Wait, so you want to get mythic raid level gear from doing world quests? Why? This is so weird.
Yes, because they are playing the game instead of just doing their best to avoid any interaction with another player.
The reason is to reward the players who play the game. The better you play the better your gear will be. More casual players might take longer to clear the content required to get the gear, specially when talking about M+. The entire game is designed to become progressively easier as the patch ages.
I canât imagine a faster way to kill the game, it diminishes the value of high end rewards way too much.
And it already is. All you have to do is drop this idea of never going into a group. The game shouldnât be designed around players intentionally crippling themselves. Casual players can form groups and clear content that rewards high end gear, specially at the end of the patch cycle, and they do this often.
yes, if you place arbitrary barriers and cripple yourself intentionally you will indeed not go as far.
No, itâs more like âYou donât deserve good gear because you are intentionally avoiding doing activities that reward good gear. You want to be rewarded without even participating.â And it is not toxic at all, if everyone is super than no one is.
What you are suggesting is the complete removal of any incentives for high end content. Instead of doing harder content and eventually getting good enough to get good gear you could just achieve the same result by just doing mindless and repetitive content.
No one is keeping you down, you are the one suggesting that everyone else should be lowered to your level.
No one is equal to anyone, we are all unique individuals.
You canât complain when a group doesnât take you into a high key where you show no dedication to the content at all though.
Itâs what a lot of people fail to realize.
You arenât going to go apply for NASA if your entire career for the last 40 years was a horse breeder. They are going to look at you and say you have no experience and send you on your way.
But instead I get people like this DH last night. Who queues up with 800 io to my +17 key. Getâs rejected because heâs never even logged the dungeon Iâm doing on a low key. Whatâs his response âkysâ âI hope you fail the key and donât time itâ⊠Yet the elitist are the toxic ones I always hearâŠ
Git gud scrub and learn to play. There is already enough welfare gear for you so donât whine you canât get literally everything handed to you without putting in the work. You donât get participation trophies in the real world.
Your also forgetting how stupid powerful certain raid items were in pvp pre WoD.
Ill never forget playing 3s with a few significantly higher MMRâd friends for a bit of fun and getting trained by someone with skillmourne. Legit those players werenât pvpers in any way shape or form and I can assure you they got 1800+ easily from that item.
Its not always about not knowing how/what to do. gear matters a lot
Yeh, I can imagine his frustration, But he deserved it. Its like going to school and not bringing your homework with you.
For SL I am planning to also troll LFG, and At higher IO w will troll low keys, Just to make this casuals go away from the game, the best way to improve WOW
Sadly its long term planning.
I get it, everyone now doesnât want to have to earn anything, they all want the same trophy as the winning team even if they came in last. Entitled much? But you go on with your not so bad self!
Oh you mean Shadowmourne? During Wrath is not what Iâm quite referring to. I shouldâve been more specific in my post. During both MoP and WoD Blizzard achieved a system that enabled players who only wanted to do PvP as a form of gearing to be the best gearing for that area of the game.
During that time all players had to do was gain Conquest points and get their full set and voila you were just as geared as Rank 1 players.
I mean I donât want them to quit. I just want them to actively go push their io like I did if they want to do the same difficulty of content. That seems more than fair to me.
I didnât just magically start getting keys above a 15. I grinded my rear off for gear, corruption, essences, did hundreds of keys to improve my logs. Why should they just get to skip all that and get a free ride off of my hard work.
I donât mind helping casual players at all. In fact a lot of my IRL friendâs arenât anywhere near the same skill level as me. So often times I find myself logging into my alt and running lower keys to help them out. I usually have to fill with some pugs and I donât just look for only high io.
I look for people who are improving their io score that show they have the capability of that key and have put the time to get to that point. I know they may still not be as good as me. Might kick less, eat more damage then they should, but at the very least they are trying to improve.
I canât stand the people who actively want to sit around all expansion and just cry at others for loot. Or constantly look for a free carry. Why are playing the game? If you donât want to play the game?
do I really have to explain it to you? Try in get into a M10+ with 445 gear score. Oh, ok, I have to work my way up to it? So Iâll spend an hour a night 4 or 5 nights a week to get an overall 5 ilvl upgrade to 450 all while doing something I donât find enjoyable. Please tell me how opening another route to upgrading gear (mind you one that was implemented in Naz this very expansion) harms your precious raid in anyway? I could at least see your argument if I was asking to get 475+ gear, I just think its a simple solution that would benefit a lot of us folks who are hardly logging in right now because there is nothing meaningful to do besides scrap yet another shoulder piece.
