WoW because the interface and gameplay is superior.

WoW is like driving that classic car with its seat of pants flying gas powered manual shift Bonnie and Clyde.

ESO is a Tesla bubble car with hands free, self park, and 1 button operation soyboy.

As someone who has healed in 3 different popular MMOs, they’re all different.

However, the “meta” has evolved/devolved over time (depending on who you ask) to where healers have to keep people alive on top of being expected to help kill things, compensating for poorly performing dps players.

Sometimes twenty minutes is enough. I knew I wouldn’t play Tetris for six hours after ten.

When I logged into ff14 had that same barf feeling after imagining playing the game day in and out.

Thank gewd for wow.

And that’s fine. I’m not defending FFXIV, because I’ve never played it before. I’m just stating that judging a game by 20 minutes of “barely” playing it, doesn’t really mean anything.

Because people making those threads haven’t only played 20 minutes of it and started calling it garbage. Big difference.

But 10 minutes is enough to know. You can reliably judge. If the game doesn’t jive it doesn’t jive.

Why force yourself to play a game that stinks at first but gets good later? That means the game overall sucks.

Life is too short for that.

Wow is good cause even killing newb mobs in the beginning is fun.

If ff14 sucks until level x then the game flat out sucks period.

I don’t understand the masochistic mentality of giving a game a week or two before it’s good.

People tend to judge MMOs on the overall wrong aspects.

An MMORPG for one is not just massively multiplayer online, it is wrong to judge it on that alone, and to develope it for that alone. MMORPGs are largely about fostering communities, to foster a living, breathing world with NPCs and players. This is something that Blizzard absolutely fails at doing outside of roleplaying realms, and even on roleplaying realms this is designated to very specific spots of the world.

You can go out and quest, be the hero, be the adventurer, fun enough. Then you get back to the city and all you see are… NPCs. Yes, even the players. They just stand around, afking, doing nothing. There is no joy to be shared between players, no form of communication that makes the city feel more alive.

There is also a lack of large scale community efforts, like what we had back in vanilla. The last time we had something that was player-driven and gave live to the world at large, was the WOTLK prepatch event.

Because usually people have to wait until they can judge a game based on the content it provides once you complete the leveling process. World of Warcraft is a big offender of this mentality.

That doesn’t sound like a game. That sounds like a job.

I think that idea is very unique to a small group of people. Most people who play games are not looking for a four week delayed reward system. They have to deal with that in real life.

They want the game to be fun from nots to bolts.

It’s clear to me now why so many ff14 players come here to troll. They really think ff14 sucks but are hoping it gets better.

Maybe this philosophy is just outdated and it a time to adapt to the times.

Maybe a recreational activity should have a positive feedback loop the first hour of gameplay?

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Holy crap.

Literally a case of the pot calling the kettle black. You’re always on these forums arguing against people praising FF14 with little more than just conjecture based on wrong information.

Almost like you have nothing else to do in the game you claim to love so much.

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This is a wow forum lol! I’m not on an ff14 forum trolling ff14 players. I’m playing wow and on this forum to have fun with other twos players.

So your metaphor is flawed!

Those models behind the curtain man, is that pikachu?

If so I would be sleeping too. Pokémon is boring zzzzxx

But this is not the WoW General Forum, this is the Games, Gaming, and Hardware subforum. Where players are allowed to discuss other games.

EDIT: You aren’t worth arguing with. I’m putting you on ignore like I should have done. You contribute absolutely nothing to any discussion you’re a part of.

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I contributed a very valid viewpoint. A game should be fun the first molecule of play. You shouldn’t have to wait four weeks to have fun in a game.

How is that an unreasonable position.

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