Entitled dual-wielding/2H "tanks"

Frankly, if a healer doesn’t have the throughput to keep up a full plate 2h warrior in a pre-60 dungeon then it’s either a healing issue or a level one.

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can confirm, healed a 2h arms warrior while underleveled through SM 0 problem, dude did great. It’s a player skill issue, not a “REEEE HES NOT USING A SHIEEEEEELD” issue.

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Thanks for your input. I’ll keep getting groups, 2H tanking, and leading in damage output (except on AoE groups) and managing my threat and pulls just fine. But thanks for your opinion regardless.

With Ravager you’ll be top on AOE groups, I’m still using it deep into BRD and beat all but the sweatiest of mages.

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Are you high? You gain a near 100% uptime on revenge with a shield. Its a 50% increase in proc rate with no talents for parry or block

Love Ravager! The challenge with it is proc’ing consistently. It’s hit and miss. I’ve definitely paced the highest level mage in our group on some AOECleave when it procs enough. I’ve also been on runs where it just doesn’t want to proc.

C’est la vie. I’ve switched to swords and loving the double hit crits at 600 damage each swing. It’s delightful. Ravager also doesn’t generate much threat unless you crit with it so that’s a downside. Too many times needing to pop out of its proc in order to go corral a runner.

Everyone is entitled to play how they want. Some people like to go slow, mark, cc, pull, and take it 1-2 mobs at a time (me and my brother). Some people like to go in and aoe everything. It just depends on what people like.

On the subject of 2h/Dual wield tanking: I think it all depends on players’ knowledge. Someone that knows all the mechanics of a fight can do things that someone else can’t.

If the tank has never tanked a particular instance before then the tank needs to be more patient until he gets a sense of how that instance works. A shield spec warrior works best in this circumstance in my opinion.

My personal preference is to tank with a shield. I like having Anger Management. I don’t know that I want to tank without Parry/Block/Dodge all working for me. The way hit tables work, it seems like the best option until I get better gear (using under-leveled green gear mostly).

Not sure who this was aimed but if you’re arms (as you should be while leveling)
Revenge is static damage and threat value, it doesn’t scale off weapon damage so it’s only good when you are using 1h/shield because your damage/threat output is garbage without it.

If you’re 2h then a simple auto attack swing or mortal strike does similar if not more threat than revenge.

It can be frustrating at times but I’m finding it will generally proc off a sweeping strikes -> whirlwind as each hit rolls the chance on hit.

Yeah this seems to be the common perception… unfortunately its a very narrow perspective, one element is the tank needs to be able to put out a reasonable amount of threat, while DPS need to be wary of the amount of threat they putout.

If a tank outgears content it is his responsibility to itemise correctly for extra hit/crit (or if higher level mobs maybe through weapon skill items like muggers belt/corehound gloves etc), essentially a tank needs to generate as much rage as possible and convert it into threat and mitagation.

A lazy tank has low threat output, does not itemise correctly and/or cannot position mobs/pickup mobs.

I would say there is an acceptable minimum level of DPS for instances and also a minimum threat level for tanks… dps can strive to exceed the minimum, so can tanks.

It is. Taken to the extreme, it could mean that DPS should do 0 dmg if a tank is generate 0 threat. I tend to think that’s actually something that makes sense, though I never try to enforce such a silly rule on others. It’s something I might hold myself to, for my own personal satisfaction though.

And to be fair, there is very little actual content in the posts above that point to any sort of rhyme or reason for their distaste against tanks not using shields, and that sort of lack of content tends to lead to narrow perspectives :slight_smile:

Fair enough. Though, it would be a fair stretch of the imagination to picture a world where the OP’s comments were referring to a raid ready tank that was poorly itemized for the instance such that threat generation was an issue.

This is the healer’s choice… I keep a healing set and have a Hpriest (yea I can’t avoid it healing is in the blood). If the tank isn’t taking excessive damage I prefer them to DPS tank because it speeds up the dungeon by allowing the DPS to cut loose. If they take to much damage I ask them to do what they can to mitigate more… If mobs are dying and I am not stopping to drink every other pull then there is no issue.

Let me guess you are also going to say “shamans can’t tank” and “Feral druids are not good tanks” too?

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I see “raid ready” correlating to a warrior tanking RFC -> SM (i.e level up content) with a two hand/dual wield, as long as you know what you can / cannot get away with and communicate it, its too simple to say “never do X”. My main issue with it is the community tends to adopt things as a mantra without understanding the underlying complexity.

Its like saying “warlocks should never life tap, it puts too much strain on the healers”… really, they should never lifetap… there is no situation or criteria where it is acceptable to do so?

Its not stressful, just more expensive, as I have to drink a lot. :stuck_out_tongue:

If you use a shield low dungeons, everyone will pull aggro because you’ll have no rage.

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Yes but you are referencing an over leveled tank for the instance, which makes dual wielding or 2H fine. The problem is, a large number of dual wield tanks are idiots, that are not over leveled, don’t have the gear or knowledge, they just see some stupid crap on forums, or YT, that says this is an awesome form of tanking. So the majority, ruin pugs, and get added to ignores.

Yes there are some good ones, even at the instance level, but they are far outweighed by the bad ones. I keep them alive, I do my job, but then 9/10 times the idiots are added to ignore after. Hope they enjoy the limbo that will be their endgame.

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Just an FYI we’re not on the burning crusade patch…

We just aren’t. Stop repeating this.

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Actually warriors in DPS role vs packs of mobs totally wreck rogue DPS.

I mean if the healer is ok with it sure you can play DPS tank (no shield), but if you are joining a pug as tank you should be prepared to go with 1H and Shield and not assume every healer will be ok with 2H tanking, that’s what it comes down to imo.

I was healing SM Armory and after a couple of runs with the same group eventually the tank asked for it and I agreed, we were doing fine and I was having no mana issues so why not. It went fine I mean I did had to heal him a bit more but was totally manageable. We were not over leveled.

Our group was:

Rogue
Warlock
Warrior 2h
Warrior 2h
Paladin (me)

We did SM cathedral and I was 36, they didn’t even let me sit and drink, and it wasn’t that hard, just stack bunch of spirit and int, heal up, and autoattack, then when they’re low heal up again, when they pull next pack drink asap before they get low. Was pretty quick runs too.

Honestly it’s rare to find a good sword and board tank nowadays when leveling, it’s hard to hold aggro with demo shout nerf, 2h tanks do pretty well at holding all aggro. It’s always easier to heal 1 plater with 2h, than 1 tank with shield and 2 dps taking aggro, esp clothies.

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