Everyone that is for the ILvL Squish

. . .should just go play retail, they’ve had like almost a half dozen or so squished iLvLs already.

Leave the WotLK raid progression “community” and “social Integrity” alone!!

Edit: after reading 70+ replies with most of them being direct insults I ask Blizzard is this the community you so desperately want to save with your. . .

#MassiveChanges ???

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no one is for the ilvl squish

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Without this “squish” the game will have the same design as retail = new content making the previous content obsolete aka “seasonnal gamedesign”.

I don’t think it’s a memorable part of WOTLK.

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If you are against the squish then you dont know what you are talking about.

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some are thinking its jsut 2 raids.

its not going to be that. Never is.

Retails squishes were aimed at the “1%”. the effects filter down.

Be wary when for damage control they say after the squish the game will play basically like it did before.

its been said before…

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This is hyperbole. They aren’t squishing anything except a single tier of raid loot so that it’s not such a massive step up when TOC comes out. They’re literally making Ulduar relevant for longer. I don’t understand the fear here.

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I am usually for the no changes crowd but this one actually makes alot of sense. The only reason it wouldnt is if you dont like runniny more then one raid a week. I am looking forward to actually having a reason to run ulduar hardmode still while ToC is out although the Needing to run ToC while ICC is out is kinda bittersweet lol.

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The stat squish is a stupid idea and unnessessary, as is most changes blizzard is shoe horning into wrath.

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Well, this is an interesting point. Especially considering the reasoning behind changing how Normal/Heroic lockouts work for ToC.

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Except the two things are not the same at all. An ilvl squish between xpacs isn’t the same as a compression of the ilvl range over the course of an xpac. The former does little except control the numbers on the screen. The latter does a lot to tune the difficulty levels of the various tiers within the xpac.

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Yeeah you can’t really expect these uneducated people to understand that concept.

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Oh my I think I just had a heart attack. Someone saying WotLK has the same design as retail?

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That might be true but as something that I’m starting to realize in a lot of people don’t If they go through with this change it will completely destroy tear 9 As a whole because if you look at the item levels It’s literally 13 item level differences between the 2 tears.

Example Ulduar 10 219 toc 232 Literally it is like this to the entirety of tear 9 TOC me not have been the best raid but it was still fun Just not 4 times a week fun

When it comes to seasonal gameplay loops, yes, it’s very similar. In retail, everything in the current tier essentially invalidates everything from the previous tier. ToC and ICC take this a step further by introducing 5-mans with better gear than some of the older raids.

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I think they are preparing us for Classic+

stop projecting while you whine for LFD, its a good change, wrath was not a perfect expansion, neither was vanilla wow or tbc, i couldn’t imagine a lower iq take than complaining about a potential fix to one of the bigger problems with wrath, being the ridiculous scaling of gear making all but the most current raid a complete waste of time.

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My view is that no changes is the ideal result, as it has been for Classic and BCC as well (and I believe that the progression we have seen between Classic, BCC, and WOTLKC have clearly demonstrated that no changes would have been the correct answer).

But as far as changes go, this one is relatively inoffensive. I don’t consider it worth my energy to fight when there are bigger problems.

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About that.

Retail has a progressive dungeon system that is now essential to gearing. its gets better every season. so this kills off old raid.

Classic may too one day. Why I bring up mythic dungeon. No details yet but if they want to sell this if put it…people don’t run +20’s for +5 ilevel over plain stuff. they want…moar.
A fair demand. +20 timed is jjsut a bit harder than LFD heroic. Just a bit though, lol.

Heroic + is going to need offer goodies. Goodies that I’d dare say…make normal raid look bad.

Since even the mythic pros iron out KSM, KSH quickly after new season. the gear…keeps people there once KSM/H. gear that ofc buries season prior raid.

And…if retail tried this setup here is what would have happened.

Season 2 normal…would have been dead. why run normal SoD to gear up when you can spam CN heroic if not mythic for similar if not better

Spam CN heroic into season 2, not much differrent from SoD heroic. and elune willing you got your AOTC in way less time and aggravation for SoD.

AOTC cares not how many times heroic is run. Just needs the 1 full clear.

to me CN was nice. +5 difference between that and SoD? CN hands down till AOTC run tries.

Season 3 to 2 same thing. Normal dead…gear up if needed season 2 H/M since yeah…I did not like season 3. Not at all.

Pro squish here,

I agree with the above sentiment that not having the squish is actually more akin to retail than having it. Retail is know to be a seasonal game at this point.

Classic on the other hand has had a large amount of horizontal progression and keeping that alive has a large amount of benefits primarily

  • More relevant content at once
  • gear stays relevant longer which is good for accessibility
  • Ulduar gets more time to shine

What’s the actual con to this? Smaller numbers? I don’t see how the game is suddenly ruined by having more relevant content and more gear longevity.

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In certain slots, yes, but I’d rather be having a full set of Naxx tier sets than ToC dungeon pieces. As far as “new things outdating gear”, this has been a staple of MMOs since the start. Even in Vanilla the Naxx gear was just the best hands-down. This gripe with the genre is not worth changing WotLK and opening the door for “balance changes”.

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