Enchants and Gems are way too expensive this expansion

Patron orders are NPC’s designed to mimic the (often ridiculous) behavior of players.

I was opposed to it; most crafters in Dragonflight were opposed to it. But a tiny, yet shrill and vocal, number of non-crafters kept screaming that they wanted NPC work orders in the game.

And so here they are.

Blame the stupid players.

Note that it was also a tiny, yet shrill and vocal, number of non-crafters that demanded in Dragonflight that incomplete work orders be allowed. Crafters were opposed to that too, but Blizzard added it.

Again, blame the stupid players.

Combine NPC work orders - which non-crafters demanded - and incomplete work orders - which non-crafters demanded - and we get this.

you do realize blizzard controls drop rate on things and can influence the economy, correct?

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I was told we don’t use that word here.

I don’t care who Blizzard sends, I’m not playing 30k+ for an enchant.

It’s very easy to set up a level 70+ as an enchanter alt and make rank 3 enchants with rank 2 mats with concentration for yourself (or to sell for profit currently).

All you have to do is get the knowledge treasures, get the free 350 acquity from the artisan quest which also lets you buy the rep knowledge book which refunds the 50 knowledge then buy artisan knowledge book. Buy kej knowledge book with your mains kej since it’s warband transferable (pick up dirt in spider land to get a small amount of kej so you can see it to transfer).

Disenchant a bunch of stuff to level a bit. Make some first time craft to level some more and get more knowledge.

Spec into whichever enchant you want.

This covers a lot of stuff. If you need a raid recipe enchant you can try to get it yourself in LFR. If not, the prices will go down over time or look for a cheap recipe on another server if there are none on yours and try to buy it cheap that way (you can buy stuff on any server via your warband bank by putting gold into it and making an alt on any server you want in your region).

I didn’t either, not for something I was planning to replace anyway.

But yesterday I had a friend make me a 636 crafted sword (crafting ROCKS!) and am pairing it with the 6/6 Hero track ilvl 626 Warp Blade I got on raid on Tuesday.

You’re damn right I shelled out the equivalent of 70k gold to enchant the pair of those. I’ll be using them for quite some time.

I think patron order system itself is good way as a knowledge catch up for people who missed some stuff on certain week, and for various small rewards.

But, when I see the ridiculous mats some of those orders require, I have to assume Blizzard is trolling players.

Perhaps a small percentage of patron orders can be rare and expensive to craft. But, their rewards should be correspondingly more substantial (ex. rare mats, a lot of gold, etc).

The r2 and r1s are also unaffordable.

This game is supposed to be an RPG, and people are supposed to be able to do things like enchant their gear and go for ‘bis’. The fact that people can’t, because Blizzard wants to generate more token sales is bad.

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Or I can spend that same 30 minutes for a token and have more gold :man_shrugging:t3:

Exactly this . I’m not buying anything until season 2 .

yeah for someone like me who returned after years to play the game a bit more often the enchants and gems are way too high… sure 1st season the expansion just launched and all of that but doesnt make sense for the returning players at all let alone the new players…

Take up professions and make the enchants/gems yourself and make bank. That’s what I’ve been doing. Have more gold than I’ll ever need now.

Do the math on how much all those enchants and gems benefit you in terms of dps. My guess is 1% or less. Is that worth 350K to you?

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blizz is really pushing for people to buy wow tokens this expansion.

even 1-2 star enchants are pricey.

it’s a smart business move, for sure.

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gem prices might drop if the earthen stopped eating them lol

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Ive literally said it for years that WoW needs to adopt black desert onlines auction house where prices/values are first set by the developers THEN prices fluctuate based on how often they sell.

Items that sell super fast, prices go up, items that barely sell, means they go super cheap. This stops scalpers from charging 5-10k for just a damn green item.

In this game, the whales 100% control the marketplace. They can buy everything then set the price to whatever they want then the community goes from there.

Black desert online will also remove gold sellers because the ability to trade items is 100% removed.

That and their gold sink IS the auction house. You lose like 30% of the items value just in taxes from the auctionhouse. Have to pay $$$ to have an item that reduces taxes. Even still, it removes alot of money from the economy just from whales alone.

Imagine scalpers putting up green items for 10k but lose 3k just from taxes.

This is also cause prices to drop across the board because people cannot afford to scalp prices anymore.

Black desert online has the best auction house out of any mmorpg.

Maybe if we didn’t have a whole race just crushing them all up and snorting them for sustenance Gems would be better priced.

As an enchanter, I feel prices should be a little higher. I don’t think y’all know how hard it is to enchant things. Mats, button clicking, selecting items. It takes time and dedication.

this , token sales are what matter , ingame economy be dammed

5 times the price at the end of DF maybe , about the same as the start of it

there are over 11000 full null stones and about teh same of the impure ones . Supply is vastly over demand . its is us players that are keeping teh price high . Same with anything else that is expensive in WoW . Supply always is in far excess of demand. by your logic all ore , herbs and skins would be less than 1 gold .

The only thing that follows the rules of supply and demand is the wow token and thats becaause we players do not set the price , the supply and demand algarithm does

I cant believe temporary weapon enchants require the tinderbox drops. Ridiculous. Gems and dust at most, like every weapon oil before. Nothing tips me more towards “profession design is made to encourage token sales” than this choice.

Im wondering what other recipes such a fun but trivial bonus has to compete with now.