Feedback: Warriors

Ok, seriously! Unhinged does not work. Does not provide any Mortal Strike at all. Just deep wounds. At least for ravager.

Edit: Works for Bladestorm, got 3. But fix ravager
Cleaves damage is not increased by 50% during ravager

Sadly we’re just going to have to wait with some things to get fixed before we can properly test them, either numerical wise or just the interactions themselves are broken. Rogues are suffering hard right now with this being the case as a very large majority of their hero talents are broken.

Just going to have to come back every week during different builds and see if the interaction is fixed.

Thanks for the correction. My bad on the oversight!

Does anyone notice that the Demolish animation stops early? Is it a graphical issue or…?

The cast is hasted, but the animation is not, so once you reach ~30% haste it starts to noticeably cut off early. It’s a visual bug that will probably get fixed at some point, but probably not the highest priority one right now, since it isn’t affecting performance.

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Both of these work consistently for me. Might be another factor clouding things.

Remember that the Mortal Strikes from Unhinged come from you, not Ravager, so if you move out of melee range they won’t fire.

It does not half the damage, it increases the tick time from 1 tick/3s to 1 tick/1.5s (hasted), while halving the duration to retain the same damage over a shorter period of time.

You can see here Rend has 6 ticks for 24,989 each both with and without Skullsplitter, the difference is that the former took 15 seconds and the latter took only 7.5.

The benefit is compressing the damage into cooldown windows and getting more total ticks over the course of an encounter, and although it is currently a weak talent, the mechanic is not actually a damage loss.

I’ve definitely been noticing it too. This is feedback to the devs about something we noticed or don’t like in the beta. It’s not actually a discussion forum with people who feel “your opinion is wrong and I must tell you why it is wrong” constantly having an overwhelming urge to jump in the middle of it.

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Bro, nobody is here to get your opinion. You are going out of your way to explain to people why you think they are bad at the game. You need to stop.

I play Single-Minded Fury. That ALONE should tell you I don’t care about talents that directly buff my ability for anything.

I’ve explained very clearly what I am having an issue with, and you are going out of your way to misunderstand stuff I am not even talking about so that you can feel important. Stop.

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No, you didn’t. You repeatedly said “I want to use Thunder Clap,” and when suggested that you take talents that benefit Thunder Clap, you responded “I don’t want to use Whirlwind,” which is a nonsensical reply.

I’ve tried to help you clarify the issue, but if you can’t present a coherent position, then your feedback is unlikely to be taken seriously.

It is a discussion forum. I asked a question and you responded, but nobody is forcing you to do so. If you don’t want to talk about it, just don’t engage!

This thread clearly shows that a lot of people either don’t understand the mechanics or aren’t familiar with the changes, which is understandable considering the limited amount of time to test them. Some things also may appear to be problems at first glance, before realizing a solution is already present, so yes, there is inherent value in open forum discussion, whether it advances your personal agenda or not.

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It’s not a thread for arguements, it’s a thread for feedback. Arch isn’t being aggressive he’s explaining how the whirlwind talents BUFF thunderclap without you needing to use whirlwind, you don’t even need it on your bar. By taking these talents, they make your thunderclap better.

And it’s fine if you like playing your own unique way, no one is forcing you to play a meta.

But playing a way blizzard isn’t designing the class to be played and then getting angry at people who write guides around the way this spec is designed to be played isn’t helpful to the moderators who take this feedback back to the dev team.

Please be respectful and don’t argue outside of DMs, it’s counter-productive for everyone here.

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Okay then, let me be very specific. I don’t want to take the talents on the right side. I am planning on taking Mountain Thane to take Thunder Clap instead of having Whirlwind on my bar. I also don’t care about whether the talents on the right buff Thunder Clap since my primary focus is trying to max out Bloodthirst with my SMF build.

To max out BT, I need to essentially take everything on the left side, plus the 3 in the middle that do stuff with RB and Rampage, since they have some added benefits to BT.

The thing that is very annoying to me is that I also was using Odyn’s Fury, with it being on the left side, and now suddenly I cannot take Odyn’s Fury while also maximizing my Bloodthirst benefits because I will need to “waste” talents on things I don’t want to focus on in the first place. I even edited the original post to remove the mention of Thunder Clap since you seemed to think that’s everything my post was about, when it had really nothing to do with anything.

Is that clear enough now?

