Exploit: Summoning infernal on non-flagged players in Cenarion Hold causes guards to attack non-flagged players

No video handy, but I can try to make one I guess. Never have.

There’s also this regarding reputation and quirks with Light’s Hope:

I know that I’m just shy of Exalted and the only people I can ever Entangle in the path of the mounted guards (the others do jack and crap) are usually lowbies or clearly undergeared folks. I guess I can try stripping and harassing some of the former High Warlords that like the lurk in the area between their queues.

If CH guards work like LH guards are presumably working (reputation has an impact), might be worth seeing what you can get away with when you’re Honored/Revered/Exalted with CH. That’s a no-go on my server for now, we JUST got the damned gates open.

EDIT: Ah found an actual source:

So with this official word from Blizzard:

  • We know neutral folks are SOL if attacked. A lot of folks in CH could very well be neutral if the gates aren’t open, and/or the victims haven’t done any AQ20.
  • The more willing to assist language is very vague. Is this a ramping thing based on level of reputation? It also implies that Exalted Warrior attacking Neutral Druid should just be given free reign, but maybe less so if attacking a Friendly or Honored Druid?
  • The thresholds for each reputation and how it relates to other player reputations is entirely unknown.

So maybe I get away with far more because I’m picking on Neutral folks? Or I’m picking on folks with much lower reputations than me? I wonder what happens if an Exalted player fights another Exalted player? Does it just affect aggro radius? So many questions.

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