That remains to be seen. It also remains to be seen whether Blizzard will retain the player imposed punishment if they do elect to implement the right click report system.
I was responding to the poster that implied (or at least seemed to imply, IMO) that Blizzardâs standard of allowing any chat channel to be used for practically anything as long as the user did not violate the CoC contributed to the decrease in the player base.
Iâm not surprised that you tried to twist my post to something other than what it actually was in an attempt to support your desire to have the option to conspire with other player to silence any other player at any time for every little slight you think you had to suffer, though.
The right click report may have been around for 10 years in retail, but has the player imposed punishment has been tied to that right click report system for 10 years?
They may not see much of an issue with how it works in retail, which is practically a solo game played in a multiplayer environment for most content, especially with the LFD/LFR systems.
Classic is an entirely different environment. It is an environment that is not conducive to player imposed punishment and invites abuse, IMO.
It remains to be seen whether Blizzard acknowledges how right click report system interacts with the different environments in retail and Classic and adjusts the right click report system accordingly.
To me, Blacklists are similar to Ignore. That being said, I donât agree with a Public âName and Shameâ system. When asked though, Iâm gonna be honest about my experience.
The first time I took an extended break from WoW was when I accidently needed on an item in Scholomance and a player in my group that was in the top guild on the server told me he was putting me on his guildâs Blacklist and that I would never be able to play with a group again.
I quit my guild to save them any drama and stopped playing the game for 5 months. Blacklists are player controlled punishments, meted out without a trial, yet those that are opposed to this squelch system are in full favor of the community creating this horrible Blacklist system to dole out punishment.
The difference is, if you abuse the right click report system, Blizzard will slap you with a penalty.
Indeed, and on this one change to classic I am willing to accept what they de3cide to implement without qualms. (well, GBs too, but that is another subject)
My point was simply wondering where âstandardsâ mattered when it was a decision made by Blizzard. Where do lower case âstandardsâ become upper case âStandardsâ?
Wouldnât it matter doubly so in a entity like vanilla/classic, where communication with other people actually matters?
It is also an environment where filling up specific subject chat channels with idiocy has a hell of a lot more impact. If they could jump in their wayback machine back to 2004 and implement it, perhaps /trade would not be the cesspool joke of a channel it is today.
I have said that I neither condone nor condemn âblacklistsâ.
Having said that, I will give you an answer similar to the answer that those who insist upon having the option to conspire to silence any other player at any time for every little slight they think they suffered give those who oppose the player imposed punishment.
"If you donât act like a jerk and if you behave in a respectful manner, you wonât have to worry about your name ending up on a âblacklistâ "
This article would seem to indicate that the player imposed punishment was added with the legion pre-patch. If that is the case, it would hardly have been tied to the right click report for 10 years, would it?
More like 10⌠Ever since they introduced community destroying crap like LFD with vote kicks that can be abused, a system much like the auto-squelch which can similarly be abusedâŚ
It is also possible that I am incorrect in thinking that both the player imposed punishment of an auto squelch and the Blizzard imposed punishment of a silence were added at the same time. If so, then I apologize and concede the point.