Please check out our new Hero Talents preview and let us know what you think in this thread.
Seems really⌠lackluster and boring tbh. Expected more
Why not incoperate Stampede into the tree or something?
Hereâs the tree for anyone lazy like me
PACK LEADER KEYSTONE
Vicious Hunt: Kill Command prepares you to viciously attack in coordination with your pet, dealing additional physical damage with your next Kill Command.
PACK LEADER ROW 1
Pack Coordination:
Attacking with Vicious Hunt instructs your pet to strike with their basic attack alongside your next Barbed Shot (Beast Mastery), Raptor Strike, or Mongoose Bite (Survival).
Howl of the Pack
Your petâs Basic Attack critical strikes increase your critical strike damage by 5% for 6 seconds, stacking up to 3 times.
Wild Attacks:
Every third pet Basic Attack is a guaranteed critical strike, with damage further increased by critical strike chance.
PACK LEADER ROW 2
Den Recovery:
Aspect of the Turtle, Survival of the Fittest, and Mend Pet heal the target for 20% of maximum health over 4 seconds. Duration increased by 1 second when healing a target under 50% maximum health.
Choice Node:
Tireless Hunt and Cornered Prey
- Tireless Hunt:
Aspect of the Cheetah now increases movement speed by 15% for another 8 seconds.
- **Cornered Prey:
Disengage increases the range of all your attacks by 5 yards for 5 seconds.
Frenzied Tear:
Your petâs Basic Attack has a 20% chance to reset the cooldown of Kill Command and cause Kill Command to strike a second time for 30% of normal damage.
PACK LEADER ROW 3
Choice Node:
Covering Fire and Scattered Prey
- Covering Fire:
Kill Command increases the duration of Beast Cleave by 1 second (Beast Mastery). Wildfire Bomb reduces the cooldown of Carve or Butchery by 2 seconds (Survival).
- Scattered Prey
Multi-Shot increases the damage of your next Multi-Shot by 25% (Beast Mastery). Carve or Butchery increases the damage of your next Carve or Butchery by 25% (Survival).
Cull the Herd:
Kill Shot deals an additional 30% damage over 5 seconds and increases the bleed damage you and your pet deal to the target by 25%.
Choice Node:
Furious Assault and Beast of Opportunity
- Furious Assault:
Consuming Frenzied Tear has a 50% chance to reset the cooldown of Barbed Shot and deal 30% additional damage. (Beast Mastery) Consuming Frenzied Tear has a 50% chance to make your next Raptor Strike or Mongoose Bite free and deal 30% additional damage. (Survival)
- Beast of Opportunity
Bestial Wrath (Beast Mastery) or Coordinated Assault (Survival) calls on the Pack, summon a pet from your stable for 6 seconds.
PACK LEADER CAPSTONE
Pack Assault
Vicious Hunt and Pack Coordination now stack and apply twice and are always active during Call of the Wild (Beast Mastery) or Coordinated Assaulted (Survival).
yup /10chars
Pack Leader⌠There should really be a talent that summons tons of pets, like Demo locks summon tons of imps. And that doesnât suck like stampede.
Edit: A talent specifically on this tree. Shouldâve said that. Yeah since itâs called âPack Leaderâ you should expect to lead a pack; several pets, companions, friends, etc.
From a Survival standpoint, this tree is better than I anticipated it would be. The fantasy and themes are very on point with attacking in tandem and the talents themselves seem appealing from a 1st impression read.
Will add more thoughts later
Extremely boring - focusing on kill command and pet basic attack.
The main mechanic of the tree is âkill command increases the damage of kill commandâ - the embodiment of boring and lazy design.
No new ability.
Words cannot describe my disappointment with this hero tree, especially when compared to Rider of the apocalypse or some other new trees.
