False reporting and automated ban

Because a blacklist is totally impartial and incorruptible. Aren’t these two ideas a little contradictory? Your saying let the community police itself. But don’t have tools to police itself.

2 Likes

The coc is intentionally not specific and is up for interpretation in certain areas. Hence why the right click report system works, if you annoy a large enough chunk of your audience you get the squelch, a GM may or may not over rule it.

Either way know and understand your target audience before mouthing off.

1 Like

I cannot know, what I’m not told and even you haven’t specified what your boiling points are. You expect me to “already know”. I’m here to tell you, that I don’t, so what triggers you?

Me personally? Any kind of spam that’s not game related after it’s passed a certain grace period. Assuming what you said was funny just because it included the word dick or boob when it actually wasn’t funny or amusing. Being toxic in groups etc…

Reported for “offensive language”. Have fun with suspension.

6 Likes

The ignore feature works well. I suggest using it for ignoring people whom spam. Right click report is not needed for spam.

2 Likes

Right click report both ignores(and instantly removes all their text from my screen) but also potentially punishes the offender.

Why do you need them to be punished?

1 Like

No, I think that got confused, I was only referring to what happened to you in game. You kind of threw that in the same sentence, I just should have been more clear to what I was referring.

lol i guess it doesnt matter as long as you understand the difference in terminology for the 2 different punishments as Blizzard refers to it as a squelch.

The TOS and COC and what not should be at least bascially known as to what is acceptable or not though. and if someone reports and is wrong, then nothing happens, unless of course a mass of people reports the same thing.

actually no i don’t, I am simply stating that the problem people are trying to make it out to be, does not happen like they are portraying it to happen in Live,not that we can’t ask for the system to not exist like that at all in CLassic.

There wasn’t, that was something one dev decided to do on his own iirc, it was not something asked for. But no there is no massive outcry of what people think will happen, it has not happened in Live at all like that. If its abused enough, they will simply be harsher to the false reporters.

are you talking about being actioned in the forums? Thats not a squelch, thats a forum ban and that does only happen after a CM/GM reviews it. But if your example would involve naming and shaming, than yah, I would not repeat it.

There is no automated ban.

lol well everyone feels their opinion is valid , but yah you don’t have that problem at all.

SWEET!! FLYING CONFIRMED!!! Zis said so!

But are generally ok with mob rule concerning black lists. Seems both are mob rule and have an effect on one’s ability to interact socially in the game.
So how are we justifying mob rule in one system but it’s not ok in the other?

Seems to me don’t act a fool and you will be cool. /shrug

2 Likes

Susan and her cronies say hello.

Threads like this reaffirm why WoW is declining so rapidly now. You have a whole new antisocial generation who simply should not be playing MMOs at all.

2 Likes

It’s more that they need to be punished, negative consequences are the only way some people learn.

Reading isn’t as difficult as you are pretending it is. Most children over the age of 6 can handle it. Do try and be at least as intelligent as a 6 year old when replying to me.

Removing the asinine squelch system does not in any way prevent a GM from being able to issue punishments, nor does it even remove “right click to report”… All it does is remove the ability for players to unilaterally issue punishments before a GM review.

You’ve had something like 5 threads and 1100 pages to figure this out by now, it really isn’t that difficult a concept to grasp.

Blacklists, on the other hand, are an entirely unsupported social function that will be a reality of the game regardless, and is only marginalized in the current game because of rampant Xrealm/sharding tech making blacklists nearly useless, and systems like personal loot which prevent loot ninjas. None of those systems should be present in Classic, save MAYBE sharding (which I, and others also don’t want, but blizz has at least said it’s possible for launch), so there is a very real expectation that you will also see social dynamics like blacklists also present in game, regardless.

Finally, there is also a massive difference between “x ninja looted, he is now never invited to my groups, groups with my guildies, or groups with anyone else who knows him as a ninja looter” and “I don’t like this guy, so my guild and I mass reported him and now he’s silenced in game for 1-3 days, at a time when being able to communicate was vastly more important to game play, until a GM can review”

2 Likes

I am perfectly ok with a right click report features as long as it isn’t linked with an automated squelch feature. Make it so if you report someone for something chat related that it brings up an option if you want to put the person on your ignore list. Then a GM can review the incident later. I don’t think people should have free reign to say vile and disgusting things and not get punished.

The auto-squelch system can be abused as has been proven in the past, and it has a lot bigger consequence in classic that it does in retail. If you are squelched for 24-72 hours before your case is reviewed, that is 1-3 days you cannot do alot of task in game. Forget being able to pug a raid or dungeon without communicating with people outside of the game.

A good example: You are one of a few enchanters on your server with a rare enchant. You offer that enchant for a certain rate which is lower then your competition. They don’t like it so they have a few guildies report you, boom you can no longer offer your service for a couple days while they get to offer it up without competition. This is just one example of how it can be abused. In the type of social dynamics that were present in Vanilla, an auto squelching feature has no place.

2 Likes

pretty sure the longest a squelch will last is 24 hours.

Which is 23 hours and 59 minutes too long.

2 Likes