Me only raiding six hours a week for the whole expansion would say Iâm a casual too. Six hours on the game really isnât very much, is it? My question to you is the same one Blizzard uses for their separate gear tiers. If you arenât doing the more difficult content, what do you need the higher ilevel gear for? They already scale world mobs to your ilevel for you.
yes. and honestly you dont learn anything when your both outgeared and skilled.
Take a bronze league player and put them against a grandmaster ranked player and ask the bronzie if they learned anything other than how to feed.
Thats literally the issue thats here. if you PvP your gear should be best for that. hard stop. by doing the gear progression we are seeing in SL we are much closer to the raid or die than before. Which is bad for anyone who cares about doing anything competitive well.
As a casual will i be willing to branch out and pvp or raid if my gear is garbage? No because i already know that ill get crap for it and i play this game for fun.
And while yes while conquest existed there it was easier to pvp and only that you would still lose to the gear gap that only raiders got with better trinkets and weapons. If you wanted to be the best you HAD to do both and thats final unfortunately
Well. Nothing happens in on night.
1h a day for wow, is def not anough ( i play 1h in some mobile games a day )
Look, i got myself on to 441 ilvl, and then i did find that its slowing down.
This the moment where u invest in to making friends, for your M+ team.
Yeah u need friends. in wow, lo, u need friends in wow.
With Friends, you can push kays, get gear for you and your friends.
I mean you can easily raid or do M+ at that ilvl for gear.
Warfronts are still upgrades.
You can craft a mythic quality piece of loot with professions.
You can do heroic raid.
You can do M+.
You can do Arena.
Some daily emissaryâs will be a slight upgrade.
Your weekly cache will auto give an upgrade every week as long as you do any key more or less.
How many more ways would you like me to tell you to go gear?
You already outgear normal raid⊠Like are you trying to outgear heroic raid without ever doing a key above a 4 or a single raid encounter? For what? You arenât even doing the content anyways lol
Not once in both of those expansions did I feel forced to do PvE to be competitive. The only exception to that rule was in World PvP which even then I still had no problem with outplaying those players. And MoP was the first expansion that I had actually made a serious push and finally got my first Elite set in the final season of the xpac.
And I donât think we should be pitting both of these type of players against one another because the odds are that even without gear theyâd get dumpstered.
âThen why should there be a gear discrepancy to begin with?â
Because I have the belief in an RPG that learning about the gear youâre putting on is important and should have actual power progression behind it. You get to learn about what stats are best for your class and why theyâre important. Because when you learn the rules about what your class is capable of you then start to experiment and see if thereâs a way that you can begin to bend them.
And Iâve come into PvP seasons late before. Thereâs another layer under that as well. Itâs essentially playing on a hardmode and making you pay attention to what your opponent is doing. Which for me helped me learn how to react to certain classes and even though Iâm at a gear disadvantage, shut them down.
If a player is walking into PvP only because of the gear and not because they enjoy PvP, then theyâre going to walk away disappointed. Because no matter what if the gameplay isnât on point, then the gear progression is going to feel terrible regardless of how accessible it is.
dont then day 1 log in get your own key, day 2 run said key and upgrade it, day 3 repeat day 2, etc. dont expect to get into others groups run your own key and push it. maybe make some friends that can help push it with you
then raid oh you dont want to do that either? maybe an MMO isnât
the game for you
its not about the raid Derp⊠its about the games reward structure why would anyone push harder content if you can afk via world quests and get the same gear. you undermine the entire rewards structure of the game by doing this.
nobody has anything meaningful to do right now the xpac is over gear will be replaced in a few weeks your literally trying to kill the rewards structure of the game because your hardly logging in. even though you try and imply that you dont have the time to log in, in a previous post⊠make up your mind plz
I think a more intuitive pathway into harder content would be better. Donât put restrictive grinds (artifact power, rep, etc) in front of being able to get into raids, and actively direct players to out-of-game sites (I.E. Recruitment forums) to help them find a guild that suits their needs.
Better content should still give better rewards though.
The problem with soloâing max ilvl is screwing up lower level M+. Too many people who outgear early M+ want to jump in directly to a higher level M+ than they should. Not enough community organically progressing from low to high. A bigger low M+ community could be valuable to provide a better place for tanks to learn, and for people to be comfortable starting their own groups and running their own keys.
This has to be a troll post or some entitled kid somewhere who lost every game they have played but got a participation trophy even though they couldnât actually achieve something. Stop blaming others for your short comings.