Feedback: Pack Leader Hunter

Thematically/conceptually how is Vicious Hunter different from Coordinated Assault?

Then ā€œPet leaderā€ should be more fitting :joy: based on the description above

Especially considering that literally ALL of the so called ā€œenhancementsā€ apply to the main pet only.

The ā€œPack leaderā€ name creates expectations that are not met in the slightest with this tree and thatā€™s a fact no matter what the italic text above the talents says

9 Likes

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  • Vicious Hunt - Uninteresting design, Survival canā€™t directly increase the damage of Kill Command outside of focusing equipping lots of Versatility.
  • Pack Coordination - Is this a free use of our petā€™s Basic Attack that automatically triggers regardless of the petā€™s current Focus or GCD state? Unclear. Survival at least is able to pump up the petā€™s Basic Attack damage via Mastery.
  • Howl of the Pack - Feels ā€œmehā€. More useful for Survival and BM since more of Survivalā€™s damage output comes from themselves rather than their pet.
  • Wild Attacks - Decent design when combined with Howl of the Pack.
  • Den Recovery - Interesting and useful talent. Well done.
  • Tireless Hunt - Doesnā€™t seem that impactful.
  • Cornered Prey - Does this apply to melee attacks and abilities too? When would the extra range actually be useful aside from PvP combat at or just beyond max range? Interesting, but impractical? I guess it could allow Survival Hunters more room to maintain damage outside of ā€œanti-meleeā€ AoE effects.
  • Frenzied Tear - Another talent that heavily favors BM over Survival.
  • Covering Fire - Interesting and impactful talent. Straight-forward too. Though BM arguably benefits more due to its inherent synergies with other Kill Command-oriented Hero talents.
  • Scattered Prey - The design just feels bad for both specs. Flat DPS increase with zero impact on gameplay.
  • Cull the Herd - This talent is a bit weird. BM doesnā€™t really use Kill Shot because nothing really strongly synergizes with it, though the extra bleed damage might be desirable. Survival almost always uses Kill Shot, though it canā€™t really benefit from the extra bleed damage as well.
  • Furious Assault - Decent.
  • Beast of Opportunity - Better for BM than Survival, but unclear as to how good it would be for either. 6 secs isnā€™t very long, and thereā€™s no telling whether or not the extra pet would utilize Kill Command or any of the other Pack Leader talents. Not a fan of Coordinated Assault.
  • Pack Assault - Not a fan of Coordinated Assault, though the extra boost to major cooldowns is welcome. I prefer to run Survival without Coordinated Assault or Spearhead.

Summary

  1. Survival has a harder time benefit from areas of this tree that arenā€™t directly tied to the petā€™s Basic Attacks.
  2. Most of the tree feels pretty bland as a ā€œstuff you already do does a little more damage than it did before, but your rotations otherwise arenā€™t really going to changeā€.
1 Like

Do you actually play BM? The ā€œactiveā€ coordination youā€™re talking about is just the regular rotation that BM already does. They could literally change Vicious Hunt and Pack Coordination to a % damage increase and it would essentially be the same thing from a rotational standpoint.

8 Likes

SV has 5 bleeds wdym?

BM threads are full of people saying there is too many buttons and button bloat is a problem. What did you expect?

2 Likes

Donā€™t move the goalpost now. First you said itā€™s active coordination now youā€™re saying it isnā€™t and shouldnā€™t be based on some peopleā€™s opinions? Make up your mind man.

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yall dont like actives and now yall dont like passives? gotta make up yalls mind

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I just want to be 5% larger and glow for my maximum visual enjoyment

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Iā€™m not moving the goal post, it is coordination. I didnā€™t realize they were being literal when they meant ā€œactiveā€.

Honestly ā€˜Pack Leaderā€™ just feels super boring. Thereā€™s no flash, nothing to really show that this is something other than any other regular beast master hunter. Super disappointing. Instead of something to signify this is a ā€˜Pack Leaderā€™ the Lack of Black Arrow and undead Hounds will be how anyone else identifies it.

Cā€™mon you all can do better than this.

Make our pets get some special visual effect, give us a 3rd pet, or something with a WOW OMG SO COOL factor.

The ability to choose a pet type or pet family that is summoned as a dire beast and uses itā€™s special ability.

The ability swap pet specs.

Bring back Wild Spirits with a visual reboot that is targetable instead of placed.

just something other than ā€˜small percent damage upgrade or tiny chance at crit strikeā€™. Those are nice. More throughput is appreciated but it canā€™t be the only thing it brings to the table.

Please this is just so disappointing.

18 Likes

It could do this we donā€™t know tho cuz we havenā€™t seen it in game yet

I remember Rexar having 4 pets, a bear, wyrvn, owl, and boar. Maybe the boar is wrong, might be thinking of his boars in the horrific visions, but there was a 4th.

Anyway, I was expecting to summon those at different times for different effects. Maybe an ability to throw his axes.

This just feels safe, very very safe.

1 Like

Yeah. Other trees are at least aesthetically interesting. Even something as silly sounding as paladins endlessly raining hammers from the sky seems fun to look at. This is justā€¦ nothing.

Couldnā€™t at least one talent summon in a giant pet for a few seconds, or something, just to make a visual splash? (eg. Make Beast of Opportunity a stand alone talent and make the pet it summons huge, for visual impact.)

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where is everyone seeing the visuals for the abilities? have they been datamined?

we havenā€™t, but whatā€™s been described is all passive stuff for the most part. It just sounds like it is going to be really lack luster.

3 Likes

I sorry but could you remind me, which set bonus won S4 again? Most answered that they liked the theme, and not only on the American forums.

Pack implies a group working together. These are just passive buffs to your pet doesnā€™t make me feel like a master of beasts.

This is clearly just designers phoning it in with BM.

9 Likes

Itā€™s pack ā€œleaderā€ not pack ā€œcallerā€.

1 Like

Itā€™s pet handler. Your telling your pet to bite harder. The set bonus BM has now with CoW gives the impression of a pack leader. I have had at times 4 beasts attacking at once. Thatā€™s visually interesting to watch.

Survival Hunters should have been able to call more pets as well.

7 Likes

Pack Leaders are Hunters that use the instincts, knowledge, and respect theyā€™ve gained over the years as they formed a deep bond and trust with the animals they adventure with. They bring a new style of ferocity and coordination to their combat, teaching their pet to strike their prey with simultaneous attacks.

So it sounds like you have a pack already then lol

if only there was a talent choice node that let you summon a pet when you use coordinated assaultā€¦

So, bite harderā€¦

Yeah, BM is actually a ā€œPack Leaderā€ now.

Is there one? I have not been playing Survival.

2 Likes