Please ask somebody else to design Sentinel. Whoever worked on Pack leader and Dark ranger might be in creative crisis
from the bm side it doesnt do much for the pack leader fantasy and nothing really screams hero tree. but most of it looks fine dps/gameplay wise
not bad but super safe and boring
People in the Dark Ranger thread made it very clear hunterâs do not want to play with a new ability.
nothing says âpack leaderâ better than not getting a pack to lead
at least rider of the apocalypse gets 4 different horsemen that show up, or all 4 at once
why canât we get 3 different pack animals that show up?
you know, one for each of the 3 pet families?
each with their own âthingâ that they will do in addition to what they normally do?
like if a ferocity pet is summoned, you get extra leech for a while
and then when we use beastial wrath all 3 show up at once?
there are only 3 pet families
fixed my suggestion
For the entire expansion, BM players have been giving the feedback that they donât necessarily like the zoo theme or spamming the target with a lot of pets. Iâm not sure how blizzard can take that feedback and then see people upset they listened to it.
who on earth gave that feedback
i mean weâre stuck with the S3 tier set bonus because enough voters thought âmore beasts!â and cant read tooltips
Yeah, I was about to ask âwhere is the pack?â too.
Should be called âEnhanced basic attackâ not âPack leaderâ.
Seems created with BM in mind, and SV just added because it must be for 2 specs. As SV you hardly ever press KC and it does 20k damage anyway, so âempoweredâ nothing is still nothing
Or maybe we can summon Leokk, Misha and Huffer or something like that
This is literally the class identity
a lot of BM players on this very forum. sorry you disagree with their feedback, but that doesnât make it any less valid than yours
copying my response from the earlier thread:
âlooks like blizzard totally forgot that KC serves completely different purposes for BM and SV. Itâs a somewhat hard hitting focus spender for BM while for SV itâs a garbage filler/generator button that you press when you canât press any of your good buttons (hits like a wet noodle too). this is par for the course after them committing super hard on the kill-command-cd-reset mechanic for survival which nobody liked (KC is just an awful button to press for survival), but still this is a new low in how absolutely out of touch the developers are with the class theyâre supposed to be designingâ
itâs uninspired for BM, flat out bad for SV.
I donât want to just complain so here are some thoughts (from a survival PvP standpoint): build pack coordination into vicious hunt and design the tree around pack coordination so you donât have the weird discrepancy between BM KC and SV KC. Take the focus away from coordinated assault since in PvE thereâs a build that doesnât take it (Spearhead is the more pet and KC focused CD so it doesnât even make sense, you donât want to press KC during CA since youâre spamming bombs and ks) and move it to Flanking (pet focused) and Bloodshed (every BM ability is pet focused). Cull the Herd sticks like a sore thumb among KC based talents, and survival doesnât even have a bleed in the rotation. Maybe make it such that vicious hunt can give you the buff your pet gives you while CA is on that empowers spells (can give BM a barbed shot reset or another proc). Add more spells to CA empowerment. Now that RoS is a regular talent give us some tools that empower RoS (our pet themed defensive). Or just give us flayed shot back, less work for you too.
âPack leader of Passives?â
This tree is very lack luster, and all passives. As a Hunter Main, and mainly use BM as my main spec, I get that there isnât much to play with, but I was expecting a tree that included âmore petsâ, akin to a Hunter version of Demo Lock.
The Tree is only passive making Ability X do more Damage, which is find and all, but comparing to the other tree that have been released so far, pack leader is âboringâ functionally and thematically.
Asides from my issues with it all being passives, there is one stand out issue:
This tree is currently focuses on Pet attacks, which since I can remember (Been playing since the beginning of BC), hunter petsâ attacks have been bugged for a very long time, forcing hunters that do end game content to Macro pet attacks into our abilities to be able to do top dps, and without that issue finally fixed, I fear that this tree in itâs current state will become subpar at best if hunters donât continue to macro the pet attacks.
Iâm hope this tree gets another look at, and redesigned to be more on par to the themes and trees of the other class hero specs
Cheers,
Rahis.
Donât be upset, we get to be a beast Mastery, Beast mastery uhm I mean pack leader hunter.