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Here’s a build that gets every single talent in the tree with any mention or synergy at all with bloodthirst and also gets Odyn’s Fury. You even have 1 extra talent point to put anywhere you like. I’m not sure why you’d want to play such an abomination of a build, but to each their own. Theres some missing fundamentals of fury in there (like Improved Execute), but based on looking at the talent builds saved on your profile, you weren’t even using those in your SMF BT build anyway. You have to take massacre for this build, which might annoy you, but again, Bloodthirst is at full power, so it shouldn’t affect your goals.

Regardless, you’ve made your point now. Maybe the devs will listen, but god I hope not. In the future, it may help to post an image of a build you play on live so that Archi or anyone for that matter can help you more easily without having to guess at your goals/intentions since they were not made particularly clear to me or anyone else based on your descriptions.

Feel free to swap to Reckless Abandon / Powerful Enrage / Dancing Blades if you prefer those.

https://imgur.com/a/smf-bt-YjZKzRE?third_party=1

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Also I don’t suppose we could get a bit of an update on what thoughts if any might be going into changes for any of the specs or General talent (If any) trees before the end of the beta beyond numbers tuning and ensuring things are interacting as possible. The last few build versions we’ve seen haven’t seen much in terms of changes for warrior save for the bladestorm related talents and intervenes new reflecting spells addition.

Mostly I’m wanting to know what internal thoughts are and or changes that may be being worked on as of right now so future feedback in between doesn’t double down on things dev’s have already changed or are in the process of changing on internal builds.

I’m specifically meaning towards more utility / movement sort of talents or perhaps if any buff towards Rally cry is being considered?

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Some more feedback:

Fury:

  • I want to echo what others have already pointed out, Critical Thinking’s second bonus is pretty meaningless now that Raging Blow is a weaker filler ability.

Mountain Thane:

  • Burst of Power randomly creates a weird and awkward gameplay. Changing it to just passively reduce the cooldown of Bloodthirst would make for a smoother, more fun experience.
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Nerf Warrior healing. They shouldn’t be healing more than a resto druid. They’re not even a hybrid class and they’re healing passively and actively like a truck.

Warrior does no real healing, only self healing.
And if a resto druid does less healing than a warrior does, that’s just because they’re terrible at resto druid.

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I’ve never come close to out healing a resto druid in a boss fight or a key. Warriors very much do NOT need healing nerfs lol

Very likely a bad resto druid has sat this example for him. I’ve ran into some resto druids that don’t pre-hot anything, they wait for damage to come out and regrowth spam

We’ve already had our self-healing nerfed over the expansions.

Yeah, Resto Druids aren’t at all about reactive healing. It’s all preventative. I really only have experience with Resto and Holy Priests, so I couldn’t say what the other healers’ deals are.

And this is something that annoys me about these forums. It doesn’t matter what you say on here, people will just look at your profile and discount your opinion entirely.

Like if I said I don’t like Ravager for whatever reason, someone will look at my profile, see I don’t have it, and say “Well you didn’t take it anyway, so problem solved!” and ignore anything beyond that. It’s all snarky replies and talking down to others because you don’t do what everyone else does.

Case in point.

I’m done here though, not worth offering any more feedback for me since it will just be ignored, as SMF has been for 15 years.

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I just want to give my little bit of feedback for what it’s worth.

This is from pretty casual, if I do main warrior I am just an AOTC and M+ for the mount and what not.

I was sad to see the annihilator/storm of swords go the way of the dodo; more so annihilator. But have recently discovered part of that playstyle lives on through Mountain Thane (Thunderclap essentially replacing WW on a short cd). It gives good cadence to the playstyle and for that I enjoy it very much.

Couple of things I do not care for is Anger Management desync with Avatar, Thunderous Roar, or Champion’s Spear. Honestly rework Anger Management to just make Recklessness, Bladestorm, and Ravager on a 45 second cd to better sync up with cd’s.

I have a love/hate relationship with Reckless Abandon as well, I do like the changes you implemented but find myself often over capping on Fury when I pop it. Prolly just me, once again I am casual.

The tier set to me feels very meh, and honestly most tier sets look the same way being first tier in the new expansion, which is fine all together, but through testing I actually didn’t find myself pressing Raging Blow nearly enough for the tier set to be good, so as a 4 set it felt extremely weak. Would feel better the other way around that BT increases RB dmg stacking up to X amount since we cast a lot more BT’s than RB’s.

Warrior could also use some more group utility. Either aoe silence, or maybe a suck all the enemies in on bladestorm/ravager type of thing.

Pls change Depths of Insanity, it’s just a bad talent IMO.

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