Everything wrong with BfA in one player quote

The gearing process is rendered pointless in BFA. The company has showered the customers with endless streams of gear. Kind of sucks because gearing used to mean so much to me. Now I could not care any less. I used to know the names of items in each expansion. In BFA I know 0 whole names of any of the items because it doesn’t matter. I’ve hit 120 7 or 8 times, the more recent ones were able to hit 380-390 ilvl within a couple days of capping. Gearing is a meme now.

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I see nothing wrong with that, they were obviously doing something to earn their gear and that quote isn’t even close to what’s wrong with BFA.

I see this time and time again where people seem to get confused thinking gear is the end goal instead of a means to an end. Blizz seems to be taking the opposite approach, where gear is just a means to get to content you want to see or do. This dissonance seems to result in threads like this.

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I definately wouldn’t say it takes mythic level skill to complete. I’d say anyone who knows the basic mechanics of the bosses can complete a +10. It really isn’t terribly hard.

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Neither are the first four bosses of mythic. Remember you get one piece per week.

Reality is-- there are a lot of mythic raiders that want to complete both challenges. You’re punishing those mythic skill leveled players for wanting to do both sets of content.

The only way they could fix it would be to dumb down Mythic+ to Heroic level challenge. Which wasn’t the intent with the invention of Mythic+.

You’re asking them to bloat Ilvls even further by making base ilvls between the highest mythic+ and mythic raiding Ilvl’s more than 5 ivls.

The author of your quote even said that a portion of their Ivl came from WF/TF system. Which has nothing to do with the base gear from Mythic+.

That’s what you should be discussing.

Don’t worry about what others can get. Play the game for your enjoyment. If others progressing* at a rate you feel is not right cuts into your enjoyment, find another game. There are lots of great single player games if you can’t stand to play with others.

If you feel you are too highly geared for the content you have done, scrap your high level gear and get down to a level you deem appropriate. Not that hard. Don’t bash others players getting easy gear when you have obviously taken advantage of it yourself.

Everybody complains about titanforging, but if Blizzard added a switch to disable it (personally, not for other players) nobody would use it. That is the hypocrisy in all of this.

*This is an RPG. There is no level progression at cap (obviously) so gear is the progression. How fast or slow we can progress is dictated by Blizzard. These threads aren’t going to change anything, since every player will have their own idea about how fast we should progress. Instead, work on changing yourself.

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My main outgears LFR so LFR isn’t worth it. My alt now outgears my main because she got lucky with LFR Titanforging. : /

Look at my gear and never even ran a mythic 5 man or lfr anything

A seemingly grown adult who’s feelings are hurt by a random dudes gear in a video game.

:laughing:

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I just don’t like the warforge or titanforge crap. I would rather get a set armor with set stats then all this random junk. This is one of the main reasons I’m going back to classic. I can set my goal on items and farm them knowing the stats and how good it is before its even looted.

This will fall on deaf ears.

Stop paying so much attention to what other people have, and just worry about yourself. You will be a lot happier.

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Who cares that people are getting geared in ways that isn’t solely from raiding lmao. I enjoy PvP and M+, so being able to get decent ilvl gear from those sources is great. Though I’d prefer if they added vendors back for PvP.

Problem is they made the gear the END GOAL. What are you seeing in Mythic Raiding that you dont see in LFR? NOTHING.

i can sum up everything wrong with every xpac since the end of wrath in one word. playerbase.

I had to step out for a couple of hours, but I’m back for one more post before I head off for the weekend. I just wanted to close with a couple of points:

  1. For all the posters who use charged terminology such as “welfare gear,” “giving away,” etc., I don’t expect you to understand the other perspective, nor is there any point in trying to overcome your personal bias. We can agree to disagree.

  2. We don’t have ANY reliable data to tell us what the sub numbers currently are. All we have is rampant speculation, and since this is all we have, people are using it as established fact.

  3. There is absolutely NO data to support a connection between giving away gear and declining or increasing subscriptions to the game, or, for that matter, that mythic raiders are leaving due to epic gear being more easily obtainable. Instead, people are using conjecture as established fact.

  4. Though point 3 may seem to contradict my earlier position, I maintain it does not. My only real point was that making the rewards available to a higher percentage of the player base makes better business sense, and I stand by that assertion.

Best to all! Enjoy the weekend!

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I would also like to add, If I may, that the sub numbers have been dropping since wrath in direct correlation with the dwindling popularity of the MMO genre in general. DOTA 2 and games like it became the biggest games in the world, now it’s Battle Royale type games like Fortnite and APEX legends.

I seriously doubt that giving more people more ways to see content and play the game they paid their hard earned money for would ever cause sub numbers to decrease drastically in and of itself. I think, in my humble opinion, that the genre itself is just way less popular now then it was during WoW’s peak.

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Hear, hear!

On your second point, perhaps you haven’t read this post?

Clearly there is definitive data, somewhere, that indicates sub numbers.