Every change is the next step to retail

Transformers made more money than the Godfather, but yeah, Wrath was pretty great!

I think you’re using competitive wrong. I try to cook, so am I competitive and pushing to over throw the god king Ramsay himself?

Heroic instances, right? Because heroic raiding wasn’t a thing till Trial, so I assume instances. Sorry if that stressed you, but I don’t see that as an issue at all because heroic instances were painfully easy. There’s a reason why heroic instances were used to gear for raids, and were only used after for the badges.

I experienced the opposite. I knew (anecdotal) people who performed multiple roles, but it was across multiple characters due to nerfs and buffs. They wanted the best for the month, not a second version of their own character. Most people I knew ignored dual spec or used it for the opposite of their focus, ie pvp off spec or pve off spec, but didn’t double dip in the same end game focus.

Based

That’s what I said in this same comment. It’ll be a focus of the MS being one field, and the OS being another, not a double dip.

Your own experience, if I read and assumed right, still isn’t the same content field. Heroic instances are not raids, and heroics will be phased out to solely be for badge farm once the gear is inferior, or to carry an ungeared alt. I see high end tanks and healer in retail (we know what classes stand where in TBC and shouldn’t expect buffs or nerfs) maintain not multiple variation of their same class, but multiple variations of their same role. That’s why LFD and heirlooms became a thing in LK, because high end raiders didn’t care about a second spec, they cared about having ALL the tanks for their tanks, ALL the healers for the healers, and a wide flavor of dps for their dps, so that way when nerfs and buffs came, they were ready to switch whole characters, not specs.

I hate when people talk about the intentions of the old devs. If the old devs had their way, without graphical limitations to the old world, we would have had space goats and crack elves, we would have had karazhan, flying, Northrend, South Seas, and more. We probably wouldn’t have TBC if the old devs got their way, so how can we say what their intentions really were.

Basing things off of the old devs also goes against many classes. One of the lead class designers hated hybrids, which is why all the healers in classic were forced to be healers. Anything other than Resto, Resto, Holy, and Holy were unviable and underperformed. If we maintained the standard of what the old devs want, even then, we wouldn’t have the classes we have today.

So how do we really know, and I mean know what the devs wanted. I’m not saying you’re necessarily wrong on this point specifically, but the core of the argument in inherently flawed whether you are right or wrong.

Well yes, it’s in the name. You say “how often you might want to change specs”. That’s on the player and player choice. I don’t see how Player A makes a decision to respec, and Player B doesn’t so Player B has an advantage? As far as the work is concerned, I am not worried about the work it will take to implement a system that existed for years, and we actually have records of it this time, for a triple A company to make, or in this case, remake.

I don’t think we will because I don’t see any problems it solves in the first place. Like I said, I don’t want it in TBC, but I also don’t see any valid argument against it outside of the purity argument.

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I guess that means McDonald’s makes the best food in the world, since it’s so popular.

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You say this like it is a bad thing.

Well Mcdonalds is a real estate company that just so happens to sell drinks and then just so happens to sell food. Most of their money is real estate money though, and damn, do they have good real estate.

The irony is I agree with you. I’d place Wrath as the best expansion. But that’s just my opinion, as it is yours.

Top Lifetime Adjusted Grosses

25 [The Godfather] $722,009,337 $134,966,411 78,922,500 [1972]

94 [Transformers: Revenge of the Fallen] $493,103,400 $402,111,870 53,900,900 [2009]

?

Thats the only movie in the transformers franchise that I could even find in the top 100

That second last number is ticket sales, so it even lost on raw ticket sales to a movie that came out when there were 3 billion fewer people on the planet

Nice misinformation tho i guess

Idg what your argument is there broski? Some peoples’ opinions arent as valid as yours so they should be discounted?

The sub numbers don’t lie lmao

I can answer it for him, it’s pure copium.

What? I literally said we share the same opinion.

By the way, you’re wrong about sub numbers. The peak was very early Cata, not Wrath.

Are we considering rollover to be an affect of the ending of the roll, and not the giant mountain it rolled off of? Lol k

I’m not considering anything other than the fact of when the peak sub actually happened.

It’s hysterical to me that you’re arguing when I say I share your opinion that Wrath was the best expansion. But that is just an opinion, since ‘best’ is completely subjective.

Well it wasnt, but ok lets take the less braindead metric of total subscriber numbers integrated over the duration of the expansion, aka area under the curve

You’re right, but for the sake of arguing, Wrath is still the best, and the “peak” of subs was rollover from LK considering that at any legitimate moment in cata it was on a consistent downward spiral, so while the sub peak was in cata, it was riding the high of LK and almost immediately plateau’d and then went into a downward pattern for the literal rest of time.

Subscriber count is an irrelevant metric. Best doesn’t mean most popular or, as I said, McDonalds would make the best food in the world.

You know I’ve been posting on these forums since 2005 and I don’t think I’ve ever met someone so committed to arguing for the sake of arguing. This is very entertaining.

Lol then you haven’t searched hard enough… Or any at all.

Lol, come on. Someone is making post after post that their opinion of the ‘best’ expansion is a fact. That’s someone who’s just here to argue. Or trolling. In which case, we’ll done. I usually sniff them out quicker.

Weird flex but ight lol

Weird flex but ok

Again, I still don’t get your argument for why subscriber count is irrelevant. Far as I can tell you’re literally saying “people don’t know GOOD game design from bad, so the majority of people’s opinions should be ignored”. Whose opinions do you think matter, then?

What do you propose is a better metric if not subscriber count then?

If you’re going to post on multiple characters at least try to make it less obvious. :grin: