People that sit and defend not having Dual Spec are honestly just holding on to some illusion of a nochanges world that simply does not exist, we are already in the somechanges, others saving gold is really not that detrimental to anyone’s gameplay except those that have so much ego because of how much gold they have to begin with, they have no valid arguments against the absolute positive enhanced experience that the majority of the player base are okay with.
Or is allowing people to save a couple thousand gold over time really that damaging to your elite persona in your speedrun guild?
I mean, wouldn’t you want the casuals to have more gold to spend on GDKPs anyway? kek
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You will note that I suggested that as a compromise, it’s not my perfect preference, but it is a good middle ground that I wouldn’t mind.
As someone who PvPed through all 4 seasons of original TBC, I found it fairly balanced.
TBC was very much a game of rock paper scissors where certain classes dominated other classes.
Mages would say “druid are bullsh**” just like you would say that for mages. It’s a game of rock paper scissor where you group up with people that can cover the weaknesses of your class while you cover the weakness of their class.
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A good compromise would be to offer it but in the manner of Conduit Energy. The people who want it, can get use out of it, but not non-stop switching back and forth. And the overly proud elitists can just never go purchase it since they don’t want it anyway, so simple
If you did, I either missed it or it was slightly different.
My proposal would be to pay a fee to remove the cost entirely. I don’t mind having to go to the trainer and redoing my talents, I just want to not be poor for the entire expansion just because I wanted to enjoy more than one side of the game.
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Sure, or lock it out after two respecs a week, or a bunch of other ways to gate or restrict it. My biggest complaint with it isn’t anything to do with #nochanges, but everything to do with what parts of the game the convenience of DS reduces or eliminates. If we can find a way to offer that while maintaining the value to spec choice I’m all ears.
Possible they could allow specifically an arena / BG only spec, that can only work within that content and not in open world or raid (might even bring back world PvP for the hardcore pvpers that want to dunk on people leveling in non PvP specs and reinforce your identity as a PvPer)
Leeway is intended. With the non-retail style of PvP where every class can’t bounce around like a ping pong ball… you have to have some form of leeway with the way the classes are designed right now. If you didn’t, literally only rogues would be the one melee class that could even come close to beating ANY caster in nearly any situation. If you are moving you have a slightly larger hit box… now imagine that going away if you were playing a warrior or enhance shaman with almost no way to close a gap besides the off-chance you aren’t being slowed, snared, stunned, or feared… and can only intercept once every 20-30 seconds when you have mages that can blink, freeze and slow every time you exhale. When more classes get better mobility and CC breaks your leeway statement makes sense. But not in TBC
Or make it cost honor points
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Yeah it’s near the top of my first comment
Duel spec changes the game a lot, I’d probably rather have the ability to pay the DS fee up front for free respects for the rest of the expac.
Yeah actually, I like that. Doesn’t really touch the raiders and if priced well enough either as an up front honour / badge cost or a lower incremental per respec it could really work for PvPers
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That is def a super good alternative, I’ll chuck 1k gold at that for free respecs. I don’t even need the swapping, I don’t mind the annoying extra 5 minutes to hearth and allot points again .
If you want to be hostile I can be hostile back
Anyone asking for Dual Spec is a crybaby millennial who sits around waiting for people to cater to their needs. They take no initiative to solve the problems on their own. They demand changes so that they can take the lazy way out. They’re probably in their late 20’s early 30’s still living with their parents with no education, job, or skills. It takes less than an hour to farm 50 gold for a respec and creates no real inconvenience to anyone. They hold onto some illusion that if dual spec exists suddenly they are going to find a tank for their dungeon group or push for gladiator.
You know what else would fundamentally be a positive enhanced player experience? Dungeon finder. The features you advocate for bastardizes community and the RPG in the MMORPG genre. That is what we want to avoid. Thats why we wanted classic in the first place. If you want dual spec go play retail.
Positive enhanced player experience for who. This is an entirely perspective based argument and is therefore stupid.
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Let’s not fight hostility with hostility. Let’s keep this thread productive and respectful.
Dungeon Finder takes away the gameplay aspect of going out in the world and traveling, participating etc. So technically…you’re just wrong and acting very inappropriate on the forums.
Because, Dual Spec doesn’t encourage people to sit and lobby-play the game, in fact it brings more people into content that they otherwise may not do because they lack the gold to blow just to go do the content. It actually puts MORE people into content and out engaging.
Indeed, this way you provide PvP players with a way to play PvE without affecting PvE players too much.
I’m sure there will be some sweaty GM somewhere that will demand of his players to stock up on respec tokens, but they would probably already ask them to stock up on gold to begin with.
I think it would be a good alternative, it still has a cost to change spec but this way PvP players could do it without the need of spending all their savings on it and it would make it more welcoming for PvE players to join in on the PvP aspect of the game.
I don’t think objection to dual-spec or any other proposed QoL change has anything necessarily to do with elitism. I wish people would stop with that schtick, it’s old and tired.
This may come as a shock, but sometimes the best things in life are worth a great deal of hard work. In terms of this game where nothing is really “work” per se but time, the idea is that reward or accomplishment is that much sweeter the more difficult it is. I say this only for perspective.
Some of us, driven by nostalgia or other personal factors like age (!) don’t mind the idea of levelling or travel or skills or professions or rep etc, is more than instagrats. Not saying dual-spec is that, but it’s certainly NOT elitism that is the basis for many people saying NO.
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I mean there is hard work to get an achievement or an accomplishment, like defeating a raid boss etc.
But mindlessly grinding to farm 50g just to have a different playstyle for a little while is for one …not hard work at all, it’s boring and mindless, and for two…not chasing a reward, it’s just wanting to play differently, esp for hybrid classes that want to actually help others out.
I’m all for working hard for an accomplishment, but the wanting of Dual Spec is not to feel accomplished, you have greatly misunderstood the crowd that wants it.
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I wholeheartedly agree with that sentiment, it is why I love TBC so much after all, it’s the cake at the end of the road that taste the sweetest. HOWEVER.
The problem with this specific topic however is the divide between PvE and PvP that it creates. This divide doesn’t feel like an accomplishment or an obstacle to overcome, it just feels like an artificial wall preventing players from playing with one another.
It also provide what a lot of people have been saying in this thread which is the role identity in PvE and avoiding the same trap that are the world buffs.
It’s a problem to have dual spec and it is also a problem to not have it.
A compromise is what’s really needed.
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To be fair, I’m in my early 30’s and played TBC in University, I really wish people would stop confusing us millenials for zoomers / kids.