Faction Identity

Just pointing out that the only people who ever say ‘factions are bad’ are Alliance players. So, sure, I’m on board with that, let’s delete the Alliance so we don’t have factions anymore.

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Factions are a worthless relic that hasn’t ever added to the game. Every single threat that we face which is meaningful has been a joint effort of both factions, be it a threat native to Azeroth or a cosmic one. The only thing left for the factions is for Blizzard to completely remove them finally.

no it doesn’t

splitting the playerbase is just bad

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It’s how they imagine victory for the Alliance being a real thing. Subjugation of the Horde through “allyship” essentially. It’s a very 2025 way of viewing things.

We aren’t split and it hasn’t been a real problem since like TBC.

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A lot of people who aren’t a fan of faction exclusive content don’t really get the history or the story behind it. They also don’t seem to understand how to create compelling narratives! Interesting story reflects real world examples of politics and war. It otherwise feels unbelievable.

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Hopefully the cultural shift of 2025 hits the Blizzard offices.

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Well to be honest with you colonization through ideology is very much a (rehashed) modern concept. People think they can just insert progressive politics into any culture and break them of their improper ways without bloodshed. So it’s fairly reflective of current concepts.

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It’s not hard to have a central story line with two interlinking paths. It’ll actually increase replayability and make players want to level at least one horde and one alliance character.

On top of that, they could also add in the periodic class specific quest line or have specific WQs that are available only to a specific class (e.g. Hunters have to track something down or Priests need to heal wounded at a war camp or something).

Variation increases replayability and if there is no variation then the game becomes stagnant.

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This guy gets it.

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Well said Snikrot. While I never took the bait of playing the other faction for the story and would prefer to have my own adventure that is separate from Alliance goals I agree that it increases the potential replayability present in the game to have both factions pursuing their own agendas in conjunction with the (equally or more played out as well as never ending) constant pursuit of the big bad.

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Yeah, a central story with two paths sounds pretty easy to pull off and would definitely make players want to level both Horde and Alliance! It keeps things fresh and gives players more reasons to keep coming back. Without that kind of variety, the game could get boring pretty quickly. I want to see more stuff like the Warlock green fire quest.

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Variation requires effort, which these developers clearly lack.

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Another thing that is demonized as an unreasonable expectation of people that are being paid specifically for their effort apparently.

Devs are “giving us things” and we should just be happy with anything they provide. It’s more than nothing, right?

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I sometimes wonder if some of the people pushing to stop content that requires work on the forums are actually Blizzard employees.

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are aesthetics and racials not motivating enough?

Not for me. The game used to have a distinct feel when you were questing on Alliance and Horde. It is all the same single narrative now. I don’t like that. Paladins used to be unique. Horde players used to PvP with Horde. Everything is exactly the same now.

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Lame x ten

Of course not. Each race has different motivations for joining the Horde or the Alliance, and since the faction wars have been somewhat quelled (for now), those motivations can be turned elsewhere.

Even if it’s not as specific as per racial faction, the Horde and the Alliance have two completely different perspectives on unfolding events.

Writing in a such a way that lessens those perspectives into one, universal view with no distinction actually detracts from the story and the world building. For instance, we just finished getting rid of Ansurek only to left turn into suddenly dealing with Gallywix… It’s literary whiplash at its worst.

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  1. lame
  2. that would be an INSANE amount of work, code-wise (especially considering the spaghetti), and would break SO many things, that they are NEVER going to do this

what they need to do is get actually competent writers to breathe new life into whatever it is they did with the factions

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It’s tough when Midnight is focused on elves. :memo::